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Remove UserInspectorsAsNonHost fix. Fixes #52
1 parent 7bf5a7b commit 8777869

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Lines changed: 4 additions & 46 deletions

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CommunityBugFixCollection/Locale/de.json

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@@ -44,7 +44,7 @@
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"CommunityBugFixCollection.TiltedUIAlignment.Description": "Kippt die UI-fokussierte Kamera, um UIX-Renderprobleme zum umgehen.",
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"CommunityBugFixCollection.StationaryGrabWorldActivation.Description": "Verhindert, dass die Welt-Greifen Fortbewegung den Spieler bei jeder Aktivierung bewegt.",
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"CommunityBugFixCollection.ValidQuaternionInputs.Description": "Lässt das ProtoFlux-Tool valide float und double Quaternions spawnen.",
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"CommunityBugFixCollection.UserInspectorAsNonHost.Description": "Sorgt dafür, dass Benutzer-Inspektoren bereits präsente Benutzer auch in Sessions anzeigen, in denen man nicht der Host ist.",
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"CommunityBugFixCollection.ValueModDecimal.Description": "Fügt eine Nullprüfung bei der Decimal ValueMod ProtoFlux Node hinzu, um einen Crash bei der Teilung durch Null zu verhindern.",
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"CommunityBugFixCollection.Config.Options.Name": "Optionen",
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"CommunityBugFixCollection.Config.Options.Description": "Enthällt die Einstellungen für die wenigen Fixes die diese anbieten.",

CommunityBugFixCollection/Locale/en.json

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@@ -48,9 +48,8 @@
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"CommunityBugFixCollection.SmoothDraggables.Description": "Workaround for Sliders and Joints snapping in sessions hosted by a headless.",
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"CommunityBugFixCollection.StationaryGrabWorldActivation.Description": "Stops the Grab World Locomotion from moving the player with each activiation.",
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"CommunityBugFixCollection.TiltedUIAlignment.Description": "Tilts the UI-Focus camera to work around UIX rendering issues.",
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"CommunityBugFixCollection.UserInspectorAsNonHost.Description": "Fixes UserInspectors not listing existing users in the session for non-host users.",
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"CommunityBugFixCollection.ValidQuaternionInputs.Description": "Makes the ProtoFlux Tool spawn valid float and double quaternion inputs.",
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"CommunityBugFixCollection.ValueModDecimal.Description": "Adds a zero check to the Decimal ValueMod ProtoFlux node to prevent DIV/0 crashes",
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"CommunityBugFixCollection.ValueModDecimal.Description": "Adds a zero check to the Decimal ValueMod ProtoFlux node to prevent DIV/0 crashes.",
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"CommunityBugFixCollection.Config.Options.Name": "Options",
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"CommunityBugFixCollection.Config.Options.Description": "Contains the settings for the few fixes that offer them.",

CommunityBugFixCollection/UserInspectorsAsNonHost.cs

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This file was deleted.

README.md

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@@ -53,7 +53,6 @@ just disable them in the settings in the meantime.
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* https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1157
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* https://github.com/Yellow-Dog-Man/Locale/issues/186
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* ColorX From HexCode (ProtoFlux node) defaults to Linear profile (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1404)
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* UserInspectors not listing existing users in the session for non-host users (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1964)
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* ProtoFlux value casts from byte to other values converting incorrectly (mono / graphical client only) (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/2257)
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* `ValueMod<Decimal>` node crashes the game when B input is set to zero or disconnected. (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/2746)
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* Grid World grid being off-center (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/2754)
@@ -96,4 +95,5 @@ If they appear here, their implementation has been removed from the mod.
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* Duplicating Components breaking drives (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/92)
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* Pressing Duplicate on the Component in an Inspector
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* Using the Component Clone Tool to duplicate them onto a slot
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* Using the Component Clone Tool to duplicate them onto a slot
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* UserInspectors not listing existing users in the session for non-host users (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/1964)

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