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Use CreateUnit instead of native neutral mechanics for Chapter 3 #569
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effort-high100+ line changes, requiring new systems or big changes of existing systems100+ line changes, requiring new systems or big changes of existing systemsenhancementNew feature or requestNew feature or requestprio-mediumBreaks the game occasionally but usually not in normal playthrough, major cosmetic changesBreaks the game occasionally but usually not in normal playthrough, major cosmetic changes
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effort-high100+ line changes, requiring new systems or big changes of existing systems100+ line changes, requiring new systems or big changes of existing systemsenhancementNew feature or requestNew feature or requestprio-mediumBreaks the game occasionally but usually not in normal playthrough, major cosmetic changesBreaks the game occasionally but usually not in normal playthrough, major cosmetic changes