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Fix bug related to fixation breaking with eye trackers
Application would use the incorrect eye tracker after switching them out. The application will now always attempt to use the selected eye tracker. Additionally, fixation break checkiing was using the wrong JSON variable. This has been fixed as well.
1 parent c535486 commit 8706878

6 files changed

Lines changed: 336 additions & 221 deletions

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Assets/Actions/KBM.inputactions

Lines changed: 20 additions & 1 deletion
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{
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"name": "DotStimulusTest",
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"name": "KBM",
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"maps": [
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{
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"name": "UI",
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"expectedControlType": "Button",
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"processors": "",
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"interactions": ""
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},
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{
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"name": "Calibrate",
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"type": "Button",
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"id": "fccf4c86-004c-4bed-8dc7-2c8be7aec51d",
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"expectedControlType": "Button",
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"processors": "",
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"interactions": ""
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}
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],
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"bindings": [
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"action": "Submit",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "f82d0c76-a172-4d67-a51d-aff31689b85d",
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"path": "<Keyboard>/enter",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard&Mouse",
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"action": "Calibrate",
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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}

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