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Keywords.cs
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1235 lines (1195 loc) · 66.4 KB
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namespace Perpetuum
{
public class k
{
//keywords in abc order
public const string absHeightH = "absHeightH";
public const string absHeightL = "absHeightL";
public const string absorbed = "absorbed";
public const string accessRoles = "accessRoles";
public const string accLevel = "accLevel";
public const string accept = "accept";
public const string accessLevel = "accessLevel";
public const string account = "account";
public const string accountState = "accountState";
public const string accountID = "accountID";
public const string accumulator = "accumulator";
public const string accumulatorBonus = "accumulatorBonus";
public const string action_delay = "action_delay";
public const string activationTime = "activationTime";
public const string active = "active";
public const string activeChassis = "activeChassis";
public const string add = "add";
public const string addNamed = "addNamed";
public const string agentEID = "agentEID";
public const string agentID = "agentID";
public const string agentName = "agentName";
public const string agents = "agents";
public const string aggregate = "aggregate";
public const string alarmPeriod = "alarmPeriod";
public const string aliases = "aliases";
public const string all = "all";
public const string alliance = "alliance";
public const string allianceBoardMembers = "allianceBoardMembers";
public const string allianceCorporationMembers = "allianceCorporationMembers";
public const string allowDeconstruction = "allowDeconstruction";
public const string allianceEID = "allianceEID";
public const string allianceRoles = "allianceRoles";
public const string allowedAltitudeHigh = "allowedAltitudeHigh";
public const string allowedAltitudeLow = "allowedAltitudeLow";
public const string allowedOnNonNatural = "allowedOnNonNatural";
public const string allowedWaterLevelHigh = "allowedWaterLevelHigh";
public const string allowedWaterLevelLow = "allowedWaterLevelLow";
public const string allowedTerrainTypes = "allowedTerrainTypes";
public const string alreadySpent = "alreadySpent";
public const string altitude = "altitude";
public const string amount = "amount";
public const string ammo = "ammo";
public const string ammoCapacity = "ammoCapacity";
public const string ammoCategoryFlags = "ammoCategoryFlags";
public const string ammoDefinition = "ammoDefinition";
public const string ammoEID = "ammoEID";
public const string ammoQuantity = "ammoQuantity";
public const string angle = "angle";
public const string answer = "answer";
public const string area = "area";
public const string arguments = "arguments";
public const string armor = "armor";
public const string armorCurrent = "armorCurrent";
public const string armorMax = "armorMax";
public const string artifactType = "artifactType";
public const string asicoin = "asicoin";
public const string assignment = "assignment";
public const string assignmentID = "assignmentID";
public const string assistingCharacterID = "assistingCharacterID";
public const string auraRadius = "auraRadius";
public const string attacker = "attacker";
public const string attackers = "attackers";
public const string attributeA = "attributeA";
public const string attributeB = "attributeB";
public const string attributeC = "attributeC";
public const string attributeD = "attributeD";
public const string attributeE = "attributeE";
public const string attributeF = "attributeF";
public const string attributeFlags = "attributeflags";
public const string autoExpire = "autoExpire";
public const string avatar = "avatar";
public const string average = "average";
public const string balanceRelays = "balanceRelays";
public const string ban = "ban";
public const string bandwidthCapacity = "bandwidthCapacity";
public const string bandwidthLoad = "bandwidthLoad";
public const string bandwidthUsage = "bandwidthUsage";
public const string banLength = "banLength";
public const string banNote = "banNote";
public const string banReleaseSeconds = "banReleaseSeconds";
public const string banTime = "banTime";
public const string banWithAccount = "banWithAccount";
public const string baseEID = "baseEID";
public const string baseDefinition = "baseDefinition";
public const string baseName = "baseName";
public const string bases = "bases";
public const string beam = "beam";
public const string beamID = "beamID";
public const string beamState = "beamState";
public const string bit = "bit";
public const string blockedCharacters = "blockedCharacters";
public const string blockingHeight = "blockingHeight";
public const string blockingFlags = "blockingFlags";
public const string blockingRadius = "blockingRadius";
public const string blocks = "blocks";
public const string blockTrades = "blockTrades";
public const string body = "body";
public const string bodypull = "bodypull";
public const string bonus = "bonus";
public const string bonusMultiplier = "bonusMultiplier";
public const string bonusType = "bonusType";
public const string boostFactor = "boostFactor";
public const string both = "both";
public const string branchMissionId = "branchMissionId";
public const string bulletinID = "bulletinID";
public const string bulletTime = "bullettime";
public const string buildings = "buildings";
public const string buyOrder = "buyOrder";
public const string cacheCPULoad = "cacheCPULoad";
public const string cacheMemoryLoad = "cacheMemoryLoad";
public const string calendar = "calendar";
public const string calendarId = "calendarId";
public const string calibrationProgram = "calibrationProgram";
public const string capacity = "capacity";
public const string category = "category";
public const string categoryFlags = "categoryflags";
public const string CEO = "CEO";
public const string change = "change";
public const string changePrice = "changePrice";
public const string channel = "channel";
public const string channelCommand = "channelCommand";
