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@@ -8,29 +8,41 @@ The main feature of it is to easily recompile game scripts at run time, which ca
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Parts of this code are based off of `Wolvenkit modding tool` by Traderain, rfuzzo and others
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https://github.com/WolvenKit/WolvenKit
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---
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## Usage examples
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Tool help
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Tool help.
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```ps1
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rw3d_cli.exe -h
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```
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Recompile game scripts
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Recompile game scripts.
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```ps1
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rw3d_cli.exe reload
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```
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Remotely call an exec function from the game
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Recompile game scripts and automatically exit the program after the tool doesn't get any responses from the game in the span of 10 seconds after the last response.
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```ps1
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rw3d_cli.exe --response-timeout=10000 reload
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```
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Remotely call an exec function from the game. Remember to use quotation marks when passing the argument if it has any spaces in it.
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```ps1
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rw3d_cli.exe exec additem('Aerondight', 1)
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rw3d_cli.exe exec "additem('Aerondight', 1)"
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```
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Remotely call an exec function from the game without waiting for tool messages or any game response
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Remotely call an exec function from the game without waiting for tool messages or any game response.
Recompile game scripts and automatically exit the program after the tool doesn't get any responses from the game in the span of 5 seconds after the last response
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Get the list of mods installed.
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```ps1
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rw3d_cli.exe --response-timeout=5000 reload
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rw3d_cli.exe modlist
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```
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Monitor game's scripts log and highlight specific lines. You can set multiple key words to be highlighted with the same color.
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```ps1
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rw3d_cli.exe scriptslog --yellow="[My mod]" --yellow="[Also my mod]"
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