All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project does not adhere to Semantic Versioning.
v2020.05.03 May 03 2020
- Added the new pets (including the jRO exclusive ones) and their related items/monsters to the renewal database. (#2689)
- Added constants
ALL_MOBS_NONBOSS,ALL_MOBS_BOSS,ALL_MOBSfor the special mob IDs for global skill assignment in the mob skill database. (part of #2691) - Added support for
__func__on Windows, since it's now available in every supported compiler. (part of #2691) - Added documentation for the mob skill database. See
doc/mob_skill_db.conf. (#2680) - Added missing functions for the name ack packets for
BL_ITEMandBL_SKILL. (part of #2695) - Added/updated packets and encryption keys for clients up to 2020-04-14. (#2695)
- Added support for packets
ZC_LAPINEUPGRADE_OPEN,CZ_LAPINEUPGRADE_CLOSEandZC_LAPINEUPGRADE_RESULTand a placeholder forCZ_LAPINEUPGRADE_MAKE_ITEM. (part of #2695) - Added a new cell type
cell_noskill, to block skill usage. (#2188)
- Removed warning messages about missing elements in the mob db, since it's an optional field. (part of #2689)
- Updated the renewal pet database with the correct values and bonuses. (part of #2689, issue #2435)
- Changed
mob_getfriendstatus()to consider character as friends of their support monsters, for consistency withmob_getfriendhprate(). (part of #2691) - Changed
MSC_AFTERSKILLto trigger on any skill when itsConditionDatais 0, for consistency withMSC_SKILLUSED. (part of #2691) - Improved data validation and error reporting in the mob skill database. (part of #2691)
- Changed return values of
mob_skill_use()andmobskill_event(). Any third party code that uses them needs to be updated. (part of #2691) - Changed the battle configuration flag
manner_systemto be applied immediately to any existingSC_NOCHAT. (#2696, issue #227) - Changed the
atcommand()command to ignorePCBLOCK_COMMANDS. (#2062)
- Fixed
SC_AUTOTRADE,SC_KSPROTECTEDandSC_NO_SWITCH_EQUIPincorrectly recognized as unknown status changes. (#2686, issue #2684) - Prevented
SC_KSPROTECTEDfrom starting on dead monsters. (part of #2686) - Fixed character unhiding while disguised or when using
@option 0. (#2687, issues #1556 and #2104) - Fixed an incorrect order of operations causing results too small in various calculations related to free cell search, mob skill chances/delays, exp penalty, pet hunger and friendly rates, cast duration. (#2690)
- Fixed errors caused by
pet_ai_sub_hard()called for monsters that haven't been added to a map yet. (#2693) - Fixed a wrong packet error displayed when using an incorrect password for the char-login connection. (part of #2695)
- Fixed a security check in the lapine ack packet handler. (part of #2695)
- Fixed some incorrect assumptions about the skill index values, causing the Bard/Dancer soul link to grant the wrong skills. (#2710, issue #2670)
- Fixed some conditions that could cause a skill to be attempted to save to the database with a negative skill level, resulting in query errors and data loss. (part of #2710)
- Fixed the skill type of
RK_DRAGONBREATHandRK_DRAGONBREATH_WATERto beBF_WEAPONand support thebLongAtkRatebonus. (#1304) - Fixed
SC_TELEKINESIS_INTENSEto add percent MATK instead of fixed MATK. (part of #1304)
v2020.04.05 April 05 2020 PATCH 1
- Fixed a regression that prevented pets from hatching. (#2685, issue #2683)
v2020.04.05 April 05 2020
- Added/updated packets, encryption keys and message tables for clients up to 2020-04-01. (#2663)
- The
setpcblock()andcheckpcblock()can now be used on another character by passing the account id. (#2668) - Added new StatusChange types (
SC_POPECOOKIE,SC_VITALIZE_POTION,SC_SKF_MATK,SC_SKF_ATK,SC_SKF_ASPD,SC_SKF_CAST,SC_ALMIGHTY) and updated relevant items. (#2658, related to #1177) - Added libbacktrace support (currently Linux-only) for better error call stack logging. (#2581)
- Extended the atcommand
@fakenamewith a newoptionsparameter, to select which names will be displayed. (#2637, related to issue #1966 and #2168) - Refactored the pet system code. (#2600, issues #2434 and #303)
- Added enumerations for pet hunger/intimacy levels
- Added value capping to
pet_set_intimate()function. - Adjusted pet catch rate calculation. The old, custom, calculation can be restored by setting the
pet_catch_rate_official_formulabattle config flag to false. - Adjusted pet intimacy calculation when feeding.
- Improved validation of the Pet DB fields and of the input of various pet related functions.
- Removed the redundant
SpriteNamefield from pet DB. - Changed
EggItemfield in pet DB to be mandatory. - Added new field
HungerDecrementto pet DB. This replaces thepet_hungry_friendly_decreasebattle config setting. - Added new field
Intimacy.StarvingDelayto pet DB. - Added new field
Intimacy.StarvingDecrementto pet DB. - Increased
MAX_MOB_DBto 22000. - Added pet DB documentation file. (
doc/pet_db.txt) - Removed fields from pet DB where default values can be used.
- Added intimacy validation to pet DB
EquipScriptfields. This replaces thepet_equip_min_friendlybattle config setting. - Adjusted
inter_pet_tosql()andinter_pet_fromsql()functions to use prepared statements. - Refactored and/or updated code style of various functions that were touched by this pull request.
- Added a backtrace to the error message of
clif_unknownname_ack(). (part of #2663) - Added a
UNIQUEconstraint to theuseridcolumn of theloginSQL table to prevent having multiple accounts with the same name. (#2666, related to #2169) - Increased the column size of
listfor theipbanlistSQL table to accomodate for non-wildcard IPv4 and for IPv6 compatiblity. (#2665, issue #2631)
- Fixed memory violations and incorrect handling of
npc_datain the quest info code. (#2682) - Fixed an issue that prevented the fake name to show up when using
@fakenamein RE clients. (part of #2637) - Fixed a compiler error in
PACKET_ZC_SE_CASHSHOP_OPEN. (part of #2663, issue #2669) - Added missing libraries into the plugins Makefile, causing a linking error when a plugin uses MySQL or other libraries. (part of #2663)
- Fixed a bug causing failed assertions that appeared when attacking a skill unit (such as Ice Wall). (#2678)
- Fixed a bug causing failed assertions in
timer_do_delete(), related toud->walktimer. (#2676) - Fixed a bug allowing to equip bullets and grenades regardless of the weapon type. (#2660, issue #2661, related to #2579)
- Fixed a memory leak in barter NPCs. (#2655)
- Fixed a pointer overflow in the script command
getiteminfo(). (#2656) - Refactored and fixed several bugs in the skill auto-cast system. (#2657, issue #1211)
- Removed the
pet_hungry_friendly_decreasebattle config setting, superseded by theHungerDecrementfield of the Pet DB. (part of #2600) - Removed the
pet_equip_min_friendlybattle config setting, superseded by the code inside the Pet DBEquipScriptfields. (part of #2600) - Removed the redundant
SpriteNamefield from pet DB. (part of #2600)
v2020.03.08+2 March 08 2020 PATCH 2
- Fixed an incorrect return value in
unit->walktobl()causing mobs to get stuck when they try to loot. (#2664)
v2020.03.08+1 March 08 2020 PATCH 1
- Fixed an incorrect return value in
unit->walktobl()causing mobs to be unable to walk to their target. (#2659)
v2020.03.08 March 08 2020
- Added/updated packets, encryption keys and message tables for clients up to 2020-03-04. (#2645)
- Exposed the item bound type (
IBT_*) constants to the script engine. (#2650) - Added item scripts for item IDs 12459 through 12465 and corrected their name in the pre-renewal DB. (#2634, issue #1196)
- Added the
unitiswalking()script command, to check whether an unit is walking at a given time. (#2628)
- Changed the default
PACKETVERto 2019-05-30. (part of #2645) - Major refactoring of the functions in
unit.c, adding code documentation and following the code style guidelines. Functions have been renamed when backward compatible changes to the arguments or return values were made. (#2546)- A new header
unitdefines.hhas been added. enum unit_diris now provided, to standardize handling of facing/walking directions.- The macros
unit_get_opposite_dir(),unit_is_diagonal_dir(),unit_is_dir_or_opposite(),unit_get_ccw90_dir(),unit_get_rnd_diagonal_dir()have been added. unit->walktoxy_timer()has been renamed tounit->walk_toxy_timer()and its return values have been changed and documented.unit->walktoxy_sub()has been renamed tounit->walk_toxy_sub()and its return values have been changed and documented.unit->delay_walktoxy_timer()has been renamed tounit->delay_walk_toxy_timer()and its return values have been changed and documented.unit->walktoxy()has been renamed tounit->walk_toxy()and its return values have been changed and documented.unit->walktobl_sub()has been renamed tounit->walk_tobl_timer()and its return values have been changed and documented.unit->setdir()has been renamed tounit->set_dir()and its return value and arguments have been changed and documented.unit->getdir()has been renamed tounit->get_dir()and its return type and constness of the arguments have been changed.unit->warpto_master()has been added.unit->sleep_timer()has been renamed tounit->sleeptimer()and its return values have been changed and documented.unit->calc_pos()now acceptsenum unit_dir.map->check_dir()now acceptsenum unit_dir.map->calc_dir()now returnsenum unit_dirand accepts a const bl.npc->create_npc()now acceptsenum unit_dir.skill->blown()now acceptsenum unit_dir.skill->brandishspear_first()now acceptsenum unit_dir.skill->brandishspear_dir()now acceptsenum unit_dir.skill->attack_blow_unknown()now acceptsenum unit_dir.- The remaining unit functions have been documented.
