-
Notifications
You must be signed in to change notification settings - Fork 98
Expand file tree
/
Copy pathecho.c
More file actions
143 lines (133 loc) · 3.52 KB
/
echo.c
File metadata and controls
143 lines (133 loc) · 3.52 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
/*
* Copyright (C) 2016-2023 Davidson Francis <davidsondfgl@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <ws.h>
/**
* @dir examples/
* @brief wsServer examples folder
*/
/*
* @dir examples/echo
* @brief Echo example directory.
* @file echo.c
* @brief Simple echo example.
*/
/**
* @brief Called when a client connects to the server.
*
* @param client Client connection. The @p client parameter is used
* in order to send messages and retrieve informations about the
* client.
*/
void onopen(ws_cli_conn_t client)
{
char *cli, *port;
cli = ws_getaddress(client);
port = ws_getport(client);
#ifndef DISABLE_VERBOSE
printf("Connection opened, addr: %s, port: %s\n", cli, port);
#endif
}
/**
* @brief Called when a client disconnects to the server.
*
* @param client Client connection. The @p client parameter is used
* in order to send messages and retrieve informations about the
* client.
*/
void onclose(ws_cli_conn_t client)
{
char *cli;
cli = ws_getaddress(client);
#ifndef DISABLE_VERBOSE
printf("Connection closed, addr: %s\n", cli);
#endif
}
/**
* @brief Called when a client connects to the server.
*
* @param client Client connection. The @p client parameter is used
* in order to send messages and retrieve informations about the
* client.
*
* @param msg Received message, this message can be a text
* or binary message.
*
* @param size Message size (in bytes).
*
* @param type Message type.
*/
void onmessage(ws_cli_conn_t client,
const unsigned char *msg, uint64_t size, int type)
{
char *cli;
cli = ws_getaddress(client);
#ifndef DISABLE_VERBOSE
printf("I receive a message: %s (size: %" PRId64 ", type: %d), from: %s\n",
msg, size, type, cli);
#endif
/**
* Mimicks the same frame type received and re-send it again
*
* Please note that we could just use a ws_sendframe_txt()
* or ws_sendframe_bin() here, but we're just being safe
* and re-sending the very same frame type and content
* again.
*
* Alternative functions:
* ws_sendframe()
* ws_sendframe_txt()
* ws_sendframe_txt_bcast()
* ws_sendframe_bin()
* ws_sendframe_bin_bcast()
*/
ws_sendframe_bcast(8080, (char *)msg, size, type);
}
/**
* @brief Main routine.
*
* @note After invoking @ref ws_socket, this routine never returns,
* unless if invoked from a different thread.
*/
int main(void)
{
ws_socket(&(struct ws_server){
/*
* Bind host:
* localhost -> localhost/127.0.0.1
* 0.0.0.0 -> global IPv4
* :: -> global IPv4+IPv6 (DualStack)
*/
.host = "0.0.0.0",
.port = 8080,
//.cert = "certs/localhost.crt",
//.cert_key = "certs/localhost.key",
.thread_loop = 0,
.timeout_ms = 1000,
.evs.onopen = &onopen,
.evs.onclose = &onclose,
.evs.onmessage = &onmessage
});
/*
* If you want to execute code past ws_socket(), set
* .thread_loop to '1'.
*/
return (0);
}