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GlobalSymbols.h
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77 lines (66 loc) · 1.68 KB
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/*
RB3Enhanced - GlobalSymbols.h
Symbols that are constructed only once, directly after plugin initialization.
*/
#include "rb3/Symbol.h"
void InitGlobalSymbols();
typedef struct _GlobalSymbols
{
// dta functions
Symbol print_debug;
Symbol rb3e_change_music_speed;
Symbol rb3e_change_track_speed;
Symbol rb3e_get_music_speed;
Symbol rb3e_get_track_speed;
Symbol rb3e_set_venue;
Symbol rb3e_is_emulator;
Symbol rb3e_relaunch_game;
Symbol rb3e_get_song_count;
Symbol rb3e_send_event_string;
// modifiers
Symbol forceHopos;
Symbol colorShuffle;
Symbol mirrorMode;
Symbol blackBackground;
Symbol gemShuffle;
// gem widgets
Symbol greenGem;
Symbol redGem;
Symbol yellowGem;
Symbol blueGem;
Symbol orangeGem;
// drum gem widgets
Symbol redDrumGem;
Symbol yellowDrumGem;
Symbol blueDrumGem;
Symbol greenDrumGem;
// drum cymbal gem widgets
Symbol redCymbalGem;
Symbol yellowCymbalGem;
Symbol blueCymbalGem;
Symbol greenCymbalGem;
// hopo widgets
Symbol greenHopoGem;
Symbol redHopoGem;
Symbol yellowHopoGem;
Symbol blueHopoGem;
Symbol orangeHopoGem;
// slot colors
Symbol green;
Symbol red;
Symbol yellow;
Symbol blue;
Symbol orange;
// overshell instrument entries
Symbol overshell_guitar;
Symbol overshell_bass;
Symbol overshell_keys;
Symbol overshell_drums;
Symbol overshell_real_guitar;
Symbol overshell_real_bass;
Symbol overshell_real_keys;
Symbol overshell_drums_pro;
Symbol overshell_vocal_solo;
Symbol overshell_vocal_harmony;
} GlobalSymbols;
extern GlobalSymbols globalSymbols;