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1 | 1 | package com.neuronrobotics.manifold3d; |
2 | 2 |
|
| 3 | +import java.io.File; |
| 4 | +import java.lang.foreign.MemorySegment; |
| 5 | + |
3 | 6 | import com.cadoodlecad.manifold.ManifoldBindings; |
4 | 7 |
|
| 8 | +import eu.mihosoft.vrl.v3d.CSG; |
| 9 | +import eu.mihosoft.vrl.v3d.Polygon; |
| 10 | +import eu.mihosoft.vrl.v3d.Vertex; |
| 11 | + |
5 | 12 | public class CSGManifold3d { |
6 | 13 | private final ManifoldBindings manifold; |
7 | | - Manifold3dExporter exporter; |
8 | | - Manifold3dImporter importer; |
| 14 | + private final Manifold3dExporter exporter; |
| 15 | + private final Manifold3dImporter importer; |
| 16 | + |
9 | 17 | public CSGManifold3d() throws Exception { |
10 | 18 | this.manifold = new ManifoldBindings(); |
11 | 19 | exporter = new Manifold3dExporter(manifold); |
12 | 20 | importer = new Manifold3dImporter(manifold); |
13 | 21 | } |
14 | | - |
15 | | - |
| 22 | + |
| 23 | + /** |
| 24 | + * Converts a JCSG {@link CSG} into a native manifold {@link MemorySegment}. |
| 25 | + * |
| 26 | + * <p>The caller is responsible for eventually freeing the returned segment via the |
| 27 | + * bridge's delete method (e.g. {@code manifold_delete_manifold}). |
| 28 | + * |
| 29 | + * @param csg the solid to export; must not be null |
| 30 | + * @return a native manifold segment ready for boolean operations |
| 31 | + * @throws Throwable if the native import call fails |
| 32 | + * @throws IllegalArgumentException if {@code csg} is null or has no polygons |
| 33 | + */ |
| 34 | + private MemorySegment toManifold(CSG csg) throws Throwable { |
| 35 | + return exporter.toManifold(csg); |
| 36 | + } |
| 37 | + |
| 38 | + /** |
| 39 | + * Converts a native manifold {@link MemorySegment} to a JCSG {@link CSG}. |
| 40 | + * |
| 41 | + * <p>The manifold is exported as a triangle soup via the bridge's {@code exportMeshGL64} |
| 42 | + * method. Each triangle becomes one JCSG {@link Polygon} (three {@link Vertex} objects |
| 43 | + * with positions taken from the flat vertex array). Per-vertex normals are computed |
| 44 | + * as the face normal so that JCSG downstream tools (BSP, boolean ops) have valid planes. |
| 45 | + * |
| 46 | + * @param manifold native manifold segment returned by the bridge import call |
| 47 | + * @return a new {@link CSG} representing the same geometry |
| 48 | + * @throws Throwable if the native export call fails |
| 49 | + * @throws IllegalArgumentException if {@code manifold} is null |
| 50 | + */ |
| 51 | + private CSG fromManifold(MemorySegment manifold) throws Throwable { |
| 52 | + return importer.fromManifold(manifold); |
| 53 | + } |
| 54 | + |
| 55 | + // ------------------------------------------------------------------------- |
| 56 | + // Boolean operations |
| 57 | + // ------------------------------------------------------------------------- |
| 58 | + |
| 59 | + /** |
| 60 | + * Returns the union of two CSG solids. |
| 61 | + * Uses {@code manifold.union(a, b)} directly (wrapper around |
| 62 | + * {@code manifold_union} in the C library). |
| 63 | + */ |
| 64 | + public CSG union(CSG a, CSG b) throws Throwable { |
| 65 | + MemorySegment ma = toManifold(a); |
| 66 | + MemorySegment mb = toManifold(b); |
| 67 | + try { |
| 68 | + MemorySegment result = manifold.union(ma, mb); |
| 69 | + return fromManifold(result); |
| 70 | + } finally { |
| 71 | + manifold.deleteMeshGL64(ma); |
| 72 | + manifold.deleteMeshGL64(mb); |
| 73 | + } |
| 74 | + } |
| 75 | + |
| 76 | + /** |
| 77 | + * Returns the difference of two CSG solids (a minus b). |
| 78 | + * Uses {@code manifold.difference(a, b)}. |
| 79 | + */ |
| 80 | + public CSG difference(CSG a, CSG b) throws Throwable { |
| 81 | + MemorySegment ma = toManifold(a); |
| 82 | + MemorySegment mb = toManifold(b); |
| 83 | + try { |
| 84 | + MemorySegment result = manifold.difference(ma, mb); |
| 85 | + return fromManifold(result); |
| 86 | + } finally { |
| 87 | + manifold.deleteMeshGL64(ma); |
| 88 | + manifold.deleteMeshGL64(mb); |
| 89 | + } |
| 90 | + } |
| 91 | + |
| 92 | + /** |
| 93 | + * Returns the intersection of two CSG solids. |
| 94 | + * Uses {@code manifold.intersection(a, b)}. |
| 95 | + */ |
| 96 | + public CSG intersection(CSG a, CSG b) throws Throwable { |
