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| 1 | +/* |
| 2 | + * This file is part of the Meteor Client distribution (https://github.com/MeteorDevelopment/meteor-client). |
| 3 | + * Copyright (c) Meteor Development. |
| 4 | + */ |
| 5 | + |
| 6 | +package fartenware.modules.main; |
| 7 | + |
| 8 | +import baritone.api.BaritoneAPI; |
| 9 | +import meteordevelopment.meteorclient.events.entity.player.ItemUseCrosshairTargetEvent; |
| 10 | +import meteordevelopment.meteorclient.events.world.TickEvent; |
| 11 | +import meteordevelopment.meteorclient.settings.BoolSetting; |
| 12 | +import meteordevelopment.meteorclient.settings.IntSetting; |
| 13 | +import meteordevelopment.meteorclient.settings.Setting; |
| 14 | +import meteordevelopment.meteorclient.settings.SettingGroup; |
| 15 | +import meteordevelopment.meteorclient.systems.modules.Categories; |
| 16 | +import meteordevelopment.meteorclient.systems.modules.Module; |
| 17 | +import meteordevelopment.meteorclient.systems.modules.Modules; |
| 18 | +import meteordevelopment.meteorclient.systems.modules.combat.AnchorAura; |
| 19 | +import meteordevelopment.meteorclient.systems.modules.combat.BedAura; |
| 20 | +import meteordevelopment.meteorclient.systems.modules.combat.CrystalAura; |
| 21 | +import meteordevelopment.meteorclient.systems.modules.combat.KillAura; |
| 22 | +import meteordevelopment.meteorclient.utils.Utils; |
| 23 | +import meteordevelopment.meteorclient.utils.player.InvUtils; |
| 24 | +import meteordevelopment.orbit.EventHandler; |
| 25 | +import net.minecraft.entity.effect.StatusEffect; |
| 26 | +import net.minecraft.entity.effect.StatusEffectInstance; |
| 27 | +import net.minecraft.entity.effect.StatusEffects; |
| 28 | +import net.minecraft.item.Item; |
| 29 | +import net.minecraft.item.ItemStack; |
| 30 | +import net.minecraft.item.Items; |
| 31 | + |
| 32 | +import java.util.ArrayList; |
| 33 | +import java.util.List; |
| 34 | +import java.util.Map; |
| 35 | + |
| 36 | +public class AutoGap extends Module { |
| 37 | + private static final Class<? extends Module>[] AURAS = new Class[] { KillAura.class, CrystalAura.class, AnchorAura.class, BedAura.class }; |
| 38 | + |
| 39 | + private final SettingGroup sgGeneral = settings.getDefaultGroup(); |
| 40 | + private final SettingGroup sgPotions = settings.createGroup("Potions"); |
| 41 | + private final SettingGroup sgHealth = settings.createGroup("Health"); |
| 42 | + |
| 43 | + // General |
| 44 | + |
| 45 | + private final Setting<Boolean> allowEgap = sgGeneral.add(new BoolSetting.Builder() |
| 46 | + .name("allow-egap") |
| 47 | + .description("Allow eating E-Gaps over Gaps if found.") |
| 48 | + .defaultValue(true) |
| 49 | + .build() |
| 50 | + ); |
| 51 | + |
| 52 | + private final Setting<Boolean> always = sgGeneral.add(new BoolSetting.Builder() |
| 53 | + .name("always") |
| 54 | + .description("If it should always eat.") |
| 55 | + .defaultValue(false) |
| 56 | + .build() |
| 57 | + ); |
| 58 | + |
| 59 | + private final Setting<Boolean> pauseAuras = sgGeneral.add(new BoolSetting.Builder() |
| 60 | + .name("pause-auras") |
| 61 | + .description("Pauses all auras when eating.") |
| 62 | + .defaultValue(true) |
| 63 | + .build() |
| 64 | + ); |
| 65 | + |
| 66 | + private final Setting<Boolean> pauseBaritone = sgGeneral.add(new BoolSetting.Builder() |
| 67 | + .name("pause-baritone") |
| 68 | + .description("Pause baritone when eating.") |
| 69 | + .defaultValue(true) |
| 70 | + .build() |
| 71 | + ); |
| 72 | + |
| 73 | + // Potions |
| 74 | + |
| 75 | + private final Setting<Boolean> potionsRegeneration = sgPotions.add(new BoolSetting.Builder() |
| 76 | + .name("potions-regeneration") |
| 77 | + .description("If it should eat when Regeneration runs out.") |
| 78 | + .defaultValue(false) |
| 79 | + .build() |
| 80 | + ); |
| 81 | + |
| 82 | + private final Setting<Boolean> potionsFireResistance = sgPotions.add(new BoolSetting.Builder() |
| 83 | + .name("potions-fire-resistance") |
| 84 | + .description("If it should eat when Fire Resistance runs out. Requires E-Gaps.") |
| 85 | + .defaultValue(true) |
| 86 | + .visible(allowEgap::get) |
| 87 | + .build() |
| 88 | + ); |
| 89 | + |
| 90 | + private final Setting<Boolean> potionsResistance = sgPotions.add(new BoolSetting.Builder() |
| 91 | + .name("potions-absorption") |
| 92 | + .description("If it should eat when Resistance runs out. Requires E-Gaps.") |
| 93 | + .defaultValue(false) |
| 94 | + .visible(allowEgap::get) |
| 95 | + .build() |
| 96 | + ); |
| 97 | + |
| 98 | + // Health |
| 99 | + |
| 100 | + private final Setting<Boolean> healthEnabled = sgHealth.add(new BoolSetting.Builder() |
| 101 | + .name("health-enabled") |
| 102 | + .description("If it should eat when health drops below threshold.") |
| 103 | + .defaultValue(true) |
| 104 | + .build() |
| 105 | + ); |
| 106 | + |
| 107 | + private final Setting<Integer> healthThreshold = sgHealth.add(new IntSetting.Builder() |
| 108 | + .name("health-threshold") |
| 109 | + .description("Health threshold to eat at. Includes absorption.") |
| 110 | + .defaultValue(20) |
| 111 | + .min(0) |
| 112 | + .sliderMax(40) |
| 113 | + .build() |
| 114 | + ); |
| 115 | + |
| 116 | + private boolean requiresEGap; |
| 117 | + |
| 118 | + private boolean eating; |
| 119 | + private int slot, prevSlot; |
| 120 | + |
| 121 | + private final List<Class<? extends Module>> wasAura = new ArrayList<>(); |
| 122 | + private boolean wasBaritone; |
| 123 | + |
| 124 | + public AutoGap() { |
| 125 | + super(Categories.Player, "auto-gap", "Automatically eats Gaps or E-Gaps."); |
| 126 | + } |
| 127 | + |
| 128 | + @Override |
| 129 | + public void onDeactivate() { |
| 130 | + if (eating) stopEating(); |
| 131 | + } |
| 132 | + |
| 133 | + @EventHandler |
| 134 | + private void onTick(TickEvent.Pre event) { |
| 135 | + if (eating) { |
| 136 | + // If we are eating check if we should still be still eating |
| 137 | + if (shouldEat()) { |
| 138 | + // Check if the item in current slot is not gap or egap |
| 139 | + if (isNotGapOrEGap(mc.player.getInventory().getStack(slot))) { |
| 140 | + // If not try finding a new slot |
| 141 | + int slot = findSlot(); |
| 142 | + |
| 143 | + // If no valid slot was found then stop eating |
| 144 | + if (slot == -1) { |
| 145 | + stopEating(); |
| 146 | + return; |
| 147 | + } |
| 148 | + // Otherwise change to the new slot |
| 149 | + else { |
| 150 | + changeSlot(slot); |
| 151 | + } |
| 152 | + } |
| 153 | + |
| 154 | + // Continue eating |
| 155 | + eat(); |
| 156 | + } |
| 157 | + // If we shouldn't be eating anymore then stop |
| 158 | + else { |
| 159 | + stopEating(); |
| 160 | + } |
| 161 | + } |
| 162 | + else { |
| 163 | + // If we are not eating check if we should start eating |
| 164 | + if (shouldEat()) { |
| 165 | + // Try to find a valid slot |
| 166 | + slot = findSlot(); |
| 167 | + |
| 168 | + // If slot was found then start eating |
| 169 | + if (slot != -1) startEating(); |
| 170 | + } |
| 171 | + } |
| 172 | + } |
| 173 | + |
| 174 | + @EventHandler |
| 175 | + private void onItemUseCrosshairTarget(ItemUseCrosshairTargetEvent event) { |
| 176 | + if (eating) event.target = null; |
| 177 | + } |
| 178 | + |
| 179 | + private void startEating() { |
| 180 | + prevSlot = mc.player.getInventory().selectedSlot; |
| 181 | + eat(); |
| 182 | + |
| 183 | + // Pause auras |
| 184 | + wasAura.clear(); |
| 185 | + if (pauseAuras.get()) { |
| 186 | + for (Class<? extends Module> klass : AURAS) { |
| 187 | + Module module = Modules.get().get(klass); |
| 188 | + |
| 189 | + if (module.isActive()) { |
| 190 | + wasAura.add(klass); |
| 191 | + module.toggle(); |
| 192 | + } |
| 193 | + } |
| 194 | + } |
| 195 | + |
| 196 | + // Pause baritone |
| 197 | + wasBaritone = false; |
| 198 | + if (pauseBaritone.get()) { |
| 199 | + wasBaritone = true; |
| 200 | + BaritoneAPI.getProvider().getPrimaryBaritone().getCommandManager().execute("pause"); |
