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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -3,6 +3,18 @@ The Banking module provides server-side bank account management.
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44## Server Functions
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6+ ### GetResourceName
7+
8+ Returns the banking resource name.
9+
10+ ``` lua
11+ local name = Bridge .Banking .GetResourceName ()
12+ -- Returns: string (always "default")
13+ ```
14+
15+ ** Description:**
16+ Returns the name of the Banking module resource. Used for internal identification. Always returns ` "default" ` for the built-in Banking module.
17+
618### GetAccountMoney
719
820Returns the balance of a specific bank account.
Original file line number Diff line number Diff line change 11# Boss Menu — Client
22
3+ ## GetResourceName
4+
5+ Returns the boss menu resource name.
6+
7+ ``` lua
8+ local name = Bridge .BossMenu .GetResourceName ()
9+ -- Returns: string (always "default")
10+ ```
11+
12+ ** Description:**
13+ Returns the name of the Boss Menu module resource. Used for internal identification. Always returns ` "default" ` for the built-in Boss Menu module.
14+
315## OpenBossMenu
416
517Opens the boss menu for the local player's current job.
Original file line number Diff line number Diff line change 11# Boss Menu — Server
22
3+ ## GetResourceName
4+
5+ Returns the boss menu resource name.
6+
7+ ``` lua
8+ local name = Bridge .BossMenu .GetResourceName ()
9+ -- Returns: string (always "default")
10+ ```
11+
12+ ** Description:**
13+ Returns the name of the Boss Menu module resource. Used for internal identification. Always returns ` "default" ` for the built-in Boss Menu module.
14+
315## OpenBossMenu
416
517Opens a boss menu for a specific player and job.
Original file line number Diff line number Diff line change 11# Clothing — Client
22
3+ ## GetResourceName
4+
5+ Returns the clothing resource name.
6+
7+ ``` lua
8+ local name = Bridge .Clothing .GetResourceName ()
9+ -- Returns: string (always "default")
10+ ```
11+
12+ ** Description:**
13+ Returns the name of the Clothing module resource. Used for internal identification. Always returns ` "default" ` for the built-in Clothing module.
14+
315## OpenMenu
416
517Opens the clothing/appearance customization menu.
Original file line number Diff line number Diff line change 11# Clothing — Server
22
3+ ## GetResourceName
4+
5+ Returns the clothing resource name.
6+
7+ ``` lua
8+ local name = Bridge .Clothing .GetResourceName ()
9+ -- Returns: string (always "default")
10+ ```
11+
12+ ** Description:**
13+ Returns the name of the Clothing module resource. Used for internal identification. Always returns ` "default" ` for the built-in Clothing module.
14+
315## IsMale
416
517Returns whether a player's character is male.
Original file line number Diff line number Diff line change @@ -3,6 +3,18 @@ The Dialogue module provides a client-side NPC dialogue system with branching co
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44## Client Functions
55
6+ ### GetResourceName
7+
8+ Returns the dialogue resource name.
9+
10+ ``` lua
11+ local name = Bridge .Dialogue .GetResourceName ()
12+ -- Returns: string (always "default")
13+ ```
14+
15+ ** Description:**
16+ Returns the name of the Dialogue module resource. Used for internal identification. Always returns ` "default" ` for the built-in Dialogue module.
17+
618### Open
719
820Opens a dialogue with an NPC or character.
Original file line number Diff line number Diff line change 11# Dispatch — Client
22
3+ ## GetResourceName
4+
5+ Returns the dispatch resource name.
6+
7+ ``` lua
8+ local name = Bridge .Dispatch .GetResourceName ()
9+ -- Returns: string (always "default")
10+ ```
11+
12+ ** Description:**
13+ Returns the name of the Dispatch module resource. Used for internal identification. Always returns ` "default" ` for the built-in Dispatch module.
14+
315## SendAlert
416
517Sends a dispatch alert from the client.
Original file line number Diff line number Diff line change 11# Dispatch — Server
22
3+ ## GetResourceName
4+
5+ Returns the dispatch resource name.
6+
7+ ``` lua
8+ local name = Bridge .Dispatch .GetResourceName ()
9+ -- Returns: string (always "default")
10+ ```
11+
12+ ** Description:**
13+ Returns the name of the Dispatch module resource. Used for internal identification. Always returns ` "default" ` for the built-in Dispatch module.
14+
315## SendAlert
416
517Sends a dispatch alert from the server.
Original file line number Diff line number Diff line change 11# Doorlock — Client
22
3+ ## GetResourceName
4+
5+ Returns the doorlock resource name.
6+
7+ ``` lua
8+ local name = Bridge .Doorlock .GetResourceName ()
9+ -- Returns: string (always "default")
10+ ```
11+
12+ ** Description:**
13+ Returns the name of the Doorlock module resource. Used for internal identification. Always returns ` "default" ` for the built-in Doorlock module.
14+
315## GetClosestDoor
416
517Returns the closest door to the player.
Original file line number Diff line number Diff line change 11# Doorlock — Server
22
3+ ## GetResourceName
4+
5+ Returns the doorlock resource name.
6+
7+ ``` lua
8+ local name = Bridge .Doorlock .GetResourceName ()
9+ -- Returns: string (always "default")
10+ ```
11+
12+ ** Description:**
13+ Returns the name of the Doorlock module resource. Used for internal identification. Always returns ` "default" ` for the built-in Doorlock module.
14+
315## ToggleDoorLock
416
517Toggles a door's lock state.
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