Skip to content

Commit bcfabf2

Browse files
committed
fixed elements in gltf transformation matrix being mixed up
1 parent 4519674 commit bcfabf2

1 file changed

Lines changed: 2 additions & 2 deletions

File tree

pkg/file_handlers/gltf.go

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -25,8 +25,8 @@ func LoadGLTF(file io.Reader, desiredSize *Types.Vector) (*Types.Mesh, error) {
2525
matrix := node.MatrixOrDefault()
2626
transformationMatrices[*node.Mesh] = Types.Matrix{
2727
X00: matrix[0], X01: matrix[4], X02: matrix[8], X03: matrix[12],
28-
X10: matrix[2], X11: matrix[5], X12: matrix[9], X13: matrix[13],
29-
X20: matrix[1], X21: matrix[6], X22: matrix[10], X23: matrix[14],
28+
X10: matrix[1], X11: matrix[5], X12: matrix[9], X13: matrix[13],
29+
X20: matrix[2], X21: matrix[6], X22: matrix[10], X23: matrix[14],
3030
X30: matrix[3], X31: matrix[7], X32: matrix[11], X33: matrix[15],
3131
}
3232
}

0 commit comments

Comments
 (0)