- A new header
- New return values have been added to
pc->setpos(), for better error handling. (#2633, issue #2632) - Increased the
MAX_MOB_LIST_PER_MAPvalue to 115 in pre-renewal builds, to fit all the default spawns. (#2638, issue #1915) - Extended the
getiteminfo()command to also accept item names, and added the typesITEMINFO_ID,ITEMINFO_AEGISNAME,ITEMINFO_NAME. (#2639) - Changed
itemskill()to ignore conditions by default. TheISF_CHECKCONDITIONSneeds to be explicitly passed if conditions should be checked/consumed. (part of #2648) - Changed the NPC shop behavior to prevent selling items from the favorites tab of the inventory. (#2651)
- Updated Doxygen configuration to speed up generation and fix compatibility warnings. (0d747896e0)
- Updated the Travis-CI configuration file according to the validation warnings and notices. (eb97973e68)
- Fixed a missing
get_index()call inSkill2SCTable, causing some skills to activate the wrong status. (#2643, issue #2636) - Fixed a compilation error C2233 in Visual Studio. (part of #2645)
- Fixed Basilica unintentionally restraining boss mobs. (#2612, issue #1276, related to issue #2420)
- Fixed the handling of unequip scripts in zones where an item is restricted. The
OnUnequipscript is now never executed when unequipping in a restricted zone, but it is always executed when entering such zones, regardless of theunequip_restricted_equipmentbattle flag. (#2642, issue #2180) - Fixed the handling of skill requirements and conditions by the
itemskill()command. (#2648, issue #2646) - Added missing requirements to
CASH_INCAGIandRK_CRUSHSTRIKE. (part of #2648)
- Removed the
ISF_IGNORECONDITIONSflag previously used byitemskill(), now the default behavior. (#2648)
v2020.02.09 February 09 2020
- Added/updated packets, encryption keys and message tables for clients up to 2020-02-06. (#2625)
- Added support for the expanded barter shop, see example script in
npc/custom/expandedbartershop.txtand the related script commandssellitem(),startsellitem(),sellitemcurrency(),endsellitem(). Note: this includes a database migration. (part of #2625) - Added the new script commands
cloakonnpc()andcloakoffnpc(). (part of #2615) - Added the new script command
achievement_iscompleted()to check for achievement completion. (part of #2615) - Added Exploration Achievement NPCs. (#2615)
- Added support for an
OnNPCUnloadlabel, where a script can perform its cleanup before being unloaded (such as removing mapflags, etc). (part of #2590) - Added the Rebellion jobchange quest and its related mobs and items. (#2621)
- Added support for switching madogear type. See the documentation for
setmount()and the relatedMADO_ROBOTandMADO_SUITEconstants. (#2586)
- Changed the logic of
skill_get_indexto make it easier to add new skills, custom or official. (#2596) - Refactored
int_partycode related to exp sharing calculations. (part of #2601) - Updated the Duel system cooldown to be configurable with seconds granularity. The
duel_time_intervalsetting can be safely updated and with@reloadbattleconf, applying to any existing cooldowns. (#1495) - Converted
PACKET_ZC_STATE_CHANGEto use its struct format and added a function to send it to a single target. (part of #2615) - Changed the behavior of
@unloadnpc,@reloadnpc,@unloadnpcfileto kill the monsters that were spawned by the unloaded script (non-permanent spawns). (#2590, issue #2530) - Updated the
mobdbconverter.pytool to support Race, Size and Element constants. The script now requires Python 3. (#2620) - Cleaned up a duplicate definition of
SP_VARCASTRATEinpc_readparam(). (#2624, issue #1311) - Extended
itemskill()with a newISF_INSTANTCASTflag to be able to cast a skill without cast time. (part of #2616) - Extended
itemskill()with a newISF_CASTONSELFflag to be able to forcefully cast a skill on the invoking character. (part of #2616) - Converted
ZC_AUTORUN_SKILLto use its struct format. (part of #2616)
- Fixed some signed/unsigned mismatch compiler warnings. (#2601, issue #1434)
- Fixed some cases where the family exp sharing state wasn't correctly detected. (part of #2601)
- Fixed a duplicate "Skill Failed" message when using Asura Strike. (part of #2248, issue #1239)
- Fixed an issue that made a character turn to face its target after casting Asura Strike. (#2248, issue #1239)
- Fixed the position of a character after a failed Asura Strike cast, to be 3 cells from its original position instead of 2. (part of #2248, issue #1239)
- Fixed the status icon from the Elemental Resistance Potions and the Undead Element Scroll not disappearing when the status changes end. (#2614, issue #2593)
- Fixed a crash when using
@loadnpc,@reloadnpcor@unloadnpcfileon a directory. (part of #2590, issue #1279) - Fixed
PR_STRECOVERYto only cure status effects if the target's element isn't Undead. (#2618, issue #2558) - Fixed the mobs spawned by
mob_clone_spawn()(clone(),@evilclone) being invulnerable because of an uninitializeddmg_taken_ratetaking the value of 0. (#2617, issue #2607) - Fixed a crash when the script function
getunits()was called with an invalid mapindex. Now an error message is added when the mapindex validation fails. (#2619) - Fixed a crash when
map_forcountinmap()was called with an invalid mapindex. Now the function will return 0 instead. (part of #2619) - Fixed clientside errors when using a
ViewDatablock in the mob database without specifying aHairStyleId. The hair style will now default to 1 when aViewDatablock is specified. (#2622) - Fixed the damage calculation being too low when using weapons of type
W_RIFLE(in pre-renewal). (#2623) - Fixed an issue that could cause homunculi to be in an unexpected partially-vaporized state (i.e. when a Vanilmirth kills its own master through
HVAN_EXPLOSION). (#2626) - Fixed NPC ID validation when
SECURE_NPCTIMEOUTis defined, causing scripts to abort with an "Unknown NPC" error on the console. (#2627, issue #2073) - Fixed the skill condition checks and the
flagparameter ofitemskill(). The constantsISF_NONEandISF_IGNORECONDITIONSare now available. (part of #2616) - Fixed the
itemskill()items to provide their proper Aegis behavior, in their requirement checks, self-targeting and item consumption. (#2616, issue #819) - Fixed the Earth Spike Scroll to consume 10 SP when
SC_EARTHSCROLLis active. (part of #2616) - Fixed warnings in the HPMHookGenerator. (1000b10026)
v2020.01.12 January 12 2020
- Added/updated packets, encryption keys and message tables for clients up to 2020-01-08. (#2599)
- Added support for auto exp insurance items. (#2603)
- Added the script commands
resetfeel()andresethate(). (#2285) - Added the atcommand
@hatereset. (part of #2285)
- Extracted packet
ZC_SE_CASHSHOP_OPENto a separate function. (part of #2599) - Renamed the functions
clif_parse_CashShop*intoclif_parse_cashShop*. (part of #2599) - Converted
clif_partytickack()to use the struct version of packetZC_PARTY_CONFIG. (part of #2599) - Extended
setpcblock()with a newPCBLOCK_NPCfunctionality to prevent players interacting with NPCs (e.g. During some npctalk dialogue). (#2606) - Extended
warpparty()andwarpguild()with an option to disregard thenowarpandnowarptomapflags. (#2604, issue #1861) - Updated copyright header for year 2020.
- Fixed reading water level from RSW version 2.2 and newer. (part of #2599)
- Fixed
pc_have_item_chain()to retrieve the chain ID from the chain cache. (part of #2603) - Fixed an overflow in a zeny check condition in RODEX, causing code to never be executed. (#2266)
- Fixed a re-definition of HPM related symbols in plugins with multiple compilation units. (#2608)
v2019.12.15 December 15 2019
- Added/updated packets, encryption keys and message tables for clients up to 2019-12-11. (#2585)
- Added new version of packet
ZC_NOTIFY_EFFECT3. (part of #2583) - Added script function
specialeffectnum(). (part of #2583)
- Reduced the IP ban column length to 13 characters, matching the length of the inserted data. A database migration is required. (#2583, issue #2349)
- Converted packet
CZ_SE_CASHSHOP_OPENinto a struct. (part of #2583) - Replaced the old MySQL Connector with MariaDB C Connector 3.1.5 / Client Lib 10.4.3, for the Windows VS builds. (#2580)
- Moved the functionalities of
mob_avail.txtto the mob database, expanding it with more fields (see themob_dbdocumentation for details). (#2572)
- Fixed incompatibilities with MySQL 8. (part of #2580)
- Fixed errors when
guild_skill_relog_delayis set to 1 (reset on relog). (#2592, issue #2591) - Fixed Tarot Card equipment breaking behavior to match the official, targeting only Left Hand (Shield), Armor and Helm. (#2589)
- Fixed racial crit bonuses not being affected by katar crit bonus. (#2588)
- Fixed interaction between Lex Aetherna and Stone/Freezing, now mutually exclusive. (#2598, issue #2559)
- Removed
mob_avail.txt, since its functionality has been moved to the mob database. (part of #2572)
v2019.11.17+1 November 17 2019 PATCH 1
- Added an SQL linter. The
./tools/checksql.shscript can be used to automatically validate the syntax of every file in thesql-filesfolder (note: dependencies might need to be installed through composer). The script is also executed in the Travis builds. (#2582)
- Fixed a syntax error in the
2019-10-12--14-21.sqlmigration file. (part of #2582)
v2019.11.17 November 17 2019
- Added/updated packets, encryption keys and message tables for clients up to 2019-11-13. (#2568)
- Added support for packet
CZ_REQ_MOUNTOFF. (part of #2568) - Added a missing building entrance portal in Juno and in Lighthalzen. (#2542)
- Added the script command
getguildinfo()and its related constantsGUILDINFO_*, to lookup information about a guild. (#2566) - Added a separate configuration flag in
map_log.enableto control the logging ofLOG_TYPE_LOOT. (part of #2560, issue #2414) - Added a new log type,
LOG_TYPE_ACHIEVEMENTand its configuration flag, to control the logging of achievement-granted items. A database migration is required. (#2560, issue #2414) - De-hardcoded the boss monsters' resistance to some status effects. It's now controlled by a new
NoBossflag insc_config. (#2570) - De-hardcoded the combo skills chaining check. It's now controlled by a new
IsComboflag inskill_db. (#2573) - De-hardcoded the status icons. They are now defined through a new
Iconfield insc_config. (#2577)
- Added error details to the python converter tools when a libconfig parsing error is encountered. (part of #2568)
- Converted packet
CZ_LAPINEDDUKDDAK_CLOSEinto a struct. (part of #2568) - Updated the location of various NPCs: portals in Juno, sign post in Brasilis, Young Man in Payon (pre-renewal). (part of #2542)
- Reordered the loading of the stylist DB to be before the loading of NPC scripts, for consistence with the other DB files. (#2571)
- Fixed an incorrect nullpo check when slave monsters are summoned by an alchemist. (#2574, issue #2576)
- Fixed the Steal skill not showing the HP bar of the targeted monster right away but only when leaving and re-entering sight range. (part of #2567)
- Fixed a regression in the Steal skill that caused it to allow stealing of some cards. Card stealing prevention is now enforced by item type rather than by position in the drop list. (#2567)
- Fixed the
@fakenameto display the overridden name regardless of whether the character is disguised. (#2548, issue #2539) - Fixed the
target_tofield not being cleared appropriately, causing monsters to get stuck in a loop walking to their previous target that has died, and causing hunters with auto-attack to be unable to walk away from their target and cancel their attack action. (#2564) - Fixed the handling of HULD .po translations that contain the
\rescape sequence. (#2569) - Fixed the unintended clearing of status changes granted by passive guild skills, via
sc_end(SC_ALL). (#2575, issue #1147)
- Deprecated the script command
getguildname(), usegetguildinfo(GUILDINFO_NAME, <guild id>)instead. (part of #2566) - Deprecated the script command
getguildmaster(), usegetguildinfo(GUILDINFO_MASTER_NAME, <guild id>)instead. (part of #2566) - Deprecated the script command
getguildmasterid(), usegetguildinfo(GUILDINFO_MASTER_CID, <guild id>)instead. (part of #2566)
- Removed the
SI_*constants from the source code, now available throughconstants.conf. (part of #2577)
v2019.10.20 October 20 2019
- Added/updated packets, encryption keys and message tables for clients up to 2019-10-02. (#2537)
- Added a new config file
conf/common/map-index.confto customize the location of themap_index.txtfile. (part of #2547)
- Moved several hardcoded messages to
messages.conf. (#2152, issue #1282) - Updated the
@dropallcommand to correctly show the amount of dropped (and skipped) items. (#2545) - Split the HULD generated translations into smaller (and easier to manage) files. A translation will now consist of a folder, with one .po (.pot) file per script. Third party translations may need to be updated to match this change. (#2492)
- Changed the slave monsters' behavior to react to chase the same target as their master, to match the official behavior. A configuration setting
slave_chase_masters_chasetargethas been provided inbattle/monster.conffor those that wish to keep using the old custom behavior. (#2561) - De-hardcoded the path to the
dbfolder, now usingmap_configuration.database.db_pathandchar_configuration.database.db_pathin the map and char server respectively. This allows the user to customize the location of the db folder. (#2547)
- Fixed an exploitable issue in the Izlude Arena party mode script. (#2538)
- Fixed a buffer overflow in the
buildin_npcshopdelitem(). (#2540) - Fixed a potentially exploitable issue in the Ore Downgrade script. (#1935, issue #1934)
- Corrected the item bonus for
Drooping_Kitty_C. (#2543) - Corrected the display of the Sense skill to cap to 0 the negative resistance values instead of underflowing them. (#2544)
- Fixed compilation warning with gcc-9. (part of #2537)
- Fixed the HP bar of party members not showing when they unhide. (#2549)
- Fixed the status change timers not showing the correct values in the client, after relogging. This requires a database migration. (#2551, issue #2018)
- Corrected Magnum Break's 2 second delay to be an after-cast delay (reducible by Bragi's Poem) instead of a cooldown. (#2553)
- Fixed an issue that prevented players from closing their own vending shop. (#2555, issue #2554)
- Fixed the Homunculus skill requirements being applied to the master as well. (#2556)
- Fixed the Homunculus skill failure message not displaying any required items (part of #2556)
- Fixed the Chaotic Blessings skill from Vanilmirth never picking the enemy as its random target to heal. (part of #2556)
- Fixed an issue that caused the saved character data to retain the old party ID after leaving or getting kicked. (#2562)
- Fixed some possible crashes or memory corruption caused by dangling pointers to guilds in the character data. (part of #2562, related to issue #1266)
- Fixed the party name not getting removed from all affected characters (clientside) when a party is disbanded. (part of #2562)
- Fixed a crash in the console command parser when a line consisting only of spaces is executed. (#2563)
- Fixed the argument string passed to console commands when the input starts with multiple adjacent spaces. (part of #2563)
- Fixed the mapindex value not getting updated in the
gm:infoconsole command. (part of #2563) - Fixed an issue that caused aggressive monsters with ranged attack to be unable to attack from above a cliff. (#2550)
- Removed the legacy, unused,
castle_defense_rateoption frombattle/guild.conf. (#2552)
v2019.09.22 September 22 2019
- Added/updated packets, encryption keys and message tables for clients up to 2019-09-18. (#2528)
- Added the
@changecharsexcommand, to change a character's sex. (part of #2528) - Added support for clan names in the name packets. (part of #2528)
- Added support for multiple Token of Siegfried item IDs. (#2515)
- Added support for the new guild UI features in the client. (#2519)
- Added per-item scriptable start/end rental functions, replacing the previous hardcoded functionality. See the new item DB fields
OnRentalStartScriptandOnRentalEndScript. (#2462, issue #140) - Added the
getfont()script command, to check the player's current chat font. (part of #2462) - Added support for gcc-9 by disabling the array bound checks until the
ZEROED_BLOCKrelated code will be fully compatible (#2536) - Implemented the LapineDdukDdak System. (#2336)
- Implemented the Library Mistake Quest, allowing players to bypass the rebirth costs. (#2532)
- Converted
sc_configto libconfig. A tool to convert from the old format has been provided intools/scconfigconverter.py. (#2526) - Converted packet
ZC_TALKBOX_CHATCONTENTSinto a struct. (part of #2528) - Extracted homunculus experience gain message code to a separate function. (part of #2528)
- Changed function arguments to type
enum battle_dmg_typewhere applicable. (part of #2528) - Changed pets, homunculi, etc. not to be loaded when autotrading. (part of #2524)
- Changed the guild castle IDs order to match the client's. (#part of #2519)
- Converted the item combo DB to libconfig. A tool to convert from the old format has been provided in
tools/itemcombodbconverter.py. (#2529) - Changed some remaining symbols to
static. (part of #2536) - Updated the gitlab-ci builds to reflect the release of Debian 10 buster. Gcc-8 is now the primary compiler used for the gcov, asan and i386 builds. (part of #2536)
- Increased the maximum allowed item ID to int32 max, for clients supporting it. (part of #2336)
- Fixed packet
ZC_ACK_RANKINGon old (2013 and earlier) clients. (part of #2528) - Fixed an issue preventing homunculus auto-vaporize on death or skill reset, when the 80% HP condition isn't met. (#2524)
- Fixed a bug that caused homunculi's HP and SP to be refilled on every login instead of just on creation. (part of #2524)
- Fixed the intimacy requirement check for the homunculus ultimate skills. (part of #2524)
- Fixed the MVP tombstones causing players to get stuck if they were reading their message when the MVP respawns. (#2525)
- Fixed the MVP tombstones showing their message multiple times when clicked. (part of #2525)
- Fixed some incorrect examples of use of
while (select(...))in the script documentation. (#2533) - Corrected the item ID used by the KVM Logistic Officer. (#2527, issue #2404)
- Fixed several subtle issues caused by the nick partial match feature, when enabled. Now the partial match is only performed for lookups requested by atcommands and client features, while a full match is used for source and script lookups. (#2523)
- Rewritten the
itemdb_searchname_arrayfunction, now properly supporting the items with IDs greater than 65535. (#2535) - Fixed support for items with IDs greater than 65535 in the constdb2doc plugin. (part of #2535)
- Fixed a minor C standard compliance error, mixing function pointers and non-function pointers. (part of #2536)
- Fixed the (commented out by default) custom Venom Splasher countdown timer code. (part of #2536)
v2019.08.25 August 25 2019
- Added/updated packets, encryption keys and message tables for clients up to 2019-08-21. (#2517)
- Added icons for the elemental resistance status changes (
SC_ARMORPROPERTY). (#2516) - Added Visual Studio 2019 solution. (#2520)
- Added new NPC ID constants. (#2521)
- Converted various packets (
ZC_ADD_SKILL,ZC_SKILLINFO_LIST,ZC_SKILLINFO_UPDATE2) into structs and added a new version forZC_NPC_MARKET_PURCHASE_RESULT. (part of #2517) - Added missing sanity checks into many clif functions. (#2501)
- Extended the
getequiprefinerycnt()command to accept multiple equipment slots at the same time, returning the total refine of them. (#2512) - Added the path (relative to the Hercules root) to various database reading status messages. (#2513)
- Extended
setiteminfo()andgetiteminfo()with additional options:ITEMINFO_ELV_MAX,ITEMINFO_DELAY,ITEMINFO_DROPEFFECT_MODE,ITEMINFO_CLASS_*,ITEMINFO_FLAG_*,ITEMINFO_STACK_*,ITEMINFO_ITEM_USAGE_*,ITEMINFO_GM_LV_TRADE_OVERRIDE. (#2518)
- Fixed packets
ZC_BROADCASTING_SPECIAL_ITEM_OBTAINandZC_MAKINGITEM_LIST. (part of #2517) - Fixed an overflow in the auto bonus processing function, that made it unable to handle costume/shadow gears. (#2514, issues #1355, #1190, #2451)
- Removed Visual Studio 2013 solution. (part of #2520)
- Removed round-trips to the inter-server for packets related to whisper messages, reports to GMs, GM broadcasts, party, guild and main chat, previously needed for, now unsupported, multi-zone setups. (#2522)
v2019.07.28 July 28 2019
- Added/updated packets, encryption keys and message tables for clients up to 2019-07-24. (#2498)
- Added a setting to have
@autoloottake player drop penalties/bonuses into account. Seeautoloot_adjustindrops.conffor details. (#2505) - Added a mob DB field
DamageTakenRateto change the rate of the damage received by each monster. (#2510) - Added a setting to allow homunculi to obtain a portion of the EXP gained by their master. See
hom_bonus_exp_from_masterinhomunc.conf. Note: in order to restore the previous behavior, the setting can be changed to0. (#2507, issue #2313)
- Converted various packets (
ZC_ACK_RANKING,ZC_STATUS_CHANGE_ACK,ZC_HAT_EFFECT) into structs. (part of #2498) - Changed
pc_statusup()to send the actual stat value back to the client in case of error. (part of #2498) - Disabled the
@refreshand@refreshallcommands during NPC conversations, causing the character to be stuck on an invisible NPC dialog until relogging. (#2499) - Extended
@reloadmobdbto update the currently spawned monsters. (#2500) - Changed the party sharing checks to avoid unnecessary SQL queries. (part of #2502)
- Extended the
@refinecommand with shortcuts to refine every normal equipment (-1), every costume equipment (-2) or every shadow equipment (-3). (#2504) - Extended the
@refinecommand to list the costume and shadow equipments. (#part of #2504) - Increased the stack limit of Turisus, Asir and Pertz to unlimited and the other runestones to 60. (#2509)
- Extended the commands
getmonsterinfo()andsetunitdata()/getunitdata()with accessors for the newDamageTakenRatemob DB field, using, respectively,MOB_DMG_TAKEN_RATEandUDT_DAMAGE_TAKEN_RATE. (part of #2510) - Converted the Guild Castle database to the libconfig format, in preparation for future updates. (#2506)
- Sanitized the use of
input()in all the scripts to work correctly if the minimum accepted value is changed to less than zero in the configuration. It's recommended that third party scripts get updated not to assume a positive value, since the default setting may change in the future. (#2494) - Fixed an issue in the Sealed Shrine script, allowing to unseal multiple Baphomets under certain conditions. (#2332)
- Fixed an issue that allowed an appropriately created party to enable experience sharing even if outside the sharing range. (#2502)
- Corrected the cooldown after killing Wounded Morroc. (#2503)
- Corrected
isequipped()andisequippedcnt()to correctly handle costume equipment. (#2508)
v2019.06.30 June 30 2019
- Added/updated packets, encryption keys and message tables for clients up to 2019-06-05. (#2491)
- Added support for the new shortcuts packets in the Zero clients. (part of #2491)
- Added support for the Summoner class in
stylist.txt. (part of #2357, issue #2356) - Implemented the new
setfavoriteitemidx()andautofavoriteitem()script commands. (#2427) - Implemented the new
@reloadnpcatcommand, to reload a single script file. (#2476) - Implemented the new
identify()andidentifyidx()script commands and@identifyallatcommand. (#2487)
- Suppressed unnecessary ShowWarning messages related to the
nosave,adjust_unit_durationandadjust_skill_damagemapflags when using@reloadscript. (#2410, issue #2347) - Updated the Rune Knight, Guillotine Cross and Ranger shops with missing items. (#2343)
- Fixed monster spawns disregarding the custom names specified. (#2496, #2491, issue #2495)
- Fixed the style range in
stylist.txt, now starting from 1 instead of 0. (part of #2357, issue #2356)
v2019.06.02 June 2 2019
- Added Stat Reduction Potions to the Renewal item DB. (#2483)
- Added the constant
MAX_NPC_PER_MAPto the script engine. (part of #2474) - Added the
cap_value()script command, to cap a value between a minimum and maximum. (#2472) - Added the
mesclear()script command, to clean an NPC message dialog without user interaction. (#2471) - Added a script for simplified installation on Windows development machines. (#2222)
- Added/updated packets, encryption keys and message tables for clients up to 2019-05-30. (#2468, #2490)
- Added support for multiple hotkeys sets (two 'tabs' on the RE clients). The constant
MAX_HOTKEYS_DBrepresents the maximum amount of hotkeys saved to the database. This requires a database migration. (part of #2468) - Added the
delitemidx()script command, to delete an item by its inventory index. (#2394) - Added the
getguildonline()script command, to return the amount of online guild members. (#2290) - Added the
nostorageandnogstoragemapflags, disallowing storage usage on the affected maps. Thebypass_nostoragepermission is also provided, to bypass those mapflags. (#2221)
- Moved the questinfo data from map to npc data, allowing the use of multiple
questinfo()blocks. (#2433, issue #2431) - Removed code duplication from the map data cleanup functions. (part of #2433)
- Allow to read negative values from
input(). The minimum value is still set to 0 in the default configuration, but it can be overridden globally by editinginput_min_valueor locally by specifying theminandmaxarguments toinput(). (#2375) - Extended the
getmapinfo()command to return the total number of NPCs in a map (MAPINFO_NPC_COUNT). (#2474) - Updated the pre-renewal Byorgue summon slave delay to match the official value, increased before renewal to prevent farming exploits. (#2456)
- Changed the
"all"special value used bykillmonster()to be lowercase and case sensitive, for consistency with other script commands. (#2380) - Updated and simplified the Windows installation instructions. (part of #2222)
- Updated some NPC/name translations to match the official ones or the official intent. Cougar -> Kuuga Gai, Gaebolg -> Geoborg, Family -> Clan, Magic Gear -> Mado Gear (#2457)
- Updated the Mado Gear rental NPC to sell Mado Gear Box and Cooling Device. (part of #2457)
- Changed the
expandinventoryack(),expandinventoryresult(),expandinventory()andgetinventorysize()script commands to be lowercase, for consistency. (#2374)
- Fixed the
failedremovecards()command, to only remove the carts whentypeis set to 1, as described in its documentation. (#2477, issue #2469) - Fixed a crash when using
npcspeed(),npcwalkto(),npcstop(),unitwalk(),unitwarp(),unitstop()on a floating NPC without a sprite. (#2430) - Fixed a stats calculation regression. (#2482)
- Fixed a version check for the
ZC_PINGpacket. (part of #2468) - Fixed errors caused by missing Option DB and Option Drop Groups DB data when the map server loads the mob database in minimal mode. (#2486, related to issue #2484)
- Deprecated use of
"All"withkillmonster(). Use"all"instead. (part of #2380) - Deprecated the mixed case version of the
expandInventoryAck(),expandInventoryResult(),expandInventory()andgetInventorySize()script commands. Use the lowercase variants instead. (part of #2374)
v2019.05.05+4 May 5 2019 PATCH 4
- Fixed a reading error in refine database caused refine chances to be incorrectly read. (#2481)
v2019.05.05+3 May 5 2019 PATCH 3
- Fixed a calculation error in the ASPD (and/or other substats) when the maximum stats have values higher than default. (#2419)
- Fixed a parsing error in the HPM Hooks Generator. (#2467)
v2019.05.05+2 May 5 2019 PATCH 2
- Fixed a packet generation issue that caused the Guild Storage to appear empty. (#2464, issue #2463)
- Fixed use of
ZC_SE_PC_BUY_CASHITEM_RESULTon old packet versions that didn't support it. (#2465)
v2019.05.05+1 May 5 2019 PATCH 1
- Fixed an issue in the player name packet causing names not to be sent correctly. (#2460, issue #2459)
- Fixed a null pointer error on MVP drops. (#2461)
v2019.05.05 May 5 2019
- Added
consolemes()script function which allow the script engine to print error, warning, status, debug and info messages to the console. (part of #2440) - Added the item combo effect for Geffenia Tomb of Water (2161) and La'cryma Stick (1646). (#2441, issue #1982)
- Added support for mobs to drop items with Random Options. See the new database file
db/option_drop_group.confand the new optional syntax in the drop entries ofmob_db.conf. (#2309) - Added a global function
F_MesItemInfo(), to print an item name with description link, formatted for the current client version. (#2068) - Added/updated packets, encryption keys and message tables for clients up to 2019-05-02. (#2432)
- Added a new function
clif_selforarea()to send packets to self, falling back to area when no target is specified. (part of #2432) - Added script commands
getunittitle()andsetunittitle(), and the related information in theunit_datastructure. (part of #2432) - Added support for players to automatically reject party invites through the party options. (part of #2432)
- Added an option to automatically drop the connection on the server side when a character is kicked. See
drop_connection_on_quitinclient.conf(note: the previous behavior was equivalent totrue). (part of #2432) - Added an option to force character save when the party options are changed. See
save_settingsinmap-server.conf. (part of #2432) - Added the script command
closeroulette()and the related packetZC_ACK_CLOSE_ROULETTEto close the roulette window. (part of #2432) - Added a missing
CSBR_BUSYvalue toenum CASH_SHOP_BUY_RESULT. (part of #2432) - Added support for the refinery UI. See the new
refine_db.confchanges and the settingsenable_refinery_uiandreplace_refine_npcsinfeatures.confto toggle between the new UI and the previous scripted refiner. (#2446) - Added a new
SkillInfoflagHiddenTrap, to make certain traps invisible, according to thetrap_optionsconfiguration flag. The default settings have changed to match Renewal. Pre-renewal users might want to reviewtrap_optionsand the now supersededtraps_setting. (#2232, issues #1927 and #1928)
- Extended
@dropallto accept an optional argument for item type (#2439). - Updated copyright header in the configuration files for year 2019. (part of #2452)
- Extended the
getinventorylist()script command to return an array@inventorylist_favorite, set to true when the item is located in the favorite tab. (#2426) - Split the function
clif_blname_ack()into bl type-specific functions. (part of #2432) - Extended
getunitdata()andsetunitdata()with support for the group ID (UDT_GROUP), and added the related information in theunit_datastructure. (part of #2432) - Moved the
UDT_*constants fromconstants.conftoscript.c. (part of #2432) - Extended the guild expulsion information to include the character ID for supported client versions. This includes a database migration. (part of #2432)
- Disabled packet validation in
socket_datasync(). (part of #2432) - Moved the refine database and refine related functions to a new
refine.cfile. A public and private interface is provided, with public database accessorsrefine->get_bonus()andrefine->get_randombonus_max(). (part of #2446) - Changed several battle calculation limits to be configurable through
battle/limits.confand no longer hardcoded. Severalstatus_datafields and battle functions now useintinstead ofshortto accommodate this change. (#2419) - Changed the
unitwarp()script command to allow NPCs to be relocated to non-walkable cells (likemovenpc()). (#2453)
- Corrected MSVC version naming in console (#2450).
- Corrected an example using a sprite number instead of a constant in
README.md. (#2449) - Fixed an issue in a monster death label callback in
npc/custom/events/mushroom_event.txtwhen the monster is killed without an attached player. (#2442, issue #1955) - Fixed an issue where when a chat room handler leaves, the following leader won't be checked for
cell_chknochatand will bypass it. (#2443, issue #1569) - Corrected the documentation for
pincode.enabledin the char-server configuration. (part of #2452) - Fixed an incorrectly displayed ITEMLINK entry in the OldGlastHeim script. (part of #2068)
- Fixed a packet size underflow in the storage packet for certain client versions. (#2424)
- Fixed an issue that caused named/brewed/forged items to be saved to database with the wrong character ID. Database migrations are provided, to update the existing data. (#2425, issue #2409)
- Fixed a truncated title in the inventory window. (part of #2432)
- Fixed a possible overflow in the guild member login field (only supporting timestamps until 2036-12-31). (part of #2432)
- Fixed a compile error with old packet versions. (part of #2432, issue #2438)
- Fixed a potential exploit related to the vending skill, by adding stricter validation on the vending status flags. (part of #2432)
- Fixed a regression, restoring the ability for HPM Hooks to hook into private interfaces, through the new macros
addHookPrePriv()andaddHookPostPriv(). (#2447) - Fixed a zeny loss caused by the inter-server deleting zeny from messages when the user only requests to take items. (#2455)
- Fixed a compatibility issue with Perl 5.26 in the item converter script. (#2444)
- Fixed various gitlab-ci build failures, by removing some no longer supported debian versions and packages. The gcc-4.6, gcc-4.7 and gcc-5 builds have been removed. (#2458)
- Deprecated the script command
debugmes(), superseded byconsolemes(). (part of #2440)
- Removed the superseded
traps_settingconfiguration flag, replaced bytrap_options. (part of #2232)
v2019.04.07+1 April 7 2019 PATCH 1
- Fixed some race conditions and missing validation in the item and zeny handling code for RODEX. (#2437)
- Fixed pet eggs getting lost for pets that were hatched before the pet evolution system. Pets are now automatically migrated to the new system that keeps eggs in the user's inventory. (#2428)
v2019.04.07 April 7 2019
- Added a configuration flag to disable the achievement system even then it's supported by the current client version. See
features/enable_achievement_systeminbattle/feature.conf. (#2170) - Added the
PETINFO_*constants, to be used withgetpetinfo(). (part of #2398) - Added/updated packets, encryption keys and message tables for clients up to 2019-04-03. (#2406)
- Added support for the
ZC_PINGandCZ_PINGpackets. (part of #2406) - Added support for the
CZ_COOLDOWN_RESETpacket and the related/resetcooltimeclient command. (part of #2406) - Added support for the "allow call" player configuration option. (part of #2406)
- Added support to open the macro UI in the client. (part of #2406)
- Added support for the
CZ_STYLE_CLOSEpacket. (part of #2406) - Exposed the
MAX_ITEM_IDconstant to the script engine. (#2367)
- Extended
getinventorylist()to return the item's inventory index in the@inventorylist_idx[]array. (#2401) - Extended
gettimestr()to accept an optional argument providing a UNIX timestamp, as returned for example bygetcalendartime(). (#2388) - Extended
getpetinfo()to include information previously returned bypetstat(). (#2398) - Renamed
clif_charnameack()to the more accurateclif_blname_ack(). (part of #2406) - Extended
showscript()to accept an optional argument to specify the send target. (#2415) - Updated
README.mdto include links to the sections. (#2354)
