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README.md

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A powerful command line utility for the Unity Game Engine. Automate Unity project setup, editor installation, license management, building, and more—ideal for CI/CD pipelines and developer workflows.
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## Table of Contents
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- [Features](#features)
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- [Installation](#installation)
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- [Usage](#usage)
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- [Common Commands](#common-commands)
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- [Auth](#auth)
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- [Unity Hub](#unity-hub)
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- [Unity Editor](#unity-editor)
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- [Unity Package Manager](#unity-package-manager)
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- [Install Unity Hub and Editor](#install-unity-hub-and-editor)
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- [Activate a Unity License](#activate-a-unity-license)
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- [Create a New Project from a Template](#create-a-new-project-from-a-template)
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- [Open a project from the command line](#open-a-project-from-the-command-line)
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- [Build a Project](#build-a-project)
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- [Sign a Unity Package](#sign-a-unity-package)
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## Features
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- Install and manage Unity Hub and Unity Editors (multi-platform)
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- `--unity-editor <unityEditor>` The path to the Unity Editor executable. If unspecified, `--unity-project` or the `UNITY_EDITOR_PATH` environment variable must be set.
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- `--unity-project <unityProject>` The path to a Unity project. If unspecified, the `UNITY_PROJECT_PATH` environment variable will be used, otherwise no project will be specified.
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- `--log-name <logName>` The name of the log file.
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- `<args...>` Arguments to pass directly to the Unity Editor executable.
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- `<args...>` Arguments to pass directly to the Unity Editor executable.
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- `--verbose` Enable verbose logging.
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#### Unity Package Manager

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