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4 | 4 |
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5 | 5 | A powerful command line utility for the Unity Game Engine. Automate Unity project setup, editor installation, license management, building, and more—ideal for CI/CD pipelines and developer workflows. |
6 | 6 |
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| 7 | +## Table of Contents |
| 8 | + |
| 9 | +- [Features](#features) |
| 10 | +- [Installation](#installation) |
| 11 | +- [Usage](#usage) |
| 12 | + - [Common Commands](#common-commands) |
| 13 | + - [Auth](#auth) |
| 14 | + - [Unity Hub](#unity-hub) |
| 15 | + - [Unity Editor](#unity-editor) |
| 16 | + - [Unity Package Manager](#unity-package-manager) |
| 17 | + - [Install Unity Hub and Editor](#install-unity-hub-and-editor) |
| 18 | + - [Activate a Unity License](#activate-a-unity-license) |
| 19 | + - [Create a New Project from a Template](#create-a-new-project-from-a-template) |
| 20 | + - [Open a project from the command line](#open-a-project-from-the-command-line) |
| 21 | + - [Build a Project](#build-a-project) |
| 22 | + - [Sign a Unity Package](#sign-a-unity-package) |
| 23 | + |
7 | 24 | ## Features |
8 | 25 |
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9 | 26 | - Install and manage Unity Hub and Unity Editors (multi-platform) |
@@ -107,7 +124,7 @@ With options always using double dashes (`--option`) and arguments passed direct |
107 | 124 | - `--unity-editor <unityEditor>` The path to the Unity Editor executable. If unspecified, `--unity-project` or the `UNITY_EDITOR_PATH` environment variable must be set. |
108 | 125 | - `--unity-project <unityProject>` The path to a Unity project. If unspecified, the `UNITY_PROJECT_PATH` environment variable will be used, otherwise no project will be specified. |
109 | 126 | - `--log-name <logName>` The name of the log file. |
110 | | - - `<args...>` Arguments to pass directly to the Unity Editor executable. |
| 127 | + - `<args...>` Arguments to pass directly to the Unity Editor executable. |
111 | 128 | - `--verbose` Enable verbose logging. |
112 | 129 |
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113 | 130 | #### Unity Package Manager |
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