| 97 | + MemorySegment ma = toManifold(a); |
| 98 | + MemorySegment mb = toManifold(b); |
| 99 | + try { |
| 100 | + MemorySegment result = manifold.intersection(ma, mb); |
| 101 | + return fromManifold(result); |
| 102 | + } finally { |
| 103 | + manifold.deleteMeshGL64(ma); |
| 104 | + manifold.deleteMeshGL64(mb); |
| 105 | + } |
| 106 | + } |
| 107 | + |
| 108 | + // ------------------------------------------------------------------------- |
| 109 | + // Convex hull |
| 110 | + // ------------------------------------------------------------------------- |
| 111 | + |
| 112 | + /** |
| 113 | + * Returns the convex hull of two CSG solids combined. |
| 114 | + * <p> |
| 115 | + * Manifold's {@code manifold_hull} operates on a single manifold, so we |
| 116 | + * first union the two inputs to combine their point sets, then hull the |
| 117 | + * result via {@code manifold.hull(MemorySegment)}. |
| 118 | + */ |
| 119 | + public CSG hull(CSG a) throws Throwable { |
| 120 | + MemorySegment ma = toManifold(a); |
| 121 | + try { |
| 122 | + MemorySegment result = manifold.hull(ma); |
| 123 | + return fromManifold(result); |
| 124 | + } finally { |
| 125 | + manifold.deleteMeshGL64(ma); |
| 126 | + } |
| 127 | + } |
| 128 | + |
| 129 | + /** |
| 130 | + * Convenience overload: convex hull over an arbitrary number of CSG solids. |
| 131 | + * Uses {@code manifold.batchHull(MemorySegment[])} which maps to |
| 132 | + * {@code manifold_batch_hull}. |
| 133 | + */ |
| 134 | + public CSG hull(CSG... solids) throws Throwable { |
| 135 | + MemorySegment[] segs = new MemorySegment[solids.length]; |
| 136 | + for (int i = 0; i < solids.length; i++) |
| 137 | + segs[i] = toManifold(solids[i]); |
| 138 | + try { |
| 139 | + MemorySegment result = manifold.batchHull(segs); |
| 140 | + return fromManifold(result); |
| 141 | + } finally { |
| 142 | + for (MemorySegment seg : segs) |
| 143 | + manifold.deleteMeshGL64(seg); |
| 144 | + } |
| 145 | + } |
| 146 | + |
| 147 | + // ------------------------------------------------------------------------- |
| 148 | + // Slice at a plane → List<Polygon> |
| 149 | + // ------------------------------------------------------------------------- |
| 150 | + |
| 151 | +// /** |
| 152 | +// * Slices a CSG solid at a horizontal plane (Z = height) and returns the |
| 153 | +// * resulting cross-section contours as JCSG {@link Polygon}s. |
| 154 | +// * <p> |
| 155 | +// * Manifold's {@code manifold_slice(mem, m, height)} always cuts perpendicular |
| 156 | +// * to the Z axis and returns a {@code ManifoldPolygons*}. Each contour ring |
| 157 | +// * is reconstructed here as a JCSG {@link Polygon} lying in the XY plane at |
| 158 | +// * {@code z = height}. |
| 159 | +// * <p> |
| 160 | +// * To cut along an arbitrary plane, rotate the solid so that the desired |
| 161 | +// * normal aligns with +Z, call this method, then reverse-rotate the polygons. |
| 162 | +// * |
| 163 | +// * @param csg the solid to slice |
| 164 | +// * @param height Z coordinate of the cutting plane |
| 165 | +// * @return cross-section polygons (may be empty for solids that don't reach |
| 166 | +// * that height) |
| 167 | +// * @throws Throwable if the native call fails |
| 168 | +// */ |
| 169 | +// public List<Polygon> sliceAtZ(CSG csg, double height) throws Throwable { |
| 170 | +// MemorySegment m = toManifold(csg); |
| 171 | +// try { |
| 172 | +// // manifold.slice(MemorySegment m, double height) → |
| 173 | +// // ManifoldPolygons* manifold_slice(void* mem, ManifoldManifold* m, double height) |
| 174 | +// MemorySegment polygonsSeg = manifold.slice(m, height); |
| 175 | +// try { |
| 176 | +// return importer.fromManifoldPolygons(polygonsSeg, height); |
| 177 | +// } finally { |
| 178 | +// manifold.deletePolygons(polygonsSeg); |
| 179 | +// } |
| 180 | +// } finally { |
| 181 | +// manifold.deleteMeshGL64(m); |
| 182 | +// } |
| 183 | +// } |
| 184 | + |
| 185 | + // ------------------------------------------------------------------------- |
| 186 | + // STL import / export |
| 187 | + // ------------------------------------------------------------------------- |
| 188 | + |
| 189 | +// /** |
| 190 | +// * Exports a CSG solid to an STL file via Manifold's mesh pipeline. |
| 191 | +// * <p> |
| 192 | +// * The geometry is round-tripped through Manifold's MeshGL64 representation |
