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src/hyperlib/renderer/camera.cpp

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@@ -84,8 +84,6 @@ namespace hyper
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void camera::set_camera_matrix(const matrix4x4& world_to_camera, float elapsed)
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{
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// #TODO why is this broken for canyon-nis to car camera transition???
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if (!camera::stop_updating)
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{
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::memcpy(&this->previous_key, &this->current_key, sizeof(camera::params));

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