| 201 | + } |
| 202 | + } |
| 203 | + |
| 204 | + private void eat() { |
| 205 | + changeSlot(slot); |
| 206 | + setPressed(true); |
| 207 | + if (!mc.player.isUsingItem()) Utils.rightClick(); |
| 208 | + |
| 209 | + eating = true; |
| 210 | + } |
| 211 | + |
| 212 | + private void stopEating() { |
| 213 | + changeSlot(prevSlot); |
| 214 | + setPressed(false); |
| 215 | + |
| 216 | + eating = false; |
| 217 | + |
| 218 | + // Resume auras |
| 219 | + if (pauseAuras.get()) { |
| 220 | + for (Class<? extends Module> klass : AURAS) { |
| 221 | + Module module = Modules.get().get(klass); |
| 222 | + |
| 223 | + if (wasAura.contains(klass) && !module.isActive()) { |
| 224 | + module.toggle(); |
| 225 | + } |
| 226 | + } |
| 227 | + } |
| 228 | + |
| 229 | + // Resume baritone |
| 230 | + if (pauseBaritone.get() && wasBaritone) { |
| 231 | + BaritoneAPI.getProvider().getPrimaryBaritone().getCommandManager().execute("resume"); |
| 232 | + } |
| 233 | + } |
| 234 | + |
| 235 | + private void setPressed(boolean pressed) { |
| 236 | + mc.options.useKey.setPressed(pressed); |
| 237 | + } |
| 238 | + |
| 239 | + private void changeSlot(int slot) { |
| 240 | + InvUtils.swap(slot, false); |
| 241 | + this.slot = slot; |
| 242 | + } |
| 243 | + |
| 244 | + private boolean shouldEat() { |
| 245 | + requiresEGap = false; |
| 246 | + |
| 247 | + if (always.get()) return true; |
| 248 | + if (shouldEatPotions()) return true; |
| 249 | + return shouldEatHealth(); |
| 250 | + } |
| 251 | + |
| 252 | + private boolean shouldEatPotions() { |
| 253 | + Map<StatusEffect, StatusEffectInstance> effects = mc.player.getActiveStatusEffects(); |
| 254 | + |
| 255 | + // Regeneration |
| 256 | + if (potionsRegeneration.get() && !effects.containsKey(StatusEffects.REGENERATION)) return true; |
| 257 | + |
| 258 | + // Fire resistance |
| 259 | + if (potionsFireResistance.get() && !effects.containsKey(StatusEffects.FIRE_RESISTANCE)) { |
| 260 | + requiresEGap = true; |
| 261 | + return true; |
| 262 | + } |
| 263 | + |
| 264 | + // Absorption |
| 265 | + if (potionsResistance.get() && !effects.containsKey(StatusEffects.RESISTANCE)) { |
| 266 | + requiresEGap = true; |
| 267 | + return true; |
| 268 | + } |
| 269 | + |
| 270 | + return false; |
| 271 | + } |
| 272 | + |
| 273 | + private boolean shouldEatHealth() { |
| 274 | + if (!healthEnabled.get()) return false; |
| 275 | + |
| 276 | + int health = Math.round(mc.player.getHealth() + mc.player.getAbsorptionAmount()); |
| 277 | + return health < healthThreshold.get(); |
| 278 | + } |
| 279 | + |
| 280 | + private int findSlot() { |
| 281 | + boolean preferEGap = this.allowEgap.get() || requiresEGap; |
| 282 | + int slot = -1; |
| 283 | + |
| 284 | + for (int i = 0; i < 9; i++) { |
| 285 | + // Skip if item stack is empty |
| 286 | + ItemStack stack = mc.player.getInventory().getStack(i); |
| 287 | + if (stack.isEmpty()) continue; |
| 288 | + |
| 289 | + // Skip if item isn't a gap or egap |
| 290 | + if (isNotGapOrEGap(stack)) continue; |
| 291 | + Item item = stack.getItem(); |
| 292 | + |
| 293 | + // If egap was found and preferEGap is true we can return the current slot |
| 294 | + if (item == Items.ENCHANTED_GOLDEN_APPLE && preferEGap) { |
| 295 | + slot = i; |
| 296 | + break; |
| 297 | + } |
| 298 | + // If gap was found and egap is not required we can return the current slot |
| 299 | + else if (item == Items.GOLDEN_APPLE && !requiresEGap) { |
| 300 | + slot = i; |
| 301 | + if (!preferEGap) break; |
| 302 | + } |
| 303 | + } |
| 304 | + |
| 305 | + return slot; |
| 306 | + } |
| 307 | + |
| 308 | + private boolean isNotGapOrEGap(ItemStack stack) { |
| 309 | + Item item = stack.getItem(); |
| 310 | + return item != Items.GOLDEN_APPLE && item != Items.ENCHANTED_GOLDEN_APPLE; |
| 311 | + } |
| 312 | + |
| 313 | + public boolean isEating() { |
| 314 | + return isActive() && eating; |
| 315 | + } |
| 316 | +} |
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