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Fixed swapped Y/Z axes for linear input toggle
Thanks @SRFirefox
1 parent d97f473 commit b59c74c

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Lines changed: 2 additions & 2 deletions

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Source/ModuleRCSFX.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -36,10 +36,10 @@ public class ModuleRCSFX : ModuleRCS
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[KSPField(isPersistant = true, guiActive = false, guiActiveEditor = true, guiName = "Port/Stbd"),
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UI_Toggle(disabledText = "Off", enabledText = "On")]
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public bool enableX = true;
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[KSPField(isPersistant = true, guiActive = false, guiActiveEditor = true, guiName = "Fore/Aft"),
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[KSPField(isPersistant = true, guiActive = false, guiActiveEditor = true, guiName = "Dorsal/Ventral"),
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UI_Toggle(disabledText = "Off", enabledText = "On")]
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public bool enableY = true;
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[KSPField(isPersistant = true, guiActive = false, guiActiveEditor = true, guiName = "Dorsal/Ventral"),
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[KSPField(isPersistant = true, guiActive = false, guiActiveEditor = true, guiName = "Fore/Aft"),
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UI_Toggle(disabledText = "Off", enabledText = "On")]
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public bool enableZ = true;
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