| 193 | +// * and written by the {@link Manifold3dSTLExporter} helper. |
| 194 | +// * <p> |
| 195 | +// * <b>Note:</b> STL is lossy – it has no topology encoding. Prefer 3MF for |
| 196 | +// * any round-trip use-case. |
| 197 | +// * |
| 198 | +// * @param csg the solid to export |
| 199 | +// * @param file destination STL file (created or overwritten) |
| 200 | +// * @throws Throwable if export or file-write fails |
| 201 | +// */ |
| 202 | +// public void exportSTL(CSG csg, File file) throws Throwable { |
| 203 | +// MemorySegment m = toManifold(csg); |
| 204 | +// try { |
| 205 | +// ManifoldBindings.MeshData64 mesh = manifold.exportMeshGL64(m); |
| 206 | +// Manifold3dSTLExporter.write(mesh, file); |
| 207 | +// } finally { |
| 208 | +// manifold.deleteMeshGL64(m); |
| 209 | +// } |
| 210 | +// } |
| 211 | +// |
| 212 | +// /** |
| 213 | +// * Imports an STL file and returns its geometry as a CSG solid. |
| 214 | +// * <p> |
| 215 | +// * The file is parsed by {@link Manifold3dSTLImporter} into raw vertex/triangle |
| 216 | +// * arrays that are fed into {@code manifold.importMeshGL64(...)}, which merges |
| 217 | +// * duplicate vertices and validates manifoldness before handing back a native |
| 218 | +// * manifold segment that is then converted to CSG. |
| 219 | +// * |
| 220 | +// * @param file the STL file to read |
| 221 | +// * @return a new {@link CSG} representing the imported geometry |
| 222 | +// * @throws Throwable if parsing or the native import fails |
| 223 | +// * @throws IllegalArgumentException if the file does not exist |
| 224 | +// */ |
| 225 | +// public CSG importSTL(File file) throws Throwable { |
| 226 | +// if (!file.exists()) |
| 227 | +// throw new IllegalArgumentException("STL file not found: " + file.getAbsolutePath()); |
| 228 | +// Manifold3dSTLImporter.RawMesh raw = Manifold3dSTLImporter.read(file); |
| 229 | +// MemorySegment m = manifold.importMeshGL64(raw.vertices(), raw.triangles(), raw.vertCount(), raw.triCount()); |
| 230 | +// try { |
| 231 | +// return fromManifold(m); |
| 232 | +// } finally { |
| 233 | +// manifold.deleteMeshGL64(m); |
| 234 | +// } |
| 235 | +// } |
| 236 | +// |
| 237 | +// // ------------------------------------------------------------------------- |
| 238 | +// // 3MF import / export |
| 239 | +// // ------------------------------------------------------------------------- |
| 240 | +// |
| 241 | +// /** |
| 242 | +// * Exports a CSG solid to a 3MF file. |
| 243 | +// * <p> |
| 244 | +// * 3MF preserves topology and is lossless – recommended over STL for any |
| 245 | +// * workflow that re-imports the file. |
| 246 | +// * |
| 247 | +// * @param csg the solid to export |
| 248 | +// * @param file destination 3MF file (created or overwritten) |
| 249 | +// * @throws Throwable if export or file-write fails |
| 250 | +// */ |
| 251 | +// public void export3MF(CSG csg, File file) throws Throwable { |
| 252 | +// MemorySegment m = toManifold(csg); |
| 253 | +// try { |
| 254 | +// ManifoldBindings.MeshData64 mesh = manifold.exportMeshGL64(m); |
| 255 | +// Manifold3d3MFExporter.write(mesh, file); |
| 256 | +// } finally { |
| 257 | +// manifold.deleteMeshGL64(m); |
| 258 | +// } |
| 259 | +// } |
| 260 | +// |
| 261 | +// /** |
| 262 | +// * Imports a 3MF file and returns the first body as a CSG solid. |
| 263 | +// * |
| 264 | +// * @param file the 3MF file to read |
| 265 | +// * @return a new {@link CSG} representing the imported geometry |
| 266 | +// * @throws Throwable if parsing or the native import fails |
| 267 | +// * @throws IllegalArgumentException if the file does not exist |
| 268 | +// */ |
| 269 | +// public CSG import3MF(File file) throws Throwable { |
| 270 | +// if (!file.exists()) |
| 271 | +// throw new IllegalArgumentException("3MF file not found: " + file.getAbsolutePath()); |
| 272 | +// Manifold3dSTLImporter.RawMesh raw = Manifold3d3MFImporter.read(file); |
| 273 | +// MemorySegment m = manifold.importMeshGL64(raw.vertices(), raw.triangles(), raw.vertCount(), raw.triCount()); |
| 274 | +// try { |
| 275 | +// return fromManifold(m); |
| 276 | +// } finally { |
| 277 | +// manifold.deleteMeshGL64(m); |
| 278 | +// } |
| 279 | +// } |
| 280 | + |
16 | 281 | } |
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