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Merge pull request #3 from M0REKZ/identify
Identify Clients
2 parents f776fca + 0eaa791 commit 0ddb833

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CMakeLists.txt

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skins7/x_ninja.json
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skins7/xmas_hat.png
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strong_weak.png
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clienticons/duckicon.png
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clienticons/kaizoicon.png
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clienticons/license.txt
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themes/auto.png
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themes/autumn.png
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themes/autumn_day.map

data/clienticons/duckicon.png

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data/clienticons/kaizoicon.png

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data/clienticons/license.txt

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Licenses for the files inside this folder:
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kaizoicon.png by +KZ, released under CC BY-SA 4.0
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duckicon.png by Pointer (license: CC BY 4.0)

datasrc/content.py

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container.sprites.Add(Sprite("part_pulley", set_extras, 4,0,1,1))
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container.sprites.Add(Sprite("part_hectagon", set_extras, 6,0,2,2))
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# DuckClient Client Icons
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# Kaizo Client
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kz_image_kaizoicon= Image("kz_kaizoicon", "clienticons/kaizoicon.png")
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container.images.Add(kz_image_kaizoicon)
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set_kz_kaizoicon = SpriteSet("kz_kaizoicon", kz_image_kaizoicon, 1, 1)
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container.spritesets.Add(set_kz_kaizoicon)
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container.sprites.Add(Sprite("kz_kaizoicon", set_kz_kaizoicon, 0, 0, 1, 1))
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# DuckClient
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duck_image_duckicon= Image("duck_duckicon", "clienticons/duckicon.png")
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container.images.Add(duck_image_duckicon)
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set_duck_duckicon = SpriteSet("duck_duckicon", duck_image_duckicon, 1, 1)
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container.spritesets.Add(set_duck_duckicon)
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container.sprites.Add(Sprite("duck_duckicon", set_duck_duckicon, 0, 0, 1, 1))
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anim = Animation("base")
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anim.body.frames.Add(AnimKeyframe(0, 0, -4, 0))
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anim.back_foot.frames.Add(AnimKeyframe(0, 0, 10, 0))
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# ddnet-custom-clients
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Custom clients IDs for DDNet so custom clients can identify which client is each player using by checking invalid country flags
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First implemented in Kaizo Network, but it can also be shared among other clients
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Clients using this:
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* [Kaizo Network](https://github.com/M0REKZ/kaizo-network)
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* [Chillerbot-UX](https://github.com/chillerbot/chillerbot-ux)
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# Adding a new client
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When adding a new client ID, make sure the ID number is greater than the ID for Kaizo Network, this way we avoid conflicts with possible future DDNet country flag additions.
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# How to use
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TODO
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// This file can be included several times.
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#pragma once
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// Copyright (C) Benjamín Gajardo (also known as +KZ)
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enum
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{
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// Custom client IDs (Country flag method)
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CUSTOM_CLIENT_ID_KAIZO_NETWORK = 16777216,
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CUSTOM_CLIENT_ID_PDUCKCLIENT = 16777217,
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CUSTOM_CLIENT_ID_GAMER_07 = 16777218, //0.7 Client Reserved
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CUSTOM_CLIENT_ID_ZILLYWOODS_07 = 16777219, //0.7 Client Reserved
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CUSTOM_CLIENT_ID_FCLIENT_07 = 16777220, //0.7 Client Reserved
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CUSTOM_CLIENT_ID_CHILLERBOTUX = 33554432,
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//Range is big enough (16777215 possible IDs in between)
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MINIMUM_CUSTOM_CLIENT_ID = CUSTOM_CLIENT_ID_KAIZO_NETWORK,
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MAXIMUM_CUSTOM_CLIENT_ID = CUSTOM_CLIENT_ID_CHILLERBOTUX,
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// Custom client IDs (Skin Color Method)
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// Range is small (510 possible IDs)
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// Body
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CCID_COLOR_BODY_KAIZO_CLIENT = 1,
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CCID_COLOR_BODY_PDUCKCLIENT = 2,
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CCID_COLOR_BODY_CHILLERBOTUX = 3,
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// Feet
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// (Empty...)
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};
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GNU LESSER GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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This version of the GNU Lesser General Public License incorporates
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the terms and conditions of version 3 of the GNU General Public
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License, supplemented by the additional permissions listed below.
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0. Additional Definitions.
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As used herein, "this License" refers to version 3 of the GNU Lesser
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General Public License, and the "GNU GPL" refers to version 3 of the GNU
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General Public License.
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"The Library" refers to a covered work governed by this License,
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other than an Application or a Combined Work as defined below.
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An "Application" is any work that makes use of an interface provided
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by the Library, but which is not otherwise based on the Library.
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Defining a subclass of a class defined by the Library is deemed a mode
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of using an interface provided by the Library.
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A "Combined Work" is a work produced by combining or linking an
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Application with the Library. The particular version of the Library
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with which the Combined Work was made is also called the "Linked
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The "Minimal Corresponding Source" for a Combined Work means the
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Corresponding Source for the Combined Work, excluding any source code
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for portions of the Combined Work that, considered in isolation, are
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based on the Application, and not on the Linked Version.
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The "Corresponding Application Code" for a Combined Work means the
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You may convey a covered work under sections 3 and 4 of this License
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If you modify a copy of the Library, and, in your modifications, a
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src/engine/shared/config_variables.h

