-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathcolored_cout.h
More file actions
166 lines (156 loc) · 6.84 KB
/
colored_cout.h
File metadata and controls
166 lines (156 loc) · 6.84 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
#pragma once
#define COLORED_COUT_H
#include <cstdint>
// usage:
// std::cout << clr::red << clr::on_cyan << " red "
// << clr::yellow << clr::on_blue << " yellow "
// << clr::green << clr::on_magenta << " green "
// << clr::cyan << clr::on_red << " cyan "
// << clr::blue << clr::on_yellow << " blue "
// << clr::magenta << clr::on_green << " magenta "
// << clr::white << clr::on_black << " white "
// << clr::gray << clr::on_darkgray << " gray "
// << clr::darkgray << clr::on_gray << " darkgray "
// << clr::black << clr::on_white << " black "
// << clr::reset << " compliant\n";
// std::cout << CLR_RED CLR_ON_CYAN " red "
// << CLR_YELLOW CLR_ON_BLUE " yellow "
// << CLR_GREEN CLR_ON_MAGENTA " green "
// << CLR_CYAN CLR_ON_RED " cyan "
// << CLR_BLUE CLR_ON_YELLOW " blue "
// << CLR_MAGENTA CLR_ON_GREEN " magenta "
// << CLR_WHITE CLR_ON_BLACK " white "
// << CLR_GRAY CLR_ON_DARKGRAY " gray "
// << CLR_DARKGRAY CLR_ON_GRAY " darkgray "
// << CLR_BLACK CLR_ON_WHITE " black "
// << CLR_RESET " compliant\n";
#define CLR_RED "\033[91m" // 31
#define CLR_YELLOW "\033[93m" // 33
#define CLR_GREEN "\033[92m" // 32
#define CLR_CYAN "\033[96m" // 36
#define CLR_BLUE "\033[94m" // 34
#define CLR_MAGENTA "\033[95m" // 35
#define CLR_WHITE "\033[97m"
#define CLR_GRAY "\033[37m"
#define CLR_DARKGRAY "\033[90m"
#define CLR_BLACK "\033[30m"
#define CLR_ON_RED "\033[41m"
#define CLR_ON_YELLOW "\033[103m" // 43
#define CLR_ON_GREEN "\033[42m" // 102
#define CLR_ON_CYAN "\033[46m" // 106
#define CLR_ON_BLUE "\033[44m"
#define CLR_ON_MAGENTA "\033[45m"
#define CLR_ON_WHITE "\033[107m"
#define CLR_ON_GRAY "\033[47m"
#define CLR_ON_DARKGRAY "\033[100m"
#define CLR_ON_BLACK "\033[40m"
#define CLR_RESET "\033[m"
#if defined(_WIN32)
enum class clr : uint8_t {
__FOREGROUND_BLUE = 0x0001,
__FOREGROUND_GREEN = 0x0002,
__FOREGROUND_RED = 0x0004,
__FOREGROUND_INTENSITY = 0x0008,
__BACKGROUND_BLUE = 0x0010,
__BACKGROUND_GREEN = 0x0020,
__BACKGROUND_RED = 0x0040,
__BACKGROUND_INTENSITY = 0x0080,
red = __FOREGROUND_RED | __FOREGROUND_INTENSITY,
yellow = __FOREGROUND_GREEN | __FOREGROUND_RED | __FOREGROUND_INTENSITY,
green = __FOREGROUND_GREEN | __FOREGROUND_INTENSITY,
cyan = __FOREGROUND_BLUE | __FOREGROUND_GREEN | __FOREGROUND_INTENSITY,
blue = __FOREGROUND_BLUE | __FOREGROUND_INTENSITY,
magