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feat(render): add frustum culling to skip off-screen entities #1245

feat(render): add frustum culling to skip off-screen entities

feat(render): add frustum culling to skip off-screen entities #1245

Triggered via push February 15, 2026 15:56
Status Success
Total duration 23m 57s
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codeql.yml

on: push
Matrix: analyze
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3 warnings
Analyze (c-cpp, csharp/gcc) on ubuntu-latest: editor/src/DocumentWindows/AssetManager/AssetGrid.cpp#L246
format not a string literal and no format arguments [-Wformat-security]
Analyze (c-cpp, csharp/gcc) on ubuntu-latest: editor/src/DocumentWindows/AssetManager/AssetGrid.cpp#L144
format not a string literal and no format arguments [-Wformat-security]
Analyze (c-cpp, csharp/gcc) on ubuntu-latest
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/