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MACRO_CONFIG_INT(ClScoreboardShorten, cl_scoreboard_shorten, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Shorten the scoreboard if there are not so many players")
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MACRO_CONFIG_INT(ClStatboardWeaponsStyle, cl_statboard_weapons_style, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Change the statboard weapons style to a bar")
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// Client identify (from Kaizo Network)
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MACRO_CONFIG_INT(ClSendClientType, cl_send_client_type, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Let know other clients that we are DuckClient")
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MACRO_CONFIG_INT(ClShowClientType, cl_show_client_type, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Try to identify and show other players clients as icons")
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MACRO_CONFIG_INT(ClWeatherSnow, cl_weather_snow, 0, 0, 15, CFGFLAG_CLIENT, "Whether to spawn snow")
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MACRO_CONFIG_INT(ClUIWidth, cl_ui_width, 600, 400, 1000, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Size of UI (low values may break some UI, might need restart)")
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MACRO_CONFIG_COL(UiColorButtons, ui_color_buttons, 0xFFFFFFFF, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLALPHA, "Interface buttons color") // 160 70 175 228 hasalpha

src/game/client/components/menus_settings.cpp

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str_copy(g_Config.m_TcCustomCommunitiesUrl, "https://raw.githubusercontent.com/SollyBunny/ddnet-custom-communities/refs/heads/main/custom-communities-ddnet-info.json");
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}
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}
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// From Kaizo client
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{
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// headline
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Menu.HSplitTop(30.0f, &Label, &Menu);
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Ui()->DoLabel(&Label, Localize("From Kaizo Client"), 20.0f, TEXTALIGN_ML);
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Menu.HSplitTop(VerticalSpacing, nullptr, &Menu);
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Menu.HSplitTop(20.0f, &Button, &Menu);
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if(DoButton_CheckBox(&g_Config.m_ClSendClientType, Localize("Send Client Type"), g_Config.m_ClSendClientType, &Button))
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g_Config.m_ClSendClientType ^= 1;
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Menu.HSplitTop(VerticalSpacing, nullptr, &Menu);
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Menu.HSplitTop(20.0f, &Button, &Menu);
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if(DoButton_CheckBox(&g_Config.m_ClShowClientType, Localize("Show Client Types"), g_Config.m_ClShowClientType, &Button))
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g_Config.m_ClShowClientType ^= 1;
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}
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}
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void CMenus::SetNeedSendInfo()

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