|
| 1 | +from __future__ import annotations |
| 2 | + |
| 3 | +from pathlib import Path |
| 4 | + |
| 5 | +from PyQt6.QtCore import QDir |
| 6 | + |
| 7 | +import mobase |
| 8 | + |
| 9 | +from ..basic_features import BasicModDataChecker, GlobPatterns |
| 10 | +from ..basic_features.basic_save_game_info import BasicGameSaveGame |
| 11 | +from ..basic_game import BasicGame |
| 12 | + |
| 13 | + |
| 14 | +class SilksongModDataChecker(BasicModDataChecker): |
| 15 | + def __init__(self, patterns: GlobPatterns | None = None): |
| 16 | + super().__init__( |
| 17 | + GlobPatterns( |
| 18 | + valid=[ |
| 19 | + # BepInEx files go to root |
| 20 | + "BepInEx", |
| 21 | + "doorstop_config.ini", |
| 22 | + "winhttp.dll", |
| 23 | + ".doorstop_version", |
| 24 | + ], |
| 25 | + delete=[ |
| 26 | + "*.txt", |
| 27 | + "*.md", |
| 28 | + "manifest.json", |
| 29 | + "icon.png", |
| 30 | + ], |
| 31 | + ).merge(patterns or GlobPatterns()), |
| 32 | + ) |
| 33 | + |
| 34 | + def dataLooksValid( |
| 35 | + self, filetree: mobase.IFileTree |
| 36 | + ) -> mobase.ModDataChecker.CheckReturn: |
| 37 | + # Check if it contains BepInEx folders/files - if so, keep structure |
| 38 | + if self._has_bepinex_structure(filetree): |
| 39 | + return self.VALID |
| 40 | + |
| 41 | + # Everything else needs to go to BepInEx/plugins/ |
| 42 | + return self.FIXABLE |
| 43 | + |
| 44 | + def _has_bepinex_structure(self, filetree: mobase.IFileTree) -> bool: |
| 45 | + """Check if the mod has BepInEx folder structure""" |
| 46 | + for entry in filetree: |
| 47 | + name = entry.name().lower() |
| 48 | + if name in [ |
| 49 | + "bepinex", |
| 50 | + "doorstop_config.ini", |
| 51 | + "winhttp.dll", |
| 52 | + ".doorstop_version", |
| 53 | + ]: |
| 54 | + return True |
| 55 | + return False |
| 56 | + |
| 57 | + def fix(self, filetree: mobase.IFileTree) -> mobase.IFileTree: |
| 58 | + # First apply the basic fix (handles delete patterns) |
| 59 | + filetree = super().fix(filetree) |
| 60 | + |
| 61 | + # If no BepInEx structure, move everything to BepInEx/plugins/ |
| 62 | + if not self._has_bepinex_structure(filetree): |
| 63 | + # Move all top-level items to BepInEx/plugins/ |
| 64 | + items_to_move = list(filetree) |
| 65 | + for item in items_to_move: |
| 66 | + filetree.move(item, f"BepInEx/plugins/{item.name()}") |
| 67 | + |
| 68 | + return filetree |
| 69 | + |
| 70 | + |
| 71 | +class SilksongGame(BasicGame): |
| 72 | + Name = "Hollow Knight: Silksong Support Plugin" |
| 73 | + Author = "Nikirack" |
| 74 | + Version = "1.0.0" |
| 75 | + |
| 76 | + GameName = "Hollow Knight: Silksong" |
| 77 | + GameShortName = "hollowknightsilksong" # Match the error message |
| 78 | + GameNexusName = "hollowknightsilksong" |
| 79 | + GameSteamId = 1030300 |
| 80 | + GameBinary = r"Hollow Knight Silksong.exe" |
| 81 | + GameDataPath = "" |
| 82 | + GameSavesDirectory = ( |
| 83 | + r"%USERPROFILE%\AppData\LocalLow\Team Cherry\Hollow Knight Silksong" |
| 84 | + ) |
| 85 | + GameSupportURL = ( |
| 86 | + r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" |
| 87 | + "Game:-Hollow-Knight-Silksong" |
| 88 | + ) |
| 89 | + |
| 90 | + _forced_libraries = ["winhttp.dll"] |
| 91 | + |
| 92 | + def init(self, organizer: mobase.IOrganizer) -> bool: |
| 93 | + super().init(organizer) |
| 94 | + self._register_feature(SilksongModDataChecker()) |
| 95 | + return True |
| 96 | + |
| 97 | + def listSaves(self, folder: QDir) -> list[mobase.ISaveGame]: |
| 98 | + saves: list[mobase.ISaveGame] = [] |
| 99 | + save_dir = Path(folder.absolutePath()) |
| 100 | + |
| 101 | + if save_dir.exists(): |
| 102 | + # Look for common save file patterns |
| 103 | + for pattern in ["*.save", "user*.dat"]: |
| 104 | + for save_file in save_dir.rglob(pattern): |
| 105 | + saves.append(BasicGameSaveGame(save_file)) |
| 106 | + |
| 107 | + return saves |
| 108 | + |
| 109 | + def executables(self) -> list[mobase.ExecutableInfo]: |
| 110 | + return [ |
| 111 | + mobase.ExecutableInfo( |
| 112 | + self.gameName(), |
| 113 | + self.gameDirectory().absoluteFilePath(self.binaryName()), |
| 114 | + ) |
| 115 | + ] |
| 116 | + |
| 117 | + def executableForcedLoads(self) -> list[mobase.ExecutableForcedLoadSetting]: |
| 118 | + return [ |
| 119 | + mobase.ExecutableForcedLoadSetting(self.binaryName(), lib).withEnabled(True) |
| 120 | + for lib in self._forced_libraries |
| 121 | + ] |
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