public const string channelType = "channelType";
public const string channelMemberRole = "channelMemberRole";
public const string channels = "channels";
public const string characterEID = "characterEID";
public const string characterID = "characterID";
public const string characterLoad = "characterLoad";
public const string chargeAmount = "chargeAmount";
public const string chargeMax = "chargeMax";
public const string chassis = "chassis";
public const string chassisModules = "chassisModules";
public const string cheat = "cheat";
public const string checkPosition = "checkPosition";
public const string choiceID = "choiceID";
public const string choices = "choices";
public const string choiceText = "choiceText";
public const string chosenDeliveryPoint = "chosenDeliveryPoint";
public const string claimed = "claimed";
public const string clean = "clean";
public const string clear = "clear";
public const string client = "client";
public const string clientID = "clientID";
public const string clientver = "clientVer";
public const string clockOffset = "clockOffset";
public const string clockStart = "clockStart";
public const string clockStop = "clockStop";
public const string cloneEID = "cloneEID";
public const string closed = "closed";
public const string code = "code";
public const string collateral = "collateral";
public const string color = "color";
public const string command = "command";
public const string commandStats = "commandStats";
public const string comment = "comment";
public const string commIP = "commIP";
public const string commPort = "commPort";
public const string communication = "communication";
public const string completed = "completed";
public const string componentAmount = "componentAmount";
public const string component = "component";
public const string componentDefinition = "componentDefinition";
public const string components = "components";
public const string config = "config";
public const string connections = "connections";
public const string connectionStringGameSqlServer = "connectionStringGameSqlServer";
public const string connectionStringGameSqlDb = "connectionStringGameSqlDb";
public const string connectionStringGameUsername = "connectionStringGameUsername";
public const string connectionStringGamePassword = "connectionStringGamePassword";
public const string connectionStringWebSqlServer = "connectionStringWebSqlServer";
public const string connectionStringWebSqlDb = "connectionStringWebSqlDb";
public const string connectionStringWebUsername = "connectionStringWebUsername";
public const string connectionStringWebPassword = "connectionStringWebPassword";
public const string connectionTypes = "connectionTypes";
public const string consensusRate = "consensusRate";
public const string constructionDirection = "constructionDirection";
public const string constructionLevelCurrent = "constructionLevelCurrent";
public const string constructionLevelMax = "constructionLevelMax";
public const string constructionRadius = "constructionRadius";
public const string consumed = "consumed";
public const string contact = "contact";
public const string container = "container";
public const string containerChange = "containerChange";
public const string containerEID = "containerEID";
public const string containerAccess = "containerAccess";
public const string control = "control";
public const string controlCommands = "controlCommands";
public const string controlLayerBits = "controlLayerBits";
public const string core = "core";
public const string coreBufferCurrent = "coreBufferCurrent";
public const string coreBufferMax = "coreBufferMax";
public const string coreCalories = "coreCalories";
public const string coreConsumption = "coreConsumption";
public const string coreGenerated = "coreGenerated";
public const string coreKickStartThreshold = "coreKickStartThreshold";
public const string coreUsage = "core_usage";
public const string coreTransferred = "coreTransferred";
public const string corpChannel = "corpChannel";
public const string corporation = "corporation";
public const string corporationEID = "corporationEID";
public const string corporationLeaveTime = "corporationLeaveTime";
public const string corporationMemberID = "corporationMemberID";
public const string corporationName = "corporationName";
public const string corporationOnly = "corporationOnly";
public const string corporationPlanType = "corporationPlanType";
public const string corporationRole = "corporationRole";
public const string count = "count";
public const string coverage = "coverage";
public const string cpuCapacity = "cpuCapacity";
public const string cpuUsage = "cpuUsage";
public const string created = "created";
public const string creation = "creation";
public const string creationPrice = "creationPrice";
public const string credit = "credit";
public const string creditChange = "creditChange";
public const string criticalHit = "criticalHit";
public const string currencyAmount = "currencyDefinition";
public const string currencyDefinition = "currencyDefinition";
public const string current = "current";
public const string currentAmount = "currentAmount";
public const string currentBaseZone = "currentBaseZone";
public const string currentCore = "currentcore";
public const string currentEffect = "currentEffect";
public const string currentLoad = "currentLoad";
public const string currentRound = "currentRound";
public const string currentScore = "currentScore";
public const string customDictionary = "customDictionary";
public const string cycle = "cycle";
public const string cycle_time = "cycle_time";
public const string data = "data";
public const string date = "date";
public const string damage = "damage";
public const string damageChemical = "damageChemical";
public const string damage_chemical = "damage_chemical";
public const string damageExplosive = "damageExplosive";
public const string damage_explosive = "damage_explosive";
public const string damageKinetic = "damageKinetic";
public const string damage_kinetic = "damage_kinetic";
