From c7a3224a7b56a9905893b23a910fbad41c9a4ddf Mon Sep 17 00:00:00 2001 From: Marco Steinebach Date: Sat, 13 Jun 2026 12:01:09 +0200 Subject: [PATCH] Release AutoDuck v26.01 --- Tracks/marcosteinebach_AutoDuck.lua | 332 ++++++++++++++++++++++++++++ 1 file changed, 332 insertions(+) create mode 100644 Tracks/marcosteinebach_AutoDuck.lua diff --git a/Tracks/marcosteinebach_AutoDuck.lua b/Tracks/marcosteinebach_AutoDuck.lua new file mode 100644 index 000000000..b88621d61 --- /dev/null +++ b/Tracks/marcosteinebach_AutoDuck.lua @@ -0,0 +1,332 @@ +-- @description AutoDuck +-- @author Marco Steinebach +-- @version 26.01 +-- @about +-- This Script is especially useful to make voice Overs, like Podcasts, Trailers, etc. +-- You Need at least two tracks in your current Project. +-- One Music track and one speech track. +-- Split the speech track into separate items. Every time an item on the speech track beginns, +-- the Music track will be ducked, its volume is faded down, as Long as the item Plays. +-- After the item is finished, the Music track's volume is restored to its original volume. +-- +-- Internally, a volume envelope is created, with Automation Points arround each item. +-- +-- You can specify +-- +-- - how much (in DB) the Music track should be ducked, +-- +-- - the outer fade down and fade up time +-- +-- - the inner fade down and fade up time. +-- This is the time the track is still ducked, though the item has began to Play. +-- This gives a more natural Fading effect. + +--[[ + AutoDuck for Reaper - Copyright 2026 by Marco Steinebach