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Handle.hxx
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86 lines (73 loc) · 1.48 KB
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#pragma once
#include <Windows.h>
#include <type_traits>
#include "Handle.h"
namespace libreg
{
template <typename T>
inline Handle<T>::Handle(T hVal) : _value(hVal)
{
}
template <typename T>
inline Handle<T>::Handle(Handle<T>&& other) :
_value(other._value)
{
other.Detach();
}
template <typename T>
inline const Handle<T>& Handle<T>::operator=(Handle<T>&& other)
{
_value = other._value;
other.Detach();
}
template <typename T>
inline void Handle<T>::Close()
{
static_assert(false, "Incorrect specialization of Handle::Close");
}
template <>
inline void Handle<HKEY>::Close()
{
RegCloseKey(_value);
Detach();
}
template <>
inline void Handle<HANDLE>::Close()
{
CloseHandle(_value);
Detach();
}
template <typename T>
inline Handle<T>::~Handle()
{
if (Good())
{
Close();
}
}
template <typename T>
inline Handle<T>::operator T() const
{
return _value;
}
template <typename T>
inline T Handle<T>::Get() const
{
return _value;
}
template <typename T>
inline void Handle<T>::Detach()
{
_value = nullptr;
}
template <typename T>
inline bool Handle<T>::Good() const
{
return _value != nullptr;
}
template <typename T>
inline T* Handle<T>::Addr()
{
return &_value;
}
}