diff --git a/src/game/server/props.cpp b/src/game/server/props.cpp index 8e60ea965..c948c75b8 100644 --- a/src/game/server/props.cpp +++ b/src/game/server/props.cpp @@ -2404,7 +2404,9 @@ void COrnamentProp::InputDetach( inputdata_t &inputdata ) //============================================================================= LINK_ENTITY_TO_CLASS( physics_prop, CPhysicsProp ); LINK_ENTITY_TO_CLASS( prop_physics, CPhysicsProp ); +#ifndef NEO LINK_ENTITY_TO_CLASS( prop_physics_override, CPhysicsProp ); +#endif BEGIN_DATADESC( CPhysicsProp ) @@ -5709,6 +5711,9 @@ class CPhysicsPropMultiplayer : public CPhysicsProp, public IMultiplayerPhysics }; LINK_ENTITY_TO_CLASS( prop_physics_multiplayer, CPhysicsPropMultiplayer ); +#ifdef NEO +LINK_ENTITY_TO_CLASS( prop_physics_override, CPhysicsPropMultiplayer ); +#endif BEGIN_DATADESC( CPhysicsPropMultiplayer ) DEFINE_KEYFIELD( m_iPhysicsMode, FIELD_INTEGER, "physicsmode" ),