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model_organization.go
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/*
Machines API
This site hosts documentation generated from the Fly.io Machines API OpenAPI specification. Visit our complete [Machines API docs](https://fly.io/docs/machines/api/) for how to get started, more information about each endpoint, parameter descriptions, and examples.
API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package machines
import (
"encoding/json"
)
// checks if the Organization type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Organization{}
// Organization struct for Organization
type Organization struct {
Name *string `json:"name,omitempty"`
Slug *string `json:"slug,omitempty"`
}
// NewOrganization instantiates a new Organization object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewOrganization() *Organization {
this := Organization{}
return &this
}
// NewOrganizationWithDefaults instantiates a new Organization object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewOrganizationWithDefaults() *Organization {
this := Organization{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *Organization) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Organization) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *Organization) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *Organization) SetName(v string) {
o.Name = &v
}
// GetSlug returns the Slug field value if set, zero value otherwise.
func (o *Organization) GetSlug() string {
if o == nil || IsNil(o.Slug) {
var ret string
return ret
}
return *o.Slug
}
// GetSlugOk returns a tuple with the Slug field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Organization) GetSlugOk() (*string, bool) {
if o == nil || IsNil(o.Slug) {
return nil, false
}
return o.Slug, true
}
// HasSlug returns a boolean if a field has been set.
func (o *Organization) HasSlug() bool {
if o != nil && !IsNil(o.Slug) {
return true
}
return false
}
// SetSlug gets a reference to the given string and assigns it to the Slug field.
func (o *Organization) SetSlug(v string) {
o.Slug = &v
}
func (o Organization) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Organization) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
if !IsNil(o.Slug) {
toSerialize["slug"] = o.Slug
}
return toSerialize, nil
}
type NullableOrganization struct {
value *Organization
isSet bool
}
func (v NullableOrganization) Get() *Organization {
return v.value
}
func (v *NullableOrganization) Set(val *Organization) {
v.value = val
v.isSet = true
}
func (v NullableOrganization) IsSet() bool {
return v.isSet
}
func (v *NullableOrganization) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableOrganization(val *Organization) *NullableOrganization {
return &NullableOrganization{value: val, isSet: true}
}
func (v NullableOrganization) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableOrganization) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}