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Remove debug kill and "Relics" from battle frame
1 parent df691b3 commit 5a5264f

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Lines changed: 1 addition & 1 deletion

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scenes/BattleDirector/scripts/BattleDirector.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -145,7 +145,7 @@ public override void _UnhandledInput(InputEvent @event)
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{
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if (eventKey.Keycode == Key.Key0)
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{
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DebugKillEnemy();
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//DebugKillEnemy();
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}
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}
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}

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