public const string damageThermal = "damageThermal";
public const string damage_thermal = "damage_thermal";
public const string damageToxic = "damageToxic";
public const string damage_toxic = "damage_toxic";
public const string damageDone = "damageDone";
public const string damageScale = "damageScale";
public const string damageTaken = "damageTaken";
public const string damageType = "damageType";
public const string day = "day";
public const string dead = "dead";
public const string deadly = "deadly";
public const string decay = "decay";
public const string decor = "decor";
public const string defaultAlliance = "defaultAlliance";
public const string defaultCorporation = "defaultCorporation";
public const string defaultCorporationEID = "defaultCorporationEID";
public const string defaultSpark = "defaultSpark";
public const string definition = "definition";
public const string definitionName = "definitionname";
public const string delay = "delay";
public const string delegateMember = "delegateMember";
public const string deleted = "deleted";
public const string deletedEIDs = "deletedEIDs";
public const string deliveryAgent = "deliveryAgent";
public const string deliveryLocation = "deliveryLocation";
public const string deliveryPoints = "deliveryPoints";
public const string deliveryState = "deliveryState";
public const string depleted = "depleted";
public const string deploy_radius = "deploy_radius";
public const string description = "description";
public const string descriptionID = "descriptionID";
public const string descriptions = "descriptions";
public const string descriptiontoken = "descriptiontoken";
public const string details = "details";
public const string digits = "digits";
public const string diminishingReturnsType = "diminishingReturnsType";
public const string discountExtension = "discountExtension";
public const string discountFacility = "discountFacility";
public const string discountStanding = "discountStanding";
public const string display = "display";
public const string displayBar = "displayBar";
public const string displayOrder = "displayOrder";
public const string distance = "distance";
public const string distorsionMax = "distorsionMax";
public const string distorsionMin = "distorsionMin";
public const string doBanning = "doBanning";
public const string docked = "docked";
public const string dockingBase = "dockingBase";
public const string dockingBaseInfo = "dockingBaseInfo";
public const string dockingControlTime = "dockingControlTime";
public const string dockingStandingLimit = "dockingStandingLimit";
public const string dockRange = "dockRange";
public const string dockTimeOut = "dockTimeOut";
public const string document = "document";
public const string done = "done";
public const string dontdamage = "dontdamage";
public const string doPatenNumberOfRunsLimit = "doPatenNumberOfRunsLimit";
public const string doPatentTimeOut = "doPatentTimeOut";
public const string doPatentWear = "doPatentWear";
public const string doPerfMon = "doPerfMon";
public const string doPlantScan = "doPlantScan";
public const string doScanUsers = "doScanUsers";
public const string dump = "dump";
public const string duration = "duration";
public const string durationMinutes = "durationMinutes";
public const string dynProp = "dynprop";
public const string effect = "effect";
public const string effectiveAmount = "effectiveAmount";
public const string effectCategory = "effectCategory";
public const string effectEnhancer = "effectenhancer";
public const string effectType = "effectType";
public const string eid = "eid";
public const string eidArray = "eidArray";
public const string elevation = "elevation";
public const string emitRadius = "emitRadius";
public const string empty = "empty";
public const string enabled = "enabled";
public const string enablerExtension = "enablerExtension";
public const string enablerExtensionLevel = "enabler_extension_level";
public const string eName = "eName";
public const string endTime = "endTime";
public const string energyCredit = "energyCredit";
public const string enterPoints = "enterPoints";
public const string enterType = "enterType";
public const string entity = "entity";
public const string entityState = "entityState";
public const string entries = "entries";
public const string entryID = "entryID";
public const string EpForActivityType = "EpForActivityType";
public const string error = "error";
public const string errorCodes = "enum_errors";
public const string errorThreshold = "errorThreshold";
public const string estimatedCurrentManufactureTime = "estimatedCurrentManufactureTime";
public const string estimatedNextManufactureTime = "estimatedNextManufactureTime";
public const string eventType = "eventType";
public const string exitType = "exitType";
public const string exists = "exists";
public const string expirable = "expirable";
public const string expire = "expire";
public const string explosionRadius = "explosionRadius";
public const string explosion_radius = "explosion_radius";
public const string extension = "extension";
public const string extensionCTPoints = "extensionCTPoints";
public const string extensionGroup = "extensionGroup";
public const string extensionID = "extensionID";
public const string extensionLevel = "extensionLevel";
public const string extensionMissing = "extensionMissing";
public const string extensionMultiplier = "extensionMultiplier";
public const string extensionPoints = "extensionPoints";
public const string extensionPrerequireID = "extensionPrerequireID";
public const string extensionLevelReached = "extensionLevelReached";
public const string extensionLevelRequired = "extensionLevelRequired";
public const string extensionRemoveAllowed = "extensionRemoveAllowed";
public const string extra = "extra";
public const string extrapoints = "extrapoints";
public const string extractionType = "extractionType";
public const string fails = "fails";
public const string far = "far";
public const string facility = "facility";
public const string facilityPoints = "facilityPoints";
