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Copy file name to clipboardExpand all lines: docs/content/schinese/Steam Workshop/uploading_updating_mod.md
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## Preparing Your Module For Publishing
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## 为你的MODs上传做准备
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You need to Publish your module via the modding toolkit in order to allow/enable other players to use your module. You can deploy it for the end user, dedicated servers or other modders, all of which is explained below.
*`Client`: Your module will be packed for client use. Which means that players will need to have these packages in order to play the game. This is the least you need to do if you want your module to be played via Steam Workshop.
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*`Dedicated Server`: Your module can be run on a server too. If you’d like your mod to be available on multiplayer too, you need to check it.
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*`Editor`: Other players can open your module via the Editor and modify it. If you don’t pack for the editor, players will not be able to open your module via the Editor.
Do not forget to select your module in the “Module” dropdown list. Otherwise, you will most likely publish the Native module by accident which will take a significant amount of time.
*After selecting these options and your module from the Modules dropdown list, proceed with the Publish button.
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*After clicking the Publish button, a pop-up window for selecting a destination directory will appear. Select the destination directory, which is a writable location on your computer, and the module will be copied there as a ready-to-upload version.
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*Then just upload the mod folder in the destination directory to the Steam Workshop, following the instructions mentioned in “**Creating a new Steam Workshop Item**” and “**Updating a Steam Workshop Item**” sections.
If you, as a modder, are going to test your module after uploading to the Steam Workshop, please temporarily move your Module folder under “Steam\steamapps\common\Mount & Blade II Bannerlord\Modules” to somewhere else. If you don’t move it temporarily, then the game will try to fetch the module from Bannerlord/Modules instead of workshop/content/261550.
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作为一个MOD开发者,如果你要在上传到Steam的创意工坊后去测试你的MOD,请暂时将你的MOD从“Steam\steamapps\common\Mount & Blade II Bannerlord\Modules”移到其他地方。如果你没有暂时移开,那么游戏会尝试从Bannerlord/Modules文件夹加载module而不是workshop/content/261550。
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