@@ -28,7 +28,7 @@ over shared memory for inter-process communication.
2828SlickQueue is header-only. Simply add the ` include ` directory to your project's include path:
2929
3030``` cpp
31- #include " slick/slick_queue .h"
31+ #include " slick/queue .h"
3232```
3333
3434### Using CMake
@@ -53,7 +53,7 @@ target_link_libraries(your_target PRIVATE slick_queue)
5353### Basic Example
5454
5555``` cpp
56- #include " slick/slick_queue .h"
56+ #include " slick/queue .h"
5757
5858// Create a queue with 1024 slots (must be power of 2)
5959slick::SlickQueue<int > queue (1024);
@@ -74,7 +74,7 @@ if (result.first != nullptr) {
7474### Shared Memory Example (IPC)
7575
7676```cpp
77- #include "slick/slick_queue .h"
77+ #include "slick/queue .h"
7878
7979// Process 1 (Server/Writer)
8080slick::SlickQueue<int> server(1024, "my_queue");
@@ -94,7 +94,7 @@ if (result.first != nullptr) {
9494### Multi-Producer Multi-Consumer
9595
9696``` cpp
97- #include " slick/slick_queue .h"
97+ #include " slick/queue .h"
9898#include < thread>
9999
100100slick::SlickQueue<int > queue (1024);
@@ -134,7 +134,7 @@ c1.join(); c2.join();
134134### Work-Stealing with Shared Atomic Cursor
135135
136136```cpp
137- #include "slick/slick_queue .h"
137+ #include "slick/queue .h"
138138#include <thread>
139139#include <atomic>
140140
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