- Fixed a compilation error in the sample plugin, on systems where
rand()is not available. (#2403) - Fixed a visual glitch caused by
setunitdata(UDT_LEVEL, ...)not updating the monster level, whenshow_mob_infois configured to display it. (#2408) - Fixed the
features/enable_pet_autofeedconfiguration value that was ignored andfeatures/enable_homunculus_autofeedwas used instead. (#2417) - Fixed an unescaped string in the db2sql generated data for the mob skill database. (#2416, related to #2407)
- Fixed some possible null pointer warnings reported by gcc. (part of #2406)
- Fixed a client crash with
@bodystyleandJob_Super_Novice_E. (part of #2402, related to #2383) - Fixed a client crash when using
@jobchangeto a class that doesn't support alternate body styles while a body style is applied. (#2402)
- Deprecated the command
petstat(), superseded bygetpetinfo(). (part of #2398) - Deprecated the
PET_*constants, used by thepetstat()command. (part of #2398)
v2019.03.10 March 10 2019
- Added
MOB_CLONE_STARTandMOB_CLONE_ENDto the constants available to the script engine. (#2390) - Added crash dumps to the Travis-CI output in case one of the servers crashes during the tests. (#2385)
- Added gcc-7 and gcc-8 builds to Travis-CI. (part of #2385)
- Added a configuration setting
magicrod_type(skill.conf) to restore the old eAthena behavior for the Magic Rod skill. (#2034) - Added some missing information to the documentation for
bg_create_team()andwaitingroom2bg(), to remove the automatic respawn. (#2381) - Added the
MERCINFO_*constants to the script engine, forgetmercinfo(). (#2397) - Added support for
MERCINFO_GIDtogetmercinfo(). (#2397) - Added the script commands
mobattached()andkillmonstergid(). (#2396) - Added/updated packets, encryption keys and message tables for clients up to 2019-03-06. (#2377)
- Added a missing value into
enum BATTLEGROUNDS_QUEUE_ACK. (part of #2377)
- Changed the Windows SDK from version 10.0.15063.0 into 10.0.17763.0 for Visual Studio 2017. (#2368)
- Changed the return value of
getunitdata()from0to-1in case the requested value couldn't be retrieved, in order to differentiate between a zero and an invalid value. Note: this may break existing scripts. (#2392) - Updated the
getunitdata()andsetunitdata()documentation to clarify that the command only handles integer values. (#2391) - Added the function
connect_client()into the socket interface. (#2378) - Moved the variable
SOCKET_CONF_FILENAMEto the socket interface. (#2378) - Moved local variables from
atcommand.cto the interface. (#2378) - Moved defines from
map.htomapdefines.hto remove an inclusion loop. (#2378) - Moved the stylist-related functions to their own interface. (#2400)
- Fixed some typos in the item bonus documentation. (#2376)
- Fixed a typo in the
setpcblock()documentation. (c9bab97108) - Fixed a missing return value in
F_GetTradeRestriction(). (#2360) - Fixed the return value of
bg_create_team()to be -1 in case of failure, as described in the documentation. (part of #2381) - Fixed the date field in the member list packet. (part of #2377)
- Fixed the documentation for
needed_status_point(), not supporting thechar_idargument. (#2399)
- Deprecated the
UDT_MAPIDXYconstant. Its use insetunitdata()is replaced byunitwarp()and its use ingetunitdata()is replaced bygetmapxy(). (#2391) - Deprecated the
UDT_WALKTOXYconstant. Its use insetunitdata()is replaced byunitwalk(). (#2391)
v2019.02.10+1 February 10 2019 PATCH 1
- Fixed a buffer size issue in inter server packets (#2370, issue #2369)
v2019.02.10 February 10 2019
- Added/updated packets, encryption keys and message tables for clients up to 2019-01-09. (#2339)
- Added support for the barter type shops. See
sellitem(),NST_BARTERand the demo scripts indoc/sample/npc_trader_sample.txtandnpc/custom/bartershop.txt. (part of #2339) - Added the
countnameditem()script command. (#2307) - Added/updated packets, encryption keys and message tables for clients up to 2019-01-30. (#2353)
- Improved the response codes and error messages related to the login/char server authentication. (#2151, issue #737)
- Changed the character creation to use
FIXED_INVENTORY_SIZEas default inventory size instead of relying on the SQL table default value. (part of #2353) - Changed the type of several variables from
shorttoint. (#2364)
- Fixed a bug that caused the custom disguise event to run indefinitely. (#2351)
- Fixed issues (item db loading, item search by name) for item IDs higher than 65535. (#2337)
- Fixed an issue while sending the last page of
HC_ACK_CHARINFO_PER_PAGE. (part of #2339) - Fixed the minimum duration of Voice of Siren. (#1631)
- Fixed the Sura Job Change Quest getting stuck after the first attempt. (#1656, issue #1655)
- Added support for recent MySQL versions that don't define the
my_booltype. (#2365, issue #2363)
v2018.12.16+1 December 16 2018 PATCH 1
- Added a missing check in
run_script_main(). (#2362)
v2018.12.16 December 16 2018
- Added/updated packets, encryption keys and message tables for clients up to 2018-12-12. (#2324)
- Added support for the
AC_LOGIN_OTPpackets. (part of #2324) - Added script command
enchantitem()and related packetZC_ENCHANT_EQUIPMENT. (part of #2324) - Added script command
servicemessage()and related packetZC_SERVICE_MESSAGE_COLOR. (part of #2324) - Split packets struct definitions out from lclif into separate files for AC and CA packets. (part of #2324)
- Added struct definitions header for HC packets. (part of #2324)
- Added support for expandable inventory size, including database persistence, inventory expansion packets, the script commands
expandInventoryAck(),expandInventoryResult(),expandInventory(),getInventorySize(), the itemInventory_Extension_Couponand the scriptnpc/other/inventory_expansion.txt. (part of #2324) - Added support for the client commands
/viewpointvalueand/setcamera(like@camerainfo). The atcommand aliases@setcameraand@viewpointvalueare also provided. (part of #2324) - Added
needed_status_point()script function and the global functionF_CashReduceStat(), for permanent status point reduction. (#2246) - Added an option to include script interaction into the idle criteria, disabled by default. See
idletime_criteriainconf/map/battle/player.confandBCIDLE_SCRIPT. (#2244)
- Extended support for 32 bit item IDs to the Zero and Main clients that support them. (part of #2324)
- Renamed packet identifier macros from
PACKET_ID_*toHEADER_*. (part of #2324) - Renamed packet struct definitions from
packet_*toPACKET_*. (part of #2324) - Increased
MAX_PACKET_LOGIN_DBto0x0AD0to match the existing packets. (part of #2324) - Added buffer size validation for
char_mmo_char_tobuf. (part of #2324) - Updated
npc/woe-sefiles to modern standards, includingmes()andmesf(). (#2261) - Changed HPMDataCheck to exclude packetver-specific packet structs that would cause compile-time errors. (794ce3c89497a17bd64eacbc82bce22f07f00acb)
- Fixed
getunits()returning the wrong value if no area size is passed. (41d370cd3308be48b4ce00a50ee46515742978b0, issue #2330) - Fixed support for old (2010 and older) clients in packet
ZC_PROPERTY_HOMUN. (part of #2324) - Fixed Gaia Sword not granting any bonus drops. This reworks the way
s_add_dropdifferentiates between items and groups and the parameters passed topc_bonus_item_drop(). Custom code may need to be updated to match. (#2327) - Fixed a 'Gungslinger' typo in
item_db2. (#2335) - Fixed delay-consumed items missing consumption after using Abracadabra/Improvised Song (#2298, issue #1169)
- Removed unnecessary typedef from
clr_type. The type is now only available asenum clr_type. (part of #2324)
v2018.11.18+1 November 18 2018 PATCH 1
- Fixed a regression in #1215 that prevented characters from being resurrected. (c34871cb3f65412db663a4793df6f055663e16fa)
v2018.11.18 November 18 2018
- Added an option to prevent character renames when in a guild or a party. This is the official behavior, but disabled by default since it's unnecessary in Hercules. To enable,
char_configuration/use_aegis_renamecan be set totrueinchar-server.conf. (#1866, issue #1805) - Added the script command
data_to_string(), to return the string representation of the given data (counterpart togetd()). (#2304) - Added/updated packets, encryption keys and message tables for clients up to 2018-11-14. (#2310, #2321)
- Added a configuration option for the maximum delay allowed by
@channel setopt MessageDelaycommand, seechsys/channel_opt_msg_delayinchannels.conf. (#2287) - Added a configuration option for more accurate emulation of the HP display on dead characters. This setting is enabled by default, but the old, less confusing, behavior is available by setting
display_fake_hp_when_deadtofalseinclient.conf. (#1215, issues #889 and #840) - Added
common/packets, to provide a common interface to the packet DB, shared by all three servers. (#2321) - Added proof of concept of compile time validation of packet struct definition against the packet lengths DB (currently only for
ZC_ITEM_PREVIEW). (part of #2321) - Added runtime client-server packet length validation in
RFIFOSKIP()andWFIFOSET(). An uncheckedWFIFOSET2()alternative is still provided, for packets that lack a db entry. (part of #2321) - Added runtime validation for the size of
WIFOHEAD()buffer allocations. (part of #2321)
- Made
getunits()stop unnecessarily iterating when the maximum specified amount of units is reached. (#2105) - Updated the item bonus documentation, converted to the Markdown format in
doc/item_bonus.md. (#2259) - Improved the channel delay message to include the remaining time before a new message can be sent. (#2286)
- Removed the unused
typeargument fromgetnpcid(). All the shipped scripts have been updated. (#2289) - Improved the
charlogto include the stats, class, hair color and style whenever available. This affects the character selection and rename log entries, that had most fields zeroed before. (#2320) - Updated the quest variables documentation, converted to the Markdown format in
doc/quest_variables.md. (#2256) - Updated the monster modes documentation, converted to the Markdown format in
doc/mob_db_mode_list.md. (#2255) - Documented
flagof thestatus->heal()function through theenum status_heal_flag. (part of #1215) - Added packet versions for all server types to the socket datasync validation. (part of #2321)
- Fixed packet
ZC_FORMATSTRING_MSG_COLORfor clients older than 20160406. (part of #2310) - Fixed the output formatting in the unhandled packet reporter. (part of #2310)
- Improved grammar in the
CONTRIBUTING.mddocument. (#2303) - Fixed some logically dead code in
status.c. (#2265) - Fixed some alerts reported by LGTM for the python scripts. (#2268)
- Fixed some typos in the
README.mddocument. (#2283) - Fixed a crash and/or mapflag inconsistency when reloading scripts, especially in PK servers. Map zones are now removed correctly during a reload. (#2247, issue #2242)
- Fixed an overflow in the defense calculation when fighting more than 22 enemies. (#1233, issue #1201)
- Fixed the gitlab-ci builds with clang-4.0, which was removed from Debian testing/unstable. (#2323)
- Fixed an issue that caused a character leaving their guild to still receive some
#allymessages from certain allied guilds. (#2322) - Fixed an issue that caused a character joining a guild not to join its
#allychannel group. (part of #2322) - Fixed a duplicated line in the
@channelhelp output. (part of #2322) - Fixed some code that assumed a character to be already on a map and attempt to leave an invalid
#mapchannel when logging in. (part of #2322)
- Removed support for the
MINICORElibraries, which were unused but needlessly built since the new mapcache system was implemented in #1552. (#2319) - Removed the unused
src/tooldirectory. (part of #2319)
v2018.10.21 October 21 2018
- Unknown packets are now printed to the console, when the option to dump them to disk (
