From 169518d7e3b0cfc6eb9df82fac57e7d8c4d9ae33 Mon Sep 17 00:00:00 2001 From: LMW Date: Wed, 20 May 2026 12:16:47 +0800 Subject: [PATCH] Fixed menu not updating when switching material type --- material_maker/nodes/material_export/material_export.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/material_maker/nodes/material_export/material_export.gd b/material_maker/nodes/material_export/material_export.gd index 3d4be2104..b40572deb 100644 --- a/material_maker/nodes/material_export/material_export.gd +++ b/material_maker/nodes/material_export/material_export.gd @@ -64,3 +64,4 @@ func _on_menu_id_pressed(id : int) -> void: generator.model = get_material_nodes()[id].name generator.editable = false update_shader_generator(mm_loader.predefined_generators[generator.model].shader_model) + get_node("/root/MainWindow").update_menus()