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What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
Persistence says: -10 Physical Damage taken from Hits; -1 Physical Damage taken from Hits per Level
Damage taken per trauma hits so I believe persistence should at lvl100 give flat reduction of 110 physical applied after mitigation to self damage. I have to admit I didn't test that in-game though.
Credits to Dan on Discord for pointing that out.
What is the value from the calculation in Path of Building?
Hovering Self-hit line in Skill type specific stats panel in Calcs tab shows no difference with persistence anointed or not.
How to reproduce the issue
- Link any skill that is supportable with trauma.
- Set character level to 100.
- Equip amulet with persistence anoint.
- Open calcs.
PoB for PoE1 build code
Without anoint: https://pobb.in/5TQyb567HhVk
With anoint: https://pobb.in/Wch7OYY-8iuj
Screenshots
Without anoint:
With anoint:

Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
Persistence says:
-10 Physical Damage taken from Hits; -1 Physical Damage taken from Hits per LevelDamage taken per trauma hits so I believe persistence should at lvl100 give flat reduction of 110 physical applied after mitigation to self damage. I have to admit I didn't test that in-game though.
Credits to Dan on Discord for pointing that out.
What is the value from the calculation in Path of Building?
Hovering Self-hit line in Skill type specific stats panel in Calcs tab shows no difference with persistence anointed or not.
How to reproduce the issue
PoB for PoE1 build code
Screenshots
Without anoint:
With anoint: