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Commit 0449a62

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Migrate to 4.4.1
Fixed some UI change focus behavior, since 4.4 seemed to break/change it.
1 parent 23088aa commit 0449a62

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Classes/Notes/Note.cs.uid

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Classes/Relics/RelicEffect.cs.uid

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Funk Engine.csproj

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<Project Sdk="Godot.NET.Sdk/4.3.0">
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<Project Sdk="Godot.NET.Sdk/4.4.1">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<RootNamespace>FunkEngine</RootNamespace>
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</PropertyGroup>

Funk Engine.csproj.old

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<Project Sdk="Godot.NET.Sdk/4.3.0">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<RootNamespace>FunkEngine</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Melanchall.DryWetMidi" Version="7.2.0" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Globals\Translations\Translations.csv" />
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</ItemGroup>
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<Target Name="Husky" BeforeTargets="Restore;CollectPackageReferences" Condition="'$(HUSKY)' != 0">
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<Exec Command="dotnet tool restore" StandardOutputImportance="Low" StandardErrorImportance="High" />
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<Exec Command="dotnet husky install" StandardOutputImportance="Low" StandardErrorImportance="High" WorkingDirectory="." />
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</Target>
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</Project>
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Globals/FunkEngineNameSpace.cs.uid

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