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Fixed model preview not using embedded materials (Fixes #774)
1 parent c0df16e commit bd6ba46

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Lines changed: 1 addition & 1 deletion

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Sources/OvEditor/src/OvEditor/Panels/AssetView.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -135,7 +135,7 @@ void OvEditor::Panels::AssetView::SetModel(OvRendering::Resources::Model& p_mode
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m_assetActor->transform.SetLocalRotation(OvMaths::FQuaternion::Identity);
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m_assetActor->transform.SetLocalScale(OvMaths::FVector3::One);
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m_modelRenderer->SetModel(&p_model);
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m_materialRenderer->FillWithMaterial(m_defaultMaterial);
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m_materialRenderer->FillWithEmbeddedMaterials(true, &m_defaultMaterial);
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m_cameraController.MoveToTarget(*m_assetActor);
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}

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