DUMP_UNKNOWN_PACKET) is disabled. (part of #2226) - Added/updated packets, encryption keys and message tables for clients up to 2018-10-02 (#2226)
- Implemented the script command
removespecialeffect(). (part of #2226) - Implemented the atcommand
@camerainfoand the script commandscamerainfo()andchangecamera(). (part of #2226) - Added options to enforce a minimum buy/sell price for NPC items, defaulting to the official values of 1 and 0, respectively. (#2208, issue #2177)
- Added documentation for the script command
achievement_progress(). (#2249) - Added/updated packets, encryption keys and message tables for clients up to 2018-10-17 (#2278)
- Implemented script command
itempreview(). (part of #2278) - Added placeholders for 493 items from kRO. (#2280)
- Converted the effect list documentation to Markdown (
effect_list.md). (#2230, issue #2215) - Improved the GitHub pull request and issue templates. (#2237)
- Allowed
getd()to work with constants and params (although this is a discouraged practice). (#2240) - Converted the permissions documentation to Markdown (
permissions.md). (#2253) - Extended
getiteminfo()andsetitmeinfo()with the trade restriction information (ITEMINFO_TRADE). TheITR_*constants are made available to the script engine, and the global functionF_GetTradeRestriction()has been provided, for convenience. (#2172) - Converted the global configuration documentation to Markdown (
global_configuration.md). (#2229, issue #2216) - Removed duplicated code from the
showevent()icon validation. (#2250) - Extended
setquestinfo()with a mercenary class option (QINFO_MERCENARY_CLASS). (#2251) - Removed duplicated/diverging code from the
@bodystylecommand. (#2264) - Removed duplicated code for
prompt(), now sharing the same function asselect(). The new constantsMAX_MENU_OPTIONSandMAX_MENU_LENGTHhave been provided. (#2279)
- Fixed an assertion failure in the zeny achievement, when the amount of zeny is zero. (#2227)
- Fixed issues when setting a char or account variable of another player. (#2238, issue #2212)
- Fixed a failed assertion when a character is invited to and joins a guild. (#2235, issue #2210)
- Fixed a failed assertion when
sc_end()is called forSC_BERSERK. (#2239, issue #1388) - Fixed display issues with homunculus in old clients. (#2252)
- Fixed damage reflection (through Reflect Shield, High Orc Card, etc) to work on traps. The old, unofficial, behavior can be restored through the battle configuration flag
trap_reflect. (#2182, issue #1926) - Fixed Blast Mine and Claymore Trap damage, that wasn't getting split by the number of targets. (#2182, issue #1900)
- Fixed an assertion failure when refining an item fails. (#2234, issue #2217)
- Fixed the gitlab-ci builds with clang-5.0, which was removed from Debian testing/unstable. (58afe047cd)
v2018.09.23 September 23 2018
- Added LGTM.com code quality badges to the README. (#2202)
- Added maps and constants related to episode 17.1 to the map database and constants list. (#2203)
- Added/updated packets, encryption keys and message tables for clients up to 2018-09-19 (#2199)
- Added
-Wvlato the compiler flags, to prevent accidental usage of variable length arrays. (#2199) - Implemented
PACKET_CZ_MEMORIALDUNGEON_COMMAND. (#2195) - Extended
setquestinfo()with support for item amount ranges. (#2218) - Implemented the Mob Skill DB generator into the
db2sqlplugin. (#2149)
- Changed the Travis build to use the maximum available PACKETVER, so that the recent code is tested. (#2199)
- Added a shorthand to call
mes()without arguments to meanmes(""). (#2193)
- Added a missing
IF NOT EXISTSclause in thechar_achievementstable creation query. (e71e41b36b) - Fixed an issue in packet
ZC_INVENTIRY_MOVE_FAILED(#2199, issue #2213) - Fixed a validation error in
setquestinfo(). (#2218) - Fixed an error in the achievement system, when killing a cloned mob. (#2204, issue #2201)
- Fixed a truncation issue in the card columns of the database. (#2205, issue #2187)
- Fixed a crash when a character is removed from the
chartable but not from theguild_member. (#2209, issue #2173)
v2018.08.26+1 August 29 2018
- Fixed a bug which prevented the script engine from updating params. (#2200, e554c1c9c)
v2018.08.26 August 26 2018
- Added the
@setzonecommand, which allows changing the zone of the current map on the fly. (#2162) - Added/updated packets, encryption keys, and message tables for clients up to 2018-08-08. (#2176)
- Added support for
sakandadclients. (#2185) - Made the server display the client type (
main,RE,zero,sak,ad) on startup. (#2185) - Added const-correct wrappers for
strchr(),strrchr(),strstr(), when building with C11-compatible compilers. (#2189)
- Made the map zone db also reload when
@reloadscriptis used. (#2162) - Updated the
is_functionscript command to support built-in commands, local functions, and local subroutines. (#2154) - Updated the
debugmesscript command to support printf format strings. (#2146) - Changed the language specification to
C11in autoconf builds. (#2189)
script->add_str()should no longer be used by plugins to inject variables, asscript->add_variable()supersedes it. (#2164)
- Fixed the
@mapflagcommand not working with thetownmapflag. (#2133, #2162) - Fixed some issues with the banking and roulette packets. (#2190)
- Fixed the compiler throwing a warning when
MAGIC_REFLECTION_TYPEis set to0. (#1920, 2175) - Fixed some vague item bonus documentation for
bHealPowerandbHealPower2. (#2125) - Fixed some issues in the GitLab CI CentOS builds that prevented the pipelines from succeeding. (#2191)
- Reverted v2018.07.29+1 and fixed the underlying issue, which caused some script variables to end up with an incorrect type. (#2164)
- Fixed some constants that had an invalid type, which caused undefined behaviour with
getdatatype. (#1801, #2164) - Fixed zeny spending achievements recording the zeny amount in negative values. (#2171)
v2018.07.29+2 August 1 2018 PATCH 2
- Fixed a wrong preprocessor directive that prevented some clients from connecting. (#2165, #2166)
v2018.07.29+1 Jul 30 2018 PATCH 1
- Added a temporary patch for
getd()when variable types areC_NOP. (#2163)
v2018.07.29 Jul 29 2018
- Added support for the Achievements system and the Titles system. (#2067, #2157, #2161)
- Added a stylist db option to restrict some hairstyles for the Doram race. (#2155)
- Added/updated packets, encryption keys, and message tables for clients up to 2018-07-18. (#2139, #2126, #2132)
- Added support for the overweight percentage packet for clients older than 2017-10-25. (#2139)
- Added support for the chat commands
/changedressand/nocosplay. (#2139) - Added support for the party member death notification packet for clients older than 2017-05-02. (#2139)
- Added support for body style to the stylist. (#2138)
- Added a
dead_area_sizebattle config option to configure the area to which player death packets are sent. (#2088) - Added project files for Microsoft Visual Studio 2017 (#2131)
- Updated the warp list packet for clients older than 2017-04-19. (#2139)
- Simplified the
questinfo()script command and addedsetquestinfo(). This may break some scripts, but is easily fixable with a regular expression search/replace. (#2107) - The constants database will now also be reloaded when calling
@reloadscript. (#2130) - The maximum item ID for the item database is now
65535for clients older than 2018-07-04, and131072for newer clients. It may be increased up to a maximum of2147483648in the future, as needed. (#2134) - Added the missing
posparameter toskill_init_unit_layout_unknown(). (#2143)
- Microsoft Visual Studio 2012 is no longer officially supported. (#2131)
- Removed the
EF_ANGEL3effect from the novice academy, as it is now triggered by the Achievements system. (#2156)
- Fixed a bug which made the
Venom Splasherskill consume gemstones twice. (#2148) - Fixed a bug that could make skill cooldowns never expire, rendering the skill unusable. (#2147)
- Fixed the maximum array size being higher than the maximum integer (uint32 vs int32), which could cause integer overflows in scripts. (#2093)
- Fixed a wrongly named constant, which made
Sea-Otter Cardnot increase theSushiheal rate. (#2117) - Fixed misc bugs related to pet evolution. (#2136, #2153)
- Fixed a bug that sent an attendance system message without the attendance ui being opened. (#2129)
- Corrected several outdated documentation references to
db/constants.conf, to point todoc/constants.md. (#2090) - Fixed an issue in the script command
getd()that wouldn't properly initialize the type of newly created variables throughset(getd(...), ...)(#2158) - Fixed a missing memory initialization in several dummy
struct block_listentries created as local variables. (#2159)
v2018.07.01+1 Jul 1 2018 PATCH 1
- Fixed a regression that made it impossible to invite guild members. (#2124, issue #2122)
v2018.07.01 Jul 1 2018
- Added/updated packets and message tables for clients from 2018-05-30 to 2018-06-12. (#2064)
- Added/updated a pair of enums (
cz_ui_types,zc_ui_types) for the values used by packets 0xa68 and 0x0ae2, fixed compatibility with older clients. (part of #2064) - Added the possibility for a plugin to abort the skill currently being cast by returning true from
skill_check_condition_castend_unknown(). (#2076) - Implemented Pet Evolution. This adds a new
Evolvefield to the Pet DB, and a generator script is provided, to automatically create entries from the pet evolution lua. (#2063) - Implemented Pet Autofeeding. This adds a new
AutoFeedfield to the Pet DB, and can be completely disabled through theenabe_pet_autofeedflag infeature.conf. (#2063) - Added the script command
setparam(), the setter counterpart ofreadparam(), accepting an optional account id argument. (#2081) - Updated maps database/mapcache with new maps (part of #2098)
- Added/updated packets and message tables for clients from 2018-06-20 to 2018-06-27. (#2095)
- Added new map/mapserver-change packets for the airship system. (part of #2095)
- Added new (unused) 'dns host' field in
char_send_map_info(), compatible with clients newer than 2017-03-29. (part of #2095) - Added an option to hide names in the script commands
unittalk()andnpctalk()(#1831, formerly #1571, issue #1523)
- Updated README with more info about the development dependencies. (b57232ac29)
- Updated
instance_create()when trying to create an already existing instance, to match the official behavior. (#1924, issue #1651) - Removed the
RTLD_DEEPBINDflag from the plugin-loading functions, for compatibility with asan in gcc-8. (#2079) - Standardized the function call syntax in the script command documentation. (#2084)
- Changed the way pet eggs are handles in the inventory (they don't get deleted when hatched), for compatibility with the pet evolution system. (part of #2063)
- Extended the script command
readparam()with the ability to receive an account id as optional argument, as an alternative to the character name. (#part of 2081) - Updated the Private Airship map list to match the main kRO servers, and enabled the functionality on the main packetvers. (#2098)
- Updated pin code status packets for the 2018 clients. (part of #2095)
- Updated the authentication error packets in the map server to use the most recent version for the current packetver. (part of #2095)
- Updated the roulette packets for the 2018 clients. (part of #2095)
- Updated GitLab-CI builds to include more recent compilers and platforms: clang-5.0, clang-6.0, clang-7, gcc-7, gcc-8 ubuntu 18.04, MariaDB 10.1 are now tested. (part of #2111)
- Updated GitLab-CI builds to include builds with a recent Zero packetver, to ensure that recent code is compiled/tested. (part of #2111)
- Split the function
clif_disp_overheadinto two and converted its packet handling into the struct format. (part of #1831) - Cleaned up the mapif-related code, splitting
