Commit 0519955
Lighting Extension (#539)
* add sigma lighting extension metadata
* lighting dot jay es!
* Add files via upload
* do what gsa said i needed to do 🎉
* fix the lighting canvas not being re-added when doing stuff such as switching from editor to project page, or viceversa (quite a mouthful)
* fix it not working when packaged
* add reset lights toggle to settings
* i think one of the constants of the universe will be me doing stupid shit. that's why this commit exists. i accidentally unfixed the packaging fix somehow. it's fixed again. i don't know how or why this happened i'm just glad it's fixed i dont know man 🎉
* FINALLY. you can exclude sprites from the engine. this took so long...
* fix a desync bug, add worker/main thread renderer setting
* pixelation no longer affects exclusion masks
* HUZZAH
* please vro 💔
* oopsies
* fix everything jeremy pointed out
* add the new tag
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Co-authored-by: JeremyGamer13 <69337718+JeremyGamer13@users.noreply.github.com>1 parent 13a327a commit 0519955
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