public const string facilityPrice = "facilityPrice";
public const string facilityTime = "facilityTime";
public const string factoryLevel = "factoryLevel";
public const string factoryLevelRequired = "factoryLevelRequired";
public const string fadeDistance = "fadeDistance";
public const string failMessage = "failMessage";
public const string fee = "fee";
public const string feeRate = "feeRate";
public const string fertility = "fertility";
public const string fetchDefinition = "fetchDefinition";
public const string fetchQuantity = "fetchQuantity";
public const string field = "field";
public const string file = "file";
public const string filter = "filter";
public const string findRadius = "findRadius";
public const string finishTime = "finishTime";
public const string flags = "flags";
public const string flock = "flock";
public const string flockID = "flockID";
public const string flockMemberCount = "flockMemberCount";
public const string folder = "folder";
public const string foundingPrice = "foundingPrice";
public const string founderID = "founderID";
public const string forCorporation = "forCorporation";
public const string forMembersOf = "forMembersOf";
public const string formerOwner = "formerOwner";
public const string formula = "formula";
public const string forumID = "forumID";
public const string friend = "friend";
public const string friends = "friends";
public const string from = "from";
public const string freezeLimit = "freezeLimit";
public const string fruitAmount = "fruitAmount";
public const string fruitDefinition = "fruitDefinition";
public const string fruitMaterialName = "fruitMaterialName";
public const string fruitQuantity = "fruitQuantity";
public const string fruitingState = "fruitingState";
public const string gang = "gang";
public const string gangGuid = "gangGuid";
public const string gangRole = "gangRole";
public const string gangTeleport = "gangTeleport";
public const string gameRoot = "gameRoot";
public const string gameTime = "gameTime";
public const string gammaterial = "gammaterial";
public const string global = "global";
public const string globalLimit = "globalLimit";
public const string globalMute = "globalMute";
public const string goalRange = "goalRange";
public const string gridSize = "gridSize";
public const string group = "group";
public const string groupEID = "groupEID";
public const string ground = "ground";
public const string groundType = "groundType";
public const string growRate = "growRate";
public const string guid = "guid";
public const string hangar = "hangar";
public const string hangarAccess = "hangarAccess";
public const string hangarPrice = "hangarPrice";
public const string hasBonus = "hasBonus";
public const string hasChildren = "hasChildren";
public const string hash = "hash";
public const string head = "head";
public const string headModules = "headModules";
public const string health = "health";
public const string height = "height";
public const string hidden = "hidden";
public const string high = "high";
public const string history = "history";
public const string homeBaseEID = "homeBaseEID";
public const string homeBaseDefinition = "homeBaseDefinition";
public const string homeBaseName = "homeBaseName";
public const string homeBaseZone = "homeBaseZone";
public const string homeRange = "homeRange";
public const string host = "host";
public const string hostLogState = "hostLogState";
public const string hostState = "hostState";
public const string hostVerbosity = "hostVerbosity";
public const string hybridShell = "hybridShell";
public const string icon = "icon";
public const string iconID = "iconID";
public const string icscoin = "icscoin";
public const string ID = "ID";
public const string ignoreSurface = "ignoreSurface";
public const string immune = "immune";
public const string inConnections = "inConnections";
public const string index = "index";
public const string info = "info";
public const string inform = "inform";
public const string instance = "instance";
public const string instanceID = "instanceID";
public const string inventory = "inventory";
public const string involvedCorporation = "involvedCorporation";
public const string increase = "increase";
public const string incrementMax = "incrementMax";
public const string incrementMin = "incrementMin";
public const string insurance = "insurance";
public const string intrusion = "intrusion";
public const string intrusionEvents = "intrusionEvents";
public const string intrusionState = "intrusionState";
public const string inUse = "inUse";
public const string IPFilter = "IPFilter";
public const string isBroadcast = "isBroadcast";
public const string isConnected = "isConnected";
public const string isEarlyAccess = "isEarlyAccess";
public const string isOnMap = "isOnMap";
public const string isOpen = "isOpen";
public const string isProtected = "isProtected";
public const string issuerAllianceEID = "issuerAllianceEID";
public const string issuerCorporationEID = "issuerCorporationEID";
public const string item = "item";
public const string itemContainer = "itemContainer";
public const string items = "items";
public const string itemDefinition = "itemDefinition";
public const string itemEID = "itemEID";
public const string ip = "ip";
public const string ipStatus = "ipStatus";
public const string isAura = "isAura";
public const string isFullyConstructed = "isFullyConstructed";
public const string isInTraining = "isInTraining";
public const string island = "island";
public const string isDocked = "IsDocked";
public const string isOnline = "isOnline";
public const string isOutGoing = "isOutGoing";
public const string isPositive = "isPositive";
public const string isPublic = "isPublic";
public const string isReinforced = "isReinforced";
public const string isUnique = "isUnique";
public const string isSell = "isSell";
public const string isSubscriber = "isSubscriber";
public const string issuerID = "issuerID";
public const string isVendorItem = "isVendorItem";
public const string itemLevel = "itemLevel";
