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Added category to properties
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2 files changed

Lines changed: 2 additions & 2 deletions

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Source/Attributes/Public/FloatAttr.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ struct ATTRIBUTES_API FFloatAttr : public FBaseAttr
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float BaseValue = 0.f;
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/** Cached final value from modifiers */
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UPROPERTY(EditAnywhere, Transient)
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UPROPERTY(EditAnywhere, Category = Attribute, Transient)
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float Value = 0.f;
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Source/Attributes/Public/Int32Attr.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -27,7 +27,7 @@ struct ATTRIBUTES_API FInt32Attr : public FBaseAttr
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private:
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/** Cached final value from modifiers */
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UPROPERTY(EditAnywhere, Transient)
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UPROPERTY(EditAnywhere, Category = Attribute, Transient)
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int32 Value = 0;
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