Most recent test run completed around 2026-03-17 for a release with emscripten 5.0.3
Versions:
- Windows 11
- Git for Windows: 2.53.0
- CMake: 4.2.3
- Python: 3.14.3
- Visual Studio 2026: 18.4.0
- Visual Studio toolchain: 14.50.35726
- Windows SDK: 10.0.26100
Steps:
- Built AdhocCombat (personal project) C++ project Development regularly and tested locally in Chromium.
- Built AdhocCombat (personal project) C++ project Shipping, deployed to https://adhoccombat.com, and ran in Chromium and/or Firefox. This ensures multiplayer works when the client is served over HTTPS.
- Loaded https://adhoccombat.com on iPhone (to trigger ASTC data variant usage). Used touch input to move view around.
- Built FirstPerson Blueprint project in Development and ran in Chromium.
- Built FirstPerson Blueprint project in Shipping and ran in Chromium.
- Built FirstPerson Blueprint project in Development multithreaded and ran in Chromium.
- Tested multiplayer using enabled websocket plugin with at least one of the above.
Versions:
- Windows 11
- Git for Windows: 2.53.0
- CMake: 4.2.3
- Python: 3.14.3
- Visual Studio 2026: 18.4.0
- Visual Studio toolchain: 14.50.35726
- Windows SDK: 10.0.26100
Steps:
- Built FirstPerson Blueprint project in Development and ran in Chromium.
- Built FirstPerson Blueprint project in Shipping and ran in Chromium.
- Built FirstPerson Blueprint project in Development multithreaded and ran in Chromium.
- Tested multiplayer using enabled websocket plugin with at least one of the above.