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ListApp

Properties

Name Type Description Notes
Id Pointer to string [optional]
MachineCount Pointer to int64 [optional]
Name Pointer to string [optional]
Network Pointer to map[string]interface{} [optional]

Methods

NewListApp

func NewListApp() *ListApp

NewListApp instantiates a new ListApp object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewListAppWithDefaults

func NewListAppWithDefaults() *ListApp

NewListAppWithDefaults instantiates a new ListApp object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *ListApp) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *ListApp) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *ListApp) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *ListApp) HasId() bool

HasId returns a boolean if a field has been set.

GetMachineCount

func (o *ListApp) GetMachineCount() int64

GetMachineCount returns the MachineCount field if non-nil, zero value otherwise.

GetMachineCountOk

func (o *ListApp) GetMachineCountOk() (*int64, bool)

GetMachineCountOk returns a tuple with the MachineCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMachineCount

func (o *ListApp) SetMachineCount(v int64)

SetMachineCount sets MachineCount field to given value.

HasMachineCount

func (o *ListApp) HasMachineCount() bool

HasMachineCount returns a boolean if a field has been set.

GetName

func (o *ListApp) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ListApp) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ListApp) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ListApp) HasName() bool

HasName returns a boolean if a field has been set.

GetNetwork

func (o *ListApp) GetNetwork() map[string]interface{}

GetNetwork returns the Network field if non-nil, zero value otherwise.

GetNetworkOk

func (o *ListApp) GetNetworkOk() (*map[string]interface{}, bool)

GetNetworkOk returns a tuple with the Network field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNetwork

func (o *ListApp) SetNetwork(v map[string]interface{})

SetNetwork sets Network field to given value.

HasNetwork

func (o *ListApp) HasNetwork() bool

HasNetwork returns a boolean if a field has been set.

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