mapifpacket processing frominterlogic and moving themapiffunctions tomapif.c. (#2108) - Changed all the functions (where possible) to have static linking, in order to prevent incorrect symbols to be used by plugins, as a safer alternative to
RTLD_DEEPBIND. Plugin authors are still advised to avoid naming their local symbols with the same name as non-static symbols exported by the code. (#2112) - Prevented compilation of the non-memmgr memory management function wrappers when the memory manager is enabled. (part of #2112)
- Fixed a crash when entries from the
job_dbare removed. (#2071, issue #2070) - Fixed
getunits()to always return a value, even in case of error. (d2c0e453fc) - Fixed an incorrect response message in the stylist shop. (#2066, issue #2065)
- Fixed an issue in the
clif_parse_OpenVending()processing when the item list is empty. (#2072) - Fixed various typos in code documentation/comments. (#2069)
- Fixed a field size in the character creation packet. (part of #2064)
- Added some missing fields in the
AC_ACCEPT_LOGINpacket structure. (part of #2064) - Fixed compilation with packetvers older than 20090805. (part of #2064)
- Fixed the
rodex_sendmail_acc()command to correctly use theaccount_idfield as stated in the documentation. (#2075, issue #2024) - Fixed the shutdown callback calls, that weren't getting called any longer since core.c was interfaced. (#2106)
- Fixed a parsing error when the pre-increment/pre-decrement operator is used in a conditional's body without braces. (#2077, issues #705, #912, #1553, #1710)
- Fixed
SC_NOEQUIPWEAPON/RG_STRIPWEAPON(Renewal only) andSC_INCATKRATE/NPC_POWERUPwhose ATK increment/reduction were ineffective on monsters. (#2097) - Fixed an error when a player's PIN code is set for the first time. (#2100, issue #2046)
- Fixed the searchstore packet for compatibility with item options. (part of #2095)
- Fixed GitLab-CI build failures caused by MySQL client versions incompatible with the updated docker images. (#2111)
- Fixed the novending map/cell flag that would cause players to get stuck. (#2091, issue #662)
- Fixed the documentation for the
queueopt()script command. (#2086) - Fixed documentation comments related to the
exp_group_db(#2114, #2115) - Fixed an issue in the travis builds when the console error output is too long. (part of #2112)
v2018.06.03 Jun 3 2018
- Added/updated packets support for clients from 2018-05-09 to 2018-05-23. (#2043)
- Added client/version-specific
enum clif_messagesvalues for msgstringtable message IDs. All the related functions have been updated. (#2038) - Added the script commands
setpcblock()andcheckpcblock(), to prevent various character actions - see the script command docs for details. (#842) - Implemented the Stylist UI, available in clients starting from 2015. Configurable in
stylist_db.conf, accessible to scripts throughopenstylist(). (#2004)
- Extended the script command
getunits()with support to look up units globally, making the map argument optional. (#1851) - Updated copyright headers to year 2018. (#2054)
- Converted
exp.txt(nowexp_group_db.conf) to the libconfig format, now better integrated withjob_db.conf. (#2036, originally #1944)
- Fixed an issue in the mob skill db parser that limited the mob skills to a maximum of 5 (#2042, issue #2044)
- Fixed some incorrect msgstringtable IDs. (part of #2038)
- Fixed inheritance in the mob DB, no longer overwriting the Range field with a default value. (#2055)
- Fixed the skill element getter for levels above
MAX_SKILL_LEVEL. (#2059) - Fixed interaction between the
pvp_nocalcrankmapflag and the script/atcommands to toggle PvP. (#2057, issue #2056)
- While not officially deprecated yet, use of
maprespawnguildid()andplaybgmall()has been superseded bygetunits(). (part of #1851) - Deprecated the
pcblockmove()script command. Use the more flexiblesetpcblock()instead. (part pf #842)
v2018.05.06 May 6 2018
- Added a configurable PIN code blacklist, to prevent use of certain codes. (#2007 and #2029, issue #769)
- Added/updated packets support for clients from 2018-04-11 to 2018-05-02. (#2021, #2030)
- Implemented option to allow guild skill cooldowns to continue when the leader is logged out. Enabled by default and controlled by the
guild_skill_relog_delayflag in guild.conf. (#2005, issue #1774) - Implemented the Private Airship system, currently using the list of maps from the Zero server. (#1998)
- Added the constants
DEFAULT_MOB_JNAMEandDEFAULT_MOB_NAME(source only) to replace hardcoded use of"--ja--"and"--en--"respectively. (part of #2027)
- Replaced custom messages related to the PIN code system with the official ones. (part of #2007)
- Updated the minimum client version that enables certain features: new drop packet now in
PACKETVER >= 20180418, attendance system now inPACKETVER_ZERO_NUM >= 20180411. (#2020) - Introduced a friendly error message when the
delwall()script command fails due to a non-existent wall. (#2017) - Refactored some code to move
MAPID_*related code into separate functions. (#2022) - Changed the plugins Makefile to honor the
$MYPLUGINvariable passed through the environment, to make it easier to compile specific plugins without editing files. (#2025) - Converted the Mob Skill DB to the libconfig format. A converter script (
mobskilldbconverter.py) has been provided for convenience. (#2019)
- Fixed interaction between Curse and Blessing. When under Curse or Stone Curse, Blessing will only remove the negative statuses and will need to be cast again to obtain the buff. (#1706, issue #680)
- Added support for
time_tas return type in the HPMHookGen. (bb0e228bd29dd689ca76f64578de8759415a763b) - Fixed some possible buffer overflows. (#2028)
- Fixed the return value of
BUILDIN(getunitdata). (d6785d389cbee4f34078f6762626ca61b2d6cc25) - Improved support for clients version 2018-02-07 and Zero 2018-01-31. (part of #2030)
- Fixed the clan names in some clan-related NPC dialogs. (#2032)
- Fixed the display name of monster summoned through the
SA_SUMMONMONSTERskill. (#2027)
- Removed all the code related to the anonymous-stat-reporting system. (#2023)
v2018.04.08 April 8 2018
- Added/updated packets support for clients from 2018-03-14 to 2018-04-04. (#1994 and #2014)
- Introduced macros
PACKETVER_RE_NUM,PACKETVER_ZERO_NUMandPACKETVER_MAIN_NUMto simplify client type-specific version checks. These macros are defined toPACKETVERonly if, respectively,PACKETVER_RE,PACKETVER_ZEROor neither are defined. (part of #1994) - Implemented Hat Effects, available in clients starting from 2015-04-22. (#1965)
- The
hateffect()script command has been implemented. - The related constants (with prefix
HAT_EF_*) have been added and made available to the script engine.
- The
- Added the 2015 variant of the quest-related packets. (#1111)
- Added login date information for guild members, on clients starting from 2016-10-26. The message format can be customized on the client side, by editing line 3012 of msgstringtable.txt. (#1986)
- Added support for the
ZC_FORMATSTRING_MSGandZC_MSG_COLORpackets, handling msgstringtable messages. (#2012) - Added a setting (
storage_use_iteminitems.conf) to control the use of items (usable/consumable/boxes) when the storage is open. (#1868, issue #1806) - Implemented the Attendance System, requiring client 2018-03-07bRagexeRE or newer. Configuration is available in
feature.confanddb/attendance_db.conf. (#1990) - Added a configurable delay to the MVP Tombstone. The delay can be configured through the
mvp_tomb_spawn_delaysetting inmonster.conf. (#2001, issue #1980)
- Updated the functions handling quest-related packets to use the struct-based form. (part of #1111)
- Converted the Pet DB to the libconfig format. A converter script (
petdbconverter.py) has been provided for convenience. (#2000) - The
noteleportmapflag has been added to the Archer Village (pay_arche), to match official servers. (part of #2006) - The
script->sprintf()function has been renamed toscript->sprintf_helper(). (part of #2009)
- Removed a duplicated line in the login server VS project that would prevent Visual Studio from loading it. (#1992)
- Prevented a console warning when a nonexistent map is passed to the
getmapinfo()script command. (584e8de35) - Fixed a RODEX loading data problem when a message's expiration date was manually edited. (#1995)
- Corrected the error messages displayed when using various restricted items to match the official servers. (#2006)
- Added a missing status refresh for the Homunculus Autofeed system when changing maps. (#2002)
- Fixed a NULL pointer check failure when
TK_JUMPKICKis used by a non-player. (#2015, issue #1875) - Fixed compilation of the HPMHooking plugin on systems where
sprintf()is a macro. (#2009, issue #2003)
v2018.03.11 March 11 2018
- Added a new
mapcacheplugin to convert, update or recreate mapcache files in the new format. (part of #1552) - Added appveyor configuration to the repository. (part of #1552)
- Exposed
script->sprintf()to plugins. (#1976) - Added/updated packets support for clients from 2018-02-21 to 2018-03-09. (#1983)
- Updated the mapcache to a new, git-friendly, format having one file per map. (#1552, #1981)
- For info on how to convert or recreate mapcache entries, see the mapcache plugin (
./map-server --load-plugin mapcache --help)
- For info on how to convert or recreate mapcache entries, see the mapcache plugin (
- Removed the display of PIN codes and passwords from the
@accinfoGM command. Old code is kept commented out for those that may wish to re-enable it. (#1975) - Updated
README.mdwith some clarifications and corrections. (#1985)
- Updated the VS project files with the recently added .h files, for better intellisense/search. (#1970)
- Fixed a NULL pointer in
login->accounts, only affecting plugins. (part of #1979) - Fixed a case of use after free in the
@reloadatcommandGM command. (part of #1979) - Added several missing checks in various
clif_parse_*functions. (part of #1979) - Fixed various PIN code related exploits. (part of #1979)
- Fixed a case of use after free when the option
delay_battle_damageis set to false. (part of #1979) - Fixed a segmentation fault in clan-related code when using the
db2sqlplugin. (#1989, issue #1984) - Fixed an incorrect behavior in RODEX returned messages. (part of #1987)
- Fixed an error that made RODEX mails impossible to delete in some cases. (part of #1987)
- Fixed a NULL pointer in RODEX when the user tried to perform actions on unloaded mails. (part of #1987, issue #1977)
- Fixed an incorrect interaction between RODEX and NPCs. (#1936)
- Fixed an incorrect Kafra Points / Cash Points calculation. (#1541, issue #1540)
- Removed the old
mapcacheexecutable, superseded by the new plugin. (part of #1552)
v2018.02.11+1 February 13 2018 PATCH 1
- Fixed a possible crash in
@cvcon(and possibly other functions) when a referenced map zone doesn't exist. (#1972, issue #1971) - Fixed the messages displayed when enabling or disabling CvC. (part of #1972)
- Extended the
bg_messagestring termination fix to all the clients. (#1973)
v2018.02.11 February 11 2018
- Added/updated packets support for clients from 2017-12-13 to 2018-01-24. (part of #1957)
- Implemented the official Clan System, including the possibility of customization and a Clan vs Clan versus mode. (#1718, #1964, #1968, related to issue #241)
- New GM commands:
@claninfo,@joinclan,@leaveclan,@reloadclans,@cvconand@cvcoff. - New script commands:
clan_join(),clan_leave()andclan_master(); extendedstrcharinfo()andgetcharid(). - Configuration changes: see
conf/clans.conf,conf/map/logs.conf,db/clans.conf,db/*/map_zone_db.conf. - Note: This requires the SQL migrations
2017-06-04--15-04.sqland2017-06-04--15-05.sql. - Note: The
npc/re/other/clans.txtscript is now loaded by default in renewal mode.
