| Name | Type | Description | Notes |
|---|---|---|---|
| Id | Pointer to string | [optional] | |
| MachineCount | Pointer to int64 | [optional] | |
| Name | Pointer to string | [optional] | |
| Network | Pointer to map[string]interface{} | [optional] |
func NewListApp() *ListApp
NewListApp instantiates a new ListApp object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewListAppWithDefaults() *ListApp
NewListAppWithDefaults instantiates a new ListApp object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ListApp) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *ListApp) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListApp) SetId(v string)
SetId sets Id field to given value.
func (o *ListApp) HasId() bool
HasId returns a boolean if a field has been set.
func (o *ListApp) GetMachineCount() int64
GetMachineCount returns the MachineCount field if non-nil, zero value otherwise.
func (o *ListApp) GetMachineCountOk() (*int64, bool)
GetMachineCountOk returns a tuple with the MachineCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListApp) SetMachineCount(v int64)
SetMachineCount sets MachineCount field to given value.
func (o *ListApp) HasMachineCount() bool
HasMachineCount returns a boolean if a field has been set.
func (o *ListApp) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ListApp) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListApp) SetName(v string)
SetName sets Name field to given value.
func (o *ListApp) HasName() bool
HasName returns a boolean if a field has been set.
func (o *ListApp) GetNetwork() map[string]interface{}
GetNetwork returns the Network field if non-nil, zero value otherwise.
func (o *ListApp) GetNetworkOk() (*map[string]interface{}, bool)
GetNetworkOk returns a tuple with the Network field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListApp) SetNetwork(v map[string]interface{})
SetNetwork sets Network field to given value.
func (o *ListApp) HasNetwork() bool
HasNetwork returns a boolean if a field has been set.