|
11 | 11 | <p align="center"> |
12 | 12 | <a href="https://github.com/TMHSDigital/Steam-Cursor-Plugin/actions/workflows/validate.yml"><img src="https://img.shields.io/github/actions/workflow/status/TMHSDigital/Steam-Cursor-Plugin/validate.yml?label=CI" alt="CI"></a> |
13 | 13 | <a href="LICENSE"><img src="https://img.shields.io/badge/license-CC--BY--NC--ND--4.0-blue.svg" alt="License: CC BY-NC-ND 4.0"></a> |
14 | | - <a href="CHANGELOG.md"><img src="https://img.shields.io/badge/version-0.4.0-green.svg" alt="Version"></a> |
| 14 | + <a href="CHANGELOG.md"><img src="https://img.shields.io/badge/version-0.5.0-green.svg" alt="Version"></a> |
15 | 15 | <a href="https://github.com/TMHSDigital/Steam-Cursor-Plugin/stargazers"><img src="https://img.shields.io/github/stars/TMHSDigital/Steam-Cursor-Plugin?style=flat" alt="GitHub Stars"></a> |
16 | 16 | <a href="https://github.com/TMHSDigital/Steam-Cursor-Plugin/commits/main"><img src="https://img.shields.io/github/last-commit/TMHSDigital/Steam-Cursor-Plugin" alt="Last Commit"></a> |
17 | 17 | <a href="https://github.com/TMHSDigital/Steam-Cursor-Plugin"><img src="https://img.shields.io/badge/Cursor-Plugin-8B5CF6.svg" alt="Cursor Plugin"></a> |
|
22 | 22 | --- |
23 | 23 |
|
24 | 24 | <p align="center"> |
25 | | - <strong>21 skills</strong> • <strong>6 rules</strong> • <strong>10 MCP tools</strong> |
| 25 | + <strong>25 skills</strong> • <strong>6 rules</strong> • <strong>10 MCP tools</strong> |
26 | 26 | </p> |
27 | 27 |
|
28 | 28 | Query Steam store data, manage Steamworks app configurations, build multiplayer networking, implement cloud saves, design achievements, compare games, and look up player profiles - all from within Cursor's AI chat. Covers the full Steam & Steamworks ecosystem with live data via the companion [Steam MCP Server](https://github.com/TMHSDigital/steam-mcp). |
@@ -71,6 +71,10 @@ flowchart LR |
71 | 71 | | **Steam Build Automation** | Automate Steam builds with SteamPipe CI/CD - GitHub Actions, GitLab CI, Jenkins pipelines, Docker containers, and beta branch management. | |
72 | 72 | | **Steam Release Checklist** | Pre-release validation: store page, depots, achievements, cloud saves, Deck compat, pricing, and launch readiness. | |
73 | 73 | | **Steam SteamCMD Helper** | Comprehensive steamcmd reference: commands, scripting, Docker builds, Steam Guard handling, and troubleshooting. | |
| 74 | +| **Steam Community Management** | Post-launch community tools: announcements, events, discussion forums, update post templates, and Community Hub configuration. | |
| 75 | +| **Steam Store Page Optimizer** | Store page best practices: capsule image specs, description structure, tag strategy, trailer guidance, demo setup, and screenshot optimization. | |
| 76 | +| **Steam Pricing Strategy** | Data-driven pricing: base price tiers, regional pricing, launch discounts, sale participation, bundles, and F2P considerations. | |
| 77 | +| **Steam DLC & Expansion Planning** | DLC planning: App ID creation, depot config, season passes, content cadence, pricing tiers, and in-game ownership checks. | |
74 | 78 |
|
75 | 79 | ### Rules |
76 | 80 |
|
@@ -169,7 +173,7 @@ Compare Hades, Dead Cells, and Hollow Knight - price, reviews, and current playe |
169 | 173 | ``` |
170 | 174 |
|
171 | 175 | <details> |
172 | | -<summary><strong>More examples (all 21 skills)</strong></summary> |
| 176 | +<summary><strong>More examples (all 25 skills)</strong></summary> |
173 | 177 |
|
174 | 178 | **Store Lookup** |
175 | 179 | ``` |
@@ -276,6 +280,26 @@ I'm about to launch my game on Steam. App ID 2345678. What do I need to check? |
276 | 280 | I need a script to download and update a CS2 dedicated server on Linux. |
277 | 281 | ``` |
278 | 282 |
|
| 283 | +**Community Management** |
| 284 | +``` |
| 285 | +I just released a big content update. Help me write patch notes and set up an announcement. |
| 286 | +``` |
| 287 | + |
| 288 | +**Store Page Optimization** |
| 289 | +``` |
| 290 | +I need to set up my Steam store page. The game is a pixel art metroidvania. What do I need? |
| 291 | +``` |
| 292 | + |
| 293 | +**Pricing Strategy** |
| 294 | +``` |
| 295 | +I'm launching a roguelike deckbuilder. 15-20 hours of content. How should I price it? |
| 296 | +``` |
| 297 | + |
| 298 | +**DLC Planning** |
| 299 | +``` |
| 300 | +I want to plan 3 DLC packs and a season pass for my roguelike. Base game App ID is 2345678. |
| 301 | +``` |
| 302 | + |
279 | 303 | </details> |
280 | 304 |
|
281 | 305 | ## Configuration |
@@ -328,8 +352,8 @@ See [ROADMAP.md](ROADMAP.md) for the full themed release plan toward v1.0.0. |
328 | 352 | | **v0.1.0** | Foundation | 14 skills, 3 rules, plugin scaffold | Done | |
329 | 353 | | **v0.2.0** | Live Data | Steam MCP server with 10 read-only tools, skill updates | Done | |
330 | 354 | | **v0.3.0** | Insights | Review analysis, price history, market research, wishlist estimates | Done | |
331 | | -| **v0.4.0** | Ship It | CI/CD automation, release checklist, steamcmd helper, build validation rules | **Current** | |
332 | | -| v0.5.0 | Grow | Community management, store page optimization, pricing strategy, DLC planning | Planned | |
| 355 | +| **v0.4.0** | Ship It | CI/CD automation, release checklist, steamcmd helper, build validation rules | Done | |
| 356 | +| **v0.5.0** | Grow | Community management, store page optimization, pricing strategy, DLC planning | **Current** | |
333 | 357 | | v0.6.0 | Quality | Playtest setup, anti-cheat integration, save compat / network security / error handling rules | Planned | |
334 | 358 | | v0.7.0 | Full Power | MCP write operations (lobbies, workshop uploads, achievements, inventory) | Planned | |
335 | 359 | | v0.8.0 | Polish | Cross-references, troubleshooting sections, migration guide | Planned | |
|
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