- New GM commands:
- Added several (status-icon related) constants to the script engine (through the new
constants.incfile). (part of #1718) - Implemented the missing HPM interfaces in the login server (account, ipban, lchrif), added the missing variables into the login interfaces. (#1963, issue #1908)
- The
_sqlsuffix has been removed from the source files in the login server. - Functions in
account.candloginlog.chave been prefixed withaccount_andloginlog_respectively. - The
chrif_functions of the login server have been renamed tolchrif_. - The
server[]array has been moved tologin->dbs->server[]. - The
account(account.h),ipban(ipban.h),lchrif(login.h),loginlog(loginlog.h) - Several
log_*global variables have been moved to the loginlog interface, with their respective names. - The
account_engine[0]variable has been moved tologin->dbs->account_engine(note: this is not an array!)
- The
- Added/updated packets support for clients from 2018-01-31 to 2018-02-07. (#1969)
- Applied script standardization to the Bakonawa Lake instance script. (#1874)
- Applied script standardization to the Buwaya Cave instance script. (#1877)
- Applied script standardization to the Eclage Interior instance script. (#1878)
- Applied script standardization to the Hazy Forest instance script. (#1880)
- Applied script standardization to the Malangdo Culvert instance script. (#1881)
- Fixed compatibility issues with the 2013-12-23 client. (part of #1957, issue #1956)
- Prevented the leak of a hidden GM's presence through area packets. (#1200)
- Fixed an unterminated string in the
bg_message()related packets, with certain client versions. (#1890)
v2018.01.14 January 14 2018
- Added support for the
AllowReproduceflag in the skill DB. This supersedes theskill_reproduce_db. (#1943) - Added support for the
ZC_PROGRESS_ACTORpacket. The packet is exposed to the script engine through theprogressbar_unit()command (available on PACKETVER 20130821 and newer). (#1929) - Added support for the new item drop packet for the Zero clients. The packet is controlled by the
ShowDropEffectandDropEffectModeitem DB flags and ignored by non-Zero clients. (#1939) - Added support for the new Map Server Change packet 0x0ac7. (part of #1948)
- Always enabled assertions and null pointer checks. In order to disable them (very discouraged, as it may lead to security issues), it is now necessary to edit
nullpo.h. (#1937) - Disabled the address sanitizer's memory leak detector in the travis builds, since it produced failures in third libraries. (#1949, #1952)
- Applied script standardization to the Nydhogg's Nest instance script. (#1871)
- Split
packet_keys.hinto separate files for main clients and zero clients. (part of #1948) - Split
packets_shuffle.hinto separate files for main clients and zero clients. (part of #1948) - Replaced the custom bank unavailable error message with the actual bank check error packet. (part of #1948)
- Updated and corrected the party member and party info packets. (part of #1948)
- Updated
README.mdwith more relevant badges and links (added Discord, removed Waffle, added more GitHub information). (#1951)
- Updated Xcode project to include the RODEX related files. (#1942)
- Fixed RODEX loading mails when it requires multiple packets. (#1945, issue #1933)
- Removed the
skill_reproduce_db, now superseded by theAllowReproduceskill flag. (part of #1943)
v2017.12.17 December 17 2017
- Implemented Homunculus Autofeeding, available on the 2017 clients. The feature can be disabled by flipping
features.enable_homun_autofeedinfeature.conf. (#1898) - Added support for the newly released Ragnarok Zero clients. The client type is controlled with the
--enable-packetver-zeroconfigure-time flag (disabled by default). (#1923)
- Applied script standardization to the Old Glast Heim instance script. (#1883)
- Split packets.h into two files:
packets.handpackets_shuffle.h. (part of #1923)
- Corrected a wrong path displayed in an error message pointing to the map-server configuration. (#1913)
- Fixed the natural expiration of the Poison status when under the effect of Slow Poison. (#1925)
v2017.11.19+2 November 28 2017 PATCH 2
- Fixed an item loading failure in RODEX. (#1917, issue #1912)
- Fixed invisible NPCs (such as
FAKE_NPC) being displayed as novices. (#1918, issue #1916)
v2017.11.19+1 November 24 2017 PATCH 1
- Suppressed assertions in the Skill DB accessors when called with
skill_id = 0(normal attacks). (#1910, issue #1909)
v2017.11.19 November 19 2017
- Added several missing members to the login interface. (Part of #1891)
- Added support for colored character server population counter in the service selection list. Configurable through
users_countinlogin-server.conf. (#1891) - Added top-level command
miniboss_monsterto label monsters as minibosses, and to send them as such to the client. (part of #1889) - Added support for 2017-10-25 - 2017-11-01 clients. (#1889)
- Added support to display NPCs with player classes, including equipment and styles (best with clients starting from 20170726). This extends
getunitdata()andsetunitdata()with support forUDT_SEX,UDT_HAIRSTYLE,UDT_HAIRCOLOR,UDT_HEADBOTTOM,UDT_HEADMIDDLE,UDT_HEADTOP,UDT_CLOTHCOLOR,UDT_SHIELD,UDT_WEAPON,UDT_ROBE,UDT_BODY2. (#1893) - Added type constants for the
getiteminfo()andsetiteminfo()script commands. Existing third party code must be updated to use the new constants (see the pull request description and the command documentation for details). (#1902) - Added global function
F_GetAmmoType(), counterpart toF_GetWeaponType()for ammunitions. Both functions have now been updated to only check the subtype if the item type is correct (IT_AMMOandIT_WEAPONrespectively). (part of #1902) - Added support for the Skill Scale packet, available in client versions 20151223 and newer. (#1903)
- Applied script standardization to the Octopus Cave instance script. (#1882)
- Applied script standardization to the Ghost Palace instance script. (#1879)
- Applied script standardization to the Sara's Memory instance script. (#1884)
- Extended the script command
setequipoption()with the possibility to remove item options from an equipment piece. (#1865) - Updated the
QTYPE_*constants (questinfo(),showevent()) to support the new 2017 client icons. (#1894) - Applied script standardization to the Orc's Memory instance script. (#1872)
- Applied script standardization to the Sealed Shrine instance script. (#1873)
- Extended the global function
F_GetArmorType()to support costumes and shadow equipment. (#1836) - Extended the script commands
has_instance()andhas_instance2()with support to search instances of typeIOT_NONE. (#1397) - Applied script standardization and improvements to the Endless Tower instance script. (#1862)
- Cleared some confusion between skill IDs and indexes through the codebase. Rewritten Skill DB accessors in a safer, more readable way. (part of #1896)
- The use of numeric type constants with
getiteminfo()andsetiteminfo()is deprecated. For technical reasons, no deprecation notice is displayed. (part of #1902)
- The
MAX_SKILLconstant has been removed, in favor of the more clearMAX_SKILL_DB, to be used in all places that use the compacted Skill DB array. For use with the non-compacted clientside Skill IDs, theMAX_SKILL_IDconstant is still available. (part of #1896)
- Fixed compilation warnings when compiling with gcc-7. (#1887)
- Fixed the display flag for monsters labeled as
boss_monsterto be that of MVP monsters instead of miniboss monsters. (part of #1889) - Fixed a subtle error in case
skill->unit_group_newidoverflows, causing certain skill unit entries to get stuck and never get deleted correctly. This can manifest itself with some monster spawns becoming immune to certain AoE spells having theUF_NOOVERLAPflag (Storm Gust, Lord of Vermillion, etc). (#1896) - Implemented MATK support in the
getiteminfo()andsetiteminfo(). This functionality was previously advertised as available in the command documentation, but was not implemented. (part of #1902) - Restored View Sprite support in the
getiteminfo()andsetiteminfo(). This functionality was lost with #1828. (part of #1902, issue #1895) - Reimplemented the global function
F_GetArmorType()to reflect the fact thatITEMINFO_LOCreturns a bitmask. The function now handles multi-slot headgears and other uncommon cases better. (part of #1902) - Corrected some incorrect data types passed to the SQL
StmtBindfunctions, causing query errors and data loss. Said functions will now have a runtime assertion to ensure the right data type is passed. Third party code needs to be updated to reflect this stricter requirement. (#1901, issue #1531) - Corrected some RODEX related queries in case
MAX_SLOTSorMAX_ITEM_OPTIONSare set to custom values. (part of #1901)
v2017.10.22+1 October 22 2017 PATCH 1
- Fixed a wrong null pointer check in
logmes(), which caused the command to never log and instead print debug information.
v2017.10.22 October 22 2017
- Added the script command
getmapinfo(), which allows to obtain misc information about a map. (#1852) - Added an option to restrict party leader changes to characters on the same map. Controlled by the setting
party_change_leader_same_map(defaults to true). (#1812) - Added initial support (shuffle packets, obfuscation keys) for clients 2017-09-27, 2017-10-02, 2017-10-11, 2017-10-18. (#1859)
- Added the
noautolootmapflag, allowing to disable the@autolootfunctionality on a map by map basis. (#1833)
- Extended the script command
logmes()with an option to log to theatcommandlogtable. (#1843) - Updated RoDEX, with support for packetver
20170419and newer. (#1859) - Updated Exp-related packets and handling functions to support values larger than 2 billions (as seen in packetver
20170830and newer). (#1859) - Changed the diagnostic message in
skill_init_unit_layout()to report the skill ID instead of its index. (#1854)
- Corrected the Kafra dialog in case a Doram without the Summoner's Basic Skill attempts to open the Storage. (#1864)
- Changed the cell stack counting algorithm to ignore invisible NPCs, improving the Dancer Quest experience as well as other cases of hidden NPCs blocking off certain cells. (#1827)
- Improved the handling of the
cardfixvalue to make it more resistant to overflows, especially in renewal mode. Simplified the related renewal/pre-renewal conditional code. (#1825) - Fixed some compilation warnings occurring in VS2017. (#1870)
- New versioning scheme and project changelogs/release notes (#1853)