@@ -25,7 +25,7 @@ namespace Simulator
2525 , public CinematicActionUnkBase
2626 {
2727 public:
28- virtual ~CinematicAction ();
28+ virtual ~CinematicAction () {}
2929 virtual int AddRef () override ;
3030 virtual int Release () override ;
3131
@@ -66,7 +66,7 @@ namespace Simulator
6666
6767
6868
69- class CinematicVignetteAction
69+ class CinematicVignetteActionData
7070 : public Object
7171 , public DefaultRefCounted
7272 {
@@ -98,6 +98,9 @@ namespace Simulator
9898
9999 static const uint32_t TYPE = 0x55113D6 ;
100100
101+ CinematicVignetteActionData ();
102+ virtual ~CinematicVignetteActionData () {}
103+
101104 virtual int AddRef () override ;
102105 virtual int Release () override ;
103106 virtual void * Cast (uint32_t type) const override ;
@@ -123,5 +126,5 @@ namespace Simulator
123126 /* 4Ch */ OffsetMultiplier mOffsetMultiplier ; // None
124127 /* 50h */ uint32_t field_50; // -1
125128 };
126- ASSERT_SIZE (CinematicVignetteAction , 0x54 );
129+ ASSERT_SIZE (CinematicVignetteActionData , 0x54 );
127130}
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