public const string item_work_range = "item_work_range";
public const string joined = "joined";
public const string joinEnd = "joinEnd";
public const string key = "key";
public const string kickedBy = "kickedBy";
public const string killDefinition = "killDefinition";
public const string killDistance = "killDistance";
public const string killer = "killer";
public const string killingBlow = "killingBlow";
public const string killQuantity = "killQuantity";
public const string knowledgeBase = "knowledgeBase";
public const string knownCharacters = "knownCharacters";
public const string landingSpot = "landingSpot";
public const string language = "language";
public const string lastClosed = "lastClosed";
public const string lastDocked = "lastDocked";
public const string lastLoggedIn = "lastLoggedIn";
public const string lastLogOut = "lastLogOut";
public const string lastManStanding = "lastManStanding";
public const string lastModified = "lastModified";
public const string lastRobotRequest = "lastRobotRequest";
public const string lastTeleported = "lastTeleported";
public const string lastUsed = "lastUsed";
public const string lastUsedCore = "lastUsedCore";
public const string layerArchiveInterval = "layerArchiveInterval";
public const string layerName = "layerName";
public const string layerNameToPlugin = "layerNameToPlugin";
public const string layers = "layers";
public const string layerType = "layerType";
public const string leaderId = "leaderID";
public const string learningAttributePrimary = "learningAttributePrimary";
public const string learningAttributeSecondary = "learningAttributeSecondary";
public const string learnExtensionID = "learnExtensionID";
public const string learnExtensionLevel = "learnExtensionLevel";
public const string learnedTime = "learnedTime";
public const string leaseEnd = "leaseEnd";
public const string leaseExpired = "leaseExpired";
public const string leaseStart = "leaseStart";
public const string leaveEnd = "leaveEnd";
public const string leavePeriod = "leavePeriod";
public const string left = "left";
public const string length = "length";
public const string lengthMinutes = "lengthMinutes";
public const string leg = "leg";
public const string legModules = "legModules";
public const string level = "level";
public const string license = "license";
public const string lifeTime = "lifeTime";
public const string line = "line";
public const string lineCount = "lineCount";
public const string lines = "lines";
public const string listable = "listable";
public const string load = "load";
public const string loadMeasureCPUFree = "loadMeasureCPUFree";
public const string loadMeasureCPUSamples = "loadMeasureCPUSamples";
public const string loadMeasureCriticalCPU = "loadMeasureCriticalCPU";
public const string loadMeasureCriticalCPUMaxReads = "loadMeasureCriticalCPUMaxReads";
public const string loadMeasureCriticalFreeMemory = "loadMeasureCriticalFreeMemory";
public const string loadMeasureCriticalFreeMemoryMaxReads = "loadMeasureCriticalFreeMemoryMaxReads";
public const string loadMeasureFreeMemoryEnough = "loadMeasureFreeMemoryEnough";
public const string loadMeasureInterval = "loadMeasureInterval";
public const string loadPercentage = "loadPercentage";
public const string location = "location";
public const string locationID = "locationID";
public const string locked = "locked";
public const string lockedEp = "lockedEp";
public const string lockType = "lockType";
public const string lockState = "lockState";
public const string longMessageThreshold = "longMessageThreshold";
public const string log = "log";
public const string logAttackPoints = "logAttackPoints";
public const string logoResource = "logoResource";
public const string lookingFor = "lookingFor";
public const string lootDefinition = "lootDefinition";
public const string lootsKilled = "lootsKilled";
public const string low = "low";
public const string major = "major";
public const string majorID = "majorID";
public const string manufacturable = "manufacturable";
public const string manufactureTime = "manufactureTime";
public const string maxLoadWait = "maxLoadWait";
public const string mapSize = "mapSize";
public const string memberCount = "memberCount";
public const string memberID = "memberID";
public const string member = "member";
public const string members = "members";
public const string mapVisible = "mapVisible";
public const string message = "message";
public const string market = "market";
public const string marketFee = "marketFee";
public const string marketCheckMargin = "marketCheckMargin";
public const string marketEID = "marketEID";
public const string marketItemID = "marketItemID";
public const string marketMargin = "marketMargin";
public const string mass = "mass";
public const string materialEfficiency = "materialEfficiency";
public const string materialEfficiencyFacility = "materialEfficiencyFacility";
public const string materialEfficiencyLevel = "materialEfficiencyLevel";
public const string materialExtensionPoints = "materialExtensionPoints";
public const string materialMultiplier = "materialMultiplier";
public const string materialPoints = "materialPoints";
public const string materialProbeType = "materialProbeType";
public const string materialRenewSpeed = "materialRenewSpeed";
public const string materials = "materials";
public const string materialType = "materialType";
public const string max = "max";
public const string maxAmount = "maxAmount";
public const string maxBuyOrderCount = "maxBuyOrderCount";
public const string maxChannelPasswordLength = "maxChannelPasswordLength";
public const string maxChannelTopicLength = "maxChannelTopicLength";
public const string maxDistortion = "maxDistortion";
public const string maxDockingBase = "maxDockingBase";
public const string maxIdleTime = "maxIdleTime";
public const string maxMemberCount = "maxMemberCount";
public const string maxParticipants = "maxParticipants";
public const string maxPerCharacter = "maxPerCharacter";
public const string maxRegisteredCannels = "maxRegisteredCannels";
