-
Notifications
You must be signed in to change notification settings - Fork 10
Expand file tree
/
Copy pathGuiEventHandler.java
More file actions
122 lines (107 loc) · 4.05 KB
/
GuiEventHandler.java
File metadata and controls
122 lines (107 loc) · 4.05 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
package com.mattsmeets.macrokey.handler.hook;
import com.mattsmeets.macrokey.config.ModConfig;
import com.mattsmeets.macrokey.config.ModState;
import com.mattsmeets.macrokey.event.ExecuteOnTickEvent;
import com.mattsmeets.macrokey.model.LayerInterface;
import com.mattsmeets.macrokey.model.lambda.ExecuteOnTickInterface;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.screens.PauseScreen;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.client.event.ScreenEvent;
import net.minecraftforge.client.event.ScreenEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.SubscribeEvent;
/**
* Add the switch layer button to the main menu.
*/
public class GuiEventHandler {
private Button switchButton = null;
private ModState modState;
public GuiEventHandler(final ModState modState) {
this.modState = modState;
}
//----------
// Event handlers
//----------
/**
* Create the switch layer button.
*
* @param event The init GUI event.
*/
@SubscribeEvent
public void init(final ScreenEvent.InitScreenEvent event) {
final Screen gui = event.getScreen();
if (isNotMainMenu(event.getScreen())) return;
if (isSwitchButtonDisabled()) return;
switchButton = new Button(
gui.width / 2 + ModConfig.buttonLayerSwitchSetting1.get(),
gui.height / 4 + ModConfig.buttonLayerSwitchSetting2.get(),
ModConfig.buttonLayerSwitchSetting3.get(),
ModConfig.buttonLayerSwitchSetting4.get(),
getLayerButtonLabel(modState.getActiveLayer()),
Button::onPress
) {
@Override
public void onClick(double mouseX, double mouseY) {
this.setMessage(getLayerButtonLabel(modState.nextLayer()));
}
};
event.addListener(switchButton);
}
/**
* Handle right click.
* Open the GUI.
*
* @param event The mouse click event.
*/
@SubscribeEvent(receiveCanceled = true)
public void mouseClickedEvent(final ScreenEvent.MouseClickedEvent.Post event) {
if (isNotMainMenu(event.getScreen())
|| isSwitchButtonDisabled()
|| switchButton == null
|| !switchButton.isMouseOver(event.getMouseX(), event.getMouseY())) {
return;
}
MinecraftForge.EVENT_BUS.post(new ExecuteOnTickEvent(ExecuteOnTickInterface.openMacroKeyGUI));
}
/**
* Render the tooltip.
*
* @param event The draw screen event.
*/
@SubscribeEvent(receiveCanceled = true)
public void render(final ScreenEvent.DrawScreenEvent.Post event) {
if (isNotMainMenu(event.getScreen())
|| isSwitchButtonDisabled()
|| switchButton == null
|| !switchButton.isHoveredOrFocused()) {
return;
}
final MouseHandler mouseHelper = Minecraft.getInstance().mouseHandler;
PoseStack posestack = new PoseStack();
event.getScreen().renderTooltip(
posestack,
new TranslatableComponent("text.layer.hover.right_click"),
(int) (mouseHelper.xpos() / 2),
(int) (mouseHelper.ypos() / 2));
}
//----------
// Helpers
//----------
private static boolean isNotMainMenu(final Screen gui) {
return !(gui instanceof PauseScreen);
}
private static boolean isSwitchButtonDisabled() {
return ModConfig.buttonLayerSwitcherId.get() == -1;
}
private static TranslatableComponent getLayerButtonLabel(final LayerInterface layer) {
return new TranslatableComponent("text.layer.display",
layer == null ? I18n.get("text.layer.master") : layer.getDisplayName()
);
}
}