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Spore ModAPI/SourceCode/Simulator/cCreatureAnimal.cpp
@@ -96,7 +96,7 @@ namespace Simulator
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auto_METHOD_VOID(cCreatureBase, ConsumeEnergy,
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Args(float energyConsumed), Args(energyConsumed));
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- auto_METHOD_(cCreatureBase, bool, IsHervibore);
+ auto_METHOD_(cCreatureBase, bool, CanEatPlants);
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auto_METHOD_VOID(cCreatureCitizen, DoAction, Args(int actionId, cGameData* actionObject, App::Property* prop), Args(actionId, actionObject, prop));
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