public const string maxRounds = "maxRounds";
public const string maxScore = "maxScore";
public const string maxSellOrderCount = "maxSellOrderCount";
public const string maxSessionLength = "maxSessionLength";
public const string maxSlots = "maxSlots";
public const string maxSlotsPerCharacter = "maxSlotsPerCharacter";
public const string maxUsers = "maxUsers";
public const string measurementMultiplier = "measurementMultiplier";
public const string measurementOffset = "measurementOffset";
public const string measurementUnit = "measurementUnit";
public const string mineral = "mineral";
public const string minerals = "minerals";
public const string minSlope = "minSlope";
public const string minutesBeforeImmune = "minutesBeforeImmune";
public const string minutesBeforeSubscription = "minutesBeforeSubscription";
public const string missing = "missing";
public const string mission = "mission";
public const string missionCategory = "missionCategory";
public const string missionChannels = "missionChannels";
public const string missionID = "missionID";
public const string missionIDOnFail = "missionIDOnFail";
public const string missionIDOnSuccess = "missionIDOnSuccess";
public const string missionLevel = "missionLevel";
public const string missions = "missions";
public const string missionState = "missionState";
public const string missionTargetState = "missionTargetState";
public const string missionTargetType = "missionTargetType";
public const string missionType = "missionType";
public const string mode = "mode";
public const string modifiers = "modifiers";
public const string module = "module";
public const string moduleEID = "moduleEID";
public const string moduleFlag = "moduleFlag";
public const string modules = "modules";
public const string moduleState = "moduleState";
public const string moodMessage = "moodMessage";
public const string movement = "movement";
public const string multiplier = "multiplier";
public const string myIP = "myIP";
public const string myPoints = "myPoints";
public const string myPointsCredit = "myPointsCredit";
public const string myPointsMaterial = "myPointsMaterial";
public const string myPointsPoints = "myPointsPoints";
public const string myPointsRefinery = "myPointsRefinery";
public const string myPointsTime = "myPointsTime";
public const string name = "name";
public const string nature = "nature";
public const string natureMaxSampleSize = "natureMaxSampleSize";
public const string naturePopulateSampleSize = "naturePopulateSampleSize";
public const string natureSampleSize = "natureSampleSize";
public const string natureSleepAmount = "natureSleepAmount";
public const string natureTime = "natureTime";
public const string near = "near";
public const string needsPassword = "needsPassword";
public const string needsToBeRepaired = "needsToBeRepaired";
public const string networkNodeRange = "networkNodeRange";
public const string newRole = "newRole";
public const string nextAvailable = "nextAvailable";
public const string nextMaterialEfficiency = "nextMaterialEfficiency";
public const string nextReinforceIncrease = "nextReinforceIncrease";
public const string nextSubmitTime = "nextSubmitTime";
public const string nextTimeEfficiency = "nextTimeEfficiency";
public const string nick = "nick";
public const string nofCorporations = "nofCorporations";
public const string nofGangMembers = "nofGangMembers";
public const string nofPlayers = "nofPlayers";
public const string noItemsSent = "noItemsSent";
public const string nominal = "nominal";
public const string nominalAmount = "nominalAmount";
public const string note = "note";
public const string nothingToDo = "nothingToDo";
public const string now = "now";
public const string NPCsKilled = "NPCsKilled";
public const string NPCPresenceType = "NPCPresenceType";
public const string NPCTemplateType = "NPCTemplateType";
public const string numberOfAttackPoints = "numberOfAttackPoints";
public const string numberOfHangarFolders = "numberOfHangarFolders";
public const string numberOfRuns = "numberOfRuns";
public const string obstacle = "obstacle";
public const string offensiveNick = "offensiveNick";
public const string offline = "offline";
public const string offset = "offset";
public const string offsetWithinDay = "offsetWithinDay";
public const string oldRole = "oldRole";
public const string onlineSeconds = "onlineSeconds";
public const string onlyOnUnprotectedZone = "onlyOnUnprotectedZone";
public const string oke = "ok";
public const string op = "op";
public const string open = "open";
public const string operation = "operation";
public const string operators = "operators";
public const string optional = "optional";
public const string options = "options";
public const string orders = "orders";
public const string orphan = "orphan";
public const string OSTime = "OSTime";
public const string otherCharacter = "otherCharacter";
public const string outConnections = "outConnections";
public const string owner = "owner";
public const string ownerCharacter = "ownerCharacter";
public const string packed = "packed";
public const string packedItems = "packedItems";
public const string parent = "parent";
public const string password = "password";
public const string partial = "partial";
public const string participation = "participation";
public const string partnerId = "partnerID";
public const string path = "path";
public const string patent = "patent";
public const string patentTimeOut = "patentTimeOut";
public const string patentDevelopmentTime = "patentDevelopmentTime";
public const string patentDevelopPrice = "patentDevelopPrice";
public const string patentNumberOfRunsDevelopmentPrice = "patentNumberOfRunsDevelopmentPrice";
public const string paused = "paused";
public const string pauseTime = "pauseTime";
public const string payOut = "payOut";
public const string payRate = "payRate";
public const string PBSEnergyState = "PBSEnergyState";
public const string PBSEvents = "PBSEvents";
public const string PBSLogType = "PBSLogType";
