If one uses tilesets with individual image files for each tile, like
ground.zip
These image files have no representation (especially no filePath) in the ITileset or possibly Tile data structures. What is the recommended way of handling such use cases?
If one uses tilesets with individual image files for each tile, like
ground.zip
These image files have no representation (especially no filePath) in the ITileset or possibly Tile data structures. What is the recommended way of handling such use cases?