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fix: 判断写错了
1 parent 489b3c6 commit f34dec9

2 files changed

Lines changed: 4 additions & 4 deletions

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InfiniteAmmoEvent.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -14,8 +14,8 @@ public class InfiniteAmmoEvent : CustomEventsHandler
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/// <param name="ev">PlayerReloadingWeaponEventArgs</param>
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public override void OnPlayerChangedRole(PlayerChangedRoleEventArgs ev)
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{
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// SCP 和机器人不配
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if (ev.Player is not { IsAlive: true, IsSCP: false, IsDummy: false }) return;
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// 死人不配
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if (!ev.Player.IsAlive) return;
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// 给每种子弹类型 1 发子弹,让玩家能换弹
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ev.Player.SetAmmo(ItemType.Ammo9x19, 1);
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ev.Player.SetAmmo(ItemType.Ammo12gauge, 1);

Properties/AssemblyInfo.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -4,14 +4,14 @@
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// 有关程序集的一般信息由以下
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// 控制。更改这些特性值可修改
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// 与程序集关联的信息。
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[assembly: AssemblyTitle("Infinite Ammo Plugin")]
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[assembly: AssemblyTitle("Grant players infinite ammunition")]
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[assembly: AssemblyDescription("Grant players infinite ammunition")]
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[assembly: AssemblyConfiguration("Release")]
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[assembly: AssemblyCompany("TASA-Ed Studio")]
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[assembly: AssemblyProduct("Infinite Ammo Plugin")]
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[assembly: AssemblyCopyright("Copyright © 2026")]
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[assembly: AssemblyTrademark("TASA-Ed Studio")]
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[assembly: AssemblyCulture("CN")]
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[assembly: AssemblyCulture("")]
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// 将 ComVisible 设置为 false 会使此程序集中的类型
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//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型

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