public const string penalty = "penalty";
public const string penaltyTotal = "penaltyTotal";
public const string percentageCredit = "percentageCredit";
public const string percentageMaterial = "percentageMaterial";
public const string percentagePoints = "percentagePoints";
public const string percentageStanding = "percentageStanding";
public const string percentageTime = "percentageTime";
public const string perfMonSleep = "perfMonSleep";
public const string periodHours = "periodHours";
public const string periodMinutes = "periodMinutes";
public const string perSecondPrice = "perSecondPrice";
public const string personalConfig = "personalConfig";
public const string phase = "phase";
public const string pinCode = "pinCode";
public const string placesConcrete = "placesConcrete";
public const string plantRuleSetID = "plantRuleSetID";
public const string plants = "plants";
public const string plantDamage = "plantDamage";
public const string plantdamagetype = "plantdamagetype";
public const string plantSpawn = "plantSpawn";
public const string plantType = "plantType";
public const string playerSeeded = "playerSeeded";
public const string playersKilled = "playersKilled";
public const string plugin = "plugin";
public const string pluginPath = "pluginPath";
public const string points = "points";
public const string pointsExtensionPoints = "pointsExtensionPoints";
public const string pool = "pool";
public const string poolMax = "poolMax";
public const string poolUnitFee = "poolUnitFee";
public const string populateFinished = "populateFinished";
public const string port = "port";
public const string position = "position";
public const string positionX = "positionX";
public const string positionY = "positionY";
public const string positionZ = "positionZ";
public const string postHarvestState = "postHarvestState";
public const string power = "power";
public const string preferredFaction = "preferredFaction";
public const string presence = "presence";
public const string presenceID = "presenceID";
public const string presenceType = "presenceType";
public const string presets = "presets";
public const string price = "price";
public const string pricePerSecond = "pricePerSecond";
public const string primaryActivity = "primaryActivity";
public const string primaryOutputDefinition = "primaryOutputDefinition";
public const string principal = "principal";
public const string privateProfile = "privateProfile";
public const string probability = "probability";
public const string probeInfo = "probeInfo";
public const string probes = "probes";
public const string production = "production";
public const string productionEvents = "productionEvents";
public const string productionLevel = "productionLevel";
public const string productionLevelCurrent = "productionLevelCurrent";
public const string productionUpgradeAmount = "productionUpgradeAmount";
public const string productionTime = "productionTime";
public const string productionType = "productionType";
public const string progressCount = "progressCount";
public const string property = "Property";
public const string prototypeTime = "prototypeTime";
public const string providesInsurance = "providesInsurance";
public const string publicBeam = "publicBeam";
public const string publicContainer = "publicContainer";
public const string publicProfile = "publicProfile";
public const string purchasable = "purchasable";
public const string purchaseCount = "purchaseCount";
public const string prevZone = "prevZone";
public const string PVEAdmin = "PVEAdmin";
public const string pvpRemaining = "pvpRemaining";
public const string px = "px";
public const string py = "py";
public const string pz = "pz";
public const string quality = "quality";
public const string quantity = "quantity";
public const string quantityMax = "quantityMax";
public const string quantityMin = "quantityMin";
public const string quaternionX = "quaternionX";
public const string quaternionY = "quaternionY";
public const string quaternionZ = "quaternionZ";
public const string quaternionW = "quaternionW";
public const string race = "race";
public const string raceID = "raceID";
public const string radius = "radius";
public const string radiusSurface = "radiusSurface";
public const string radiusSecurityFar = "radiusSecurityFar";
public const string radiusSecurityNear = "radiusSecurityNear";
public const string radiusTerraformProtection = "radiusTerraformProtection";
public const string range = "range";
public const string rank = "rank";
public const string ratio = "ratio";
public const string ratioExtensionMaterial = "ratioExtensionMaterial";
public const string ratioExtensionTime = "ratioExtensionTime";
public const string ratioFacility = "ratioFacility";
public const string ratioStanding = "ratioStanding";
public const string ratioTotal = "ratioTotal";
public const string rc4Threshold = "rc4Threshold";
public const string real = "real";
public const string readRole = "readRole";
public const string reason = "reason";
public const string recipients = "recipients";
public const string registered = "registered";
public const string reinforceCounter = "reinforceCounter";
public const string reinforceCounterMax = "reinforceCounterMax";
public const string reinforceEnd = "reinforceEnd";
public const string reinforceStart = "reinforceStart";
public const string relay = "relay";
public const string relayIP = "relayIP";
public const string relayPort = "relayPort";
public const string relayVerbosity = "relayVerbosity";
public const string remove = "remove";
public const string rendered = "rendered";
public const string rentPeriod = "rentPeriod";
public const string rentPrice = "rentPrice";
public const string repackaged = "repackaged";
public const string repackedvolume = "repackedvolume";
public const string replaced = "replaced";
public const string request = "request";
public const string requiredActivity = "requiredActivity";
public const string requiredLevel = "requiredLevel";
public const string requiredExtension = "requiredExtension";
