The majority of the artwork from the Switch versions of these collections comes out scrambled when using the CapcomMTFrameworkSwitch_TEX.bms script:
Some of the textures seem to be fine, like the Capcom logo, screen border art and the achievement logos. I suppose this could also be a result of an error I made during the .arc decompression. Let me know if you need additional information.
The majority of the artwork from the Switch versions of these collections comes out scrambled when using the
CapcomMTFrameworkSwitch_TEX.bmsscript:Some of the textures seem to be fine, like the Capcom logo, screen border art and the achievement logos. I suppose this could also be a result of an error I made during the .arc decompression. Let me know if you need additional information.