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P_Effigy.cs
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74 lines (71 loc) · 2.39 KB
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using System;
using FunkEngine;
using Godot;
public partial class P_Effigy : EnemyPuppet
{
public static new readonly string LoadPath = "res://Scenes/Puppets/Enemies/Effigy/Effigy.tscn";
private static Toriel _tutorialInstance;
public override void _Ready()
{
MaxHealth = 124;
BaseMoney = 80;
CurrentHealth = MaxHealth;
base._Ready();
BattleEvents = new EnemyEffect[]
{
new EnemyEffect(
this,
BattleEffectTrigger.OnDamageInstance,
1,
(e, eff, val) =>
{
if (e is not BattleDirector.Harbinger.OnDamageInstanceArgs dArgs)
return;
if (dArgs.Dmg.Target != this)
return;
dArgs.Dmg.ModifyDamage(-dArgs.Dmg.Damage + 1);
if (dArgs.Dmg.Source != null)
dArgs.Dmg.Source.TakeDamage(new DamageInstance(1, null, dArgs.Dmg.Source));
}
),
new EnemyEffect(
this,
BattleEffectTrigger.OnBattleEnd,
1,
(e, eff, val) =>
{
e.BD.DealDamage(Targetting.Player, e.BD.Player.GetCurrentHealth() - 1, null);
}
),
new EnemyEffect(
this,
BattleEffectTrigger.OnBattleStart,
1,
(e, eff, val) =>
{
_tutorialInstance = Toriel.AttachNewToriel(e.BD);
_tutorialInstance.BossDialogue();
}
),
new EnemyEffect(
this,
BattleEffectTrigger.OnDamageInstance,
2,
(e, eff, val) =>
{
if (e is not BattleDirector.Harbinger.OnDamageInstanceArgs dArgs || val != 2)
return;
if (
dArgs.Dmg.Target == dArgs.BD.Player
&& dArgs.Dmg.Target.GetCurrentHealth() <= dArgs.Dmg.Damage
)
{
eff.Value = -1;
_tutorialInstance.FromBoss = true;
_tutorialInstance.OnPlaceDialogue3();
}
}
),
};
}
}