public const string requiredLexicon = "requiredLexicon";
public const string requiredMission = "requiredMission";
public const string requiredStanding = "requiredStanding";
public const string rErr = "error";
public const string researchKitDefinition = "researchKitDefinition";
public const string researchKitContainer = "researchKitContainer";
public const string researchKitEID = "researchKitEID";
public const string researchKitLevel = "researchKitLevel";
public const string researchLevel = "researchLevel";
public const string researchTime = "researchTime";
public const string resistA = "resistA";
public const string resistB = "resistB";
public const string resistC = "resistC";
public const string resistD = "resistD";
public const string resisted = "resisted";
public const string respawnAllowed = "respawnAllowed";
public const string respawnMultiplier = "respawnMultiplier";
public const string respawnMultiplierLow = "respawnMultiplierLow";
public const string respawnSeconds = "respawnSeconds";
public const string result = "result";
public const string resultingEP = "resultingEP";
public const string retrieved = "retrieved";
public const string reward = "reward";
public const string rewardLevel = "rewardLevel";
public const string rewardFee = "rewardFee";
public const string rawPoints = "rawPoints";
public const string roaming = "roaming";
public const string robot = "robot";
public const string robotAssembly = "robotAssembly";
public const string robotComponent = "robotComponent";
public const string robotContainer = "robotContainer";
public const string robotEID = "robotEID";
public const string robotInfo = "robotInfo";
public const string robotShell = "robotshell";
public const string role = "role";
public const string rootEID = "rootEID";
public const string rounds = "rounds";
public const string roundsWon = "roundsWon";
public const string roundTripTime = "roundTripTime";
public const string routedData = "routedData";
public const string routedCommand = "routedCommand";
public const string safeLogout = "safeLogout";
public const string sapPositions = "sapPositions";
public const string save = "save";
public const string scale = "scale";
public const string scanAccuracy = "scanAccuracy";
public const string scanResult = "scanResult";
public const string scanType = "scanType";
public const string school = "school";
public const string schoolID = "schoolID";
public const string screenShot = "screenShot";
public const string secondaryThreshold = "secondaryThreshold";
public const string sector = "sector";
public const string security = "security";
public const string securityStatus = "securityStatus";
public const string sellable = "sellable";
public const string sellOrder = "sellOrder";
public const string sender = "sender";
public const string seq = "seq";
public const string serverMessageType = "serverMessageType";
public const string serverMessageRecipientType = "serverMessageRecipientType";
public const string service = "service";
public const string services = "services";
public const string set = "set";
public const string shop = "shop";
public const string siege = "siege";
public const string siegeAttackPoint = "siegeAttackPoint";
public const string siegeSite = "siegeSite";
public const string siegeSiteId = "siegeSiteId";
public const string siegeTakeOverType = "siegeTakeOverType";
public const string siegeWinner = "siegeWinner";
public const string silgium = "silgium";
public const string siteEID = "siteEID";
public const string sites = "sites";
public const string size = "size";
public const string slope = "slope";
public const string slot = "slot";
public const string slotFlags = "slotFlags";
public const string slotName = "slotName";
public const string socialState = "socialState";
public const string source = "source";
public const string sourceAgent = "sourceAgent";
public const string sourceComponent = "sourceComponent";
public const string sourceContainer = "sourceContainer";
public const string sourceBase = "sourceBase";
public const string sourceColumn = "sourceColumn";
public const string sourceDefinition = "sourceDefinition";
public const string sourceEID = "sourceEID";
public const string sourceInTeleport = "sourceInTeleport";
public const string sourceModuleEID = "sourceModuleEID";
public const string sourceName = "sourceName";
public const string sourcePlugin = "sourcePlugin";
public const string sourcePosition = "sourcePosition";
public const string sourceRange = "sourceRange";
public const string sourceZone = "sourceZone";
public const string spark = "spark";
public const string sparkCost = "sparkCost";
public const string sparkExtensions = "sparkExtensions";
public const string sparkID = "sparkID";
public const string spawn = "spawn";
public const string spawnID = "spawnID";
public const string spawnOrigin = "spawnOrigin";
public const string spawnOriginX = "spawnOriginX";
public const string spawnOriginY = "spawnOriginY";
public const string spawnPositionX = "spawnPositionX";
public const string spawnPositionY = "spawnPositionY";
public const string spawnRange = "spawnRange";
public const string spawnRangeMax = "spawnRangeMax";
public const string spawnRangeMin = "spawnRangeMin";
public const string speed = "speed";
public const string spreading = "spreading";
public const string sqlCommandTimeOut = "sqlCommandTimeOut";
public const string stability = "stability";
public const string stabilityBonusType = "stabilityBonusType";
public const string standing = "standing";
public const string standingAbove = "standingAbove";
public const string standingChange = "standingChange";
public const string standingIncrement = "standingIncrement";
public const string standingHigh = "standingHigh";
public const string standingLow = "standingLow";
public const string standingPercentage = "standingPercentage";
public const string standingPoints = "standingPoints";
public const string standingSet = "standingSet";
public const string standingThreshold = "standingThreshold";
public const string standingThreshold_add = "standingThreshold_add";