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a6f5.c
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120 lines (94 loc) · 2.34 KB
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/* ASKISI 6
* FYLLADIO 5
* STYLIANOS KARAKOSTAS it12146
*/
#include <stdio.h>
#include <stdlib.h>
typedef int BinTreeElementType;
typedef struct BinTreeNode *BinTreePointer;
struct BinTreeNode {
BinTreeElementType Data;
BinTreePointer LChild, RChild;
};
typedef enum {
FALSE, TRUE
} boolean;
void CreateBST(BinTreePointer *Root);
boolean EmptyBST(BinTreePointer Root);
void BSTInsert(BinTreePointer *Root, BinTreeElementType Item);
int BSTDepth(BinTreePointer *root);
int main()
{
BinTreePointer root;
BinTreeElementType depth;
CreateBST(&root);
BSTInsert(&root,'P');
BSTInsert(&root,'R');
BSTInsert(&root,'O');
BSTInsert(&root,'C');
BSTInsert(&root,'E');
BSTInsert(&root,'D');
BSTInsert(&root,'U');
BSTInsert(&root,'R');
BSTInsert(&root,'E');
depth = BSTDepth(&root);
printf("Depth:%d \n", depth);
system("Pause");
return 0;
}
void CreateBST(BinTreePointer *Root)
{
*Root = NULL;
}
boolean EmptyBST(BinTreePointer Root)
{
return (Root==NULL);
}
void BSTInsert(BinTreePointer *Root, BinTreeElementType Item)
{
BinTreePointer LocPtr, Parent;
boolean Found;
LocPtr = *Root;
Parent = NULL;
Found = FALSE;
while (!Found && LocPtr != NULL) {
Parent = LocPtr;
if (Item < LocPtr->Data)
LocPtr = LocPtr ->LChild;
else if (Item > LocPtr ->Data)
LocPtr = LocPtr ->RChild;
else
Found = TRUE;
}
if (Found)
printf("The %c exists in DDA\n", Item);
else {
LocPtr = (BinTreePointer)malloc(sizeof (struct BinTreeNode));
LocPtr ->Data = Item;
LocPtr ->LChild = NULL;
LocPtr ->RChild = NULL;
if (Parent == NULL)
*Root = LocPtr;
else if (Item < Parent ->Data)
Parent ->LChild = LocPtr;
else
Parent ->RChild = LocPtr;
}
}
int BSTDepth(BinTreePointer *Root)
{
int LDepth, RDepth;
if(*Root==NULL)
{
return 0;
}
else
{
LDepth = BSTDepth(&(*Root)->LChild);
RDepth = BSTDepth(&((*Root)->RChild));
if(LDepth > RDepth)
return LDepth + 1;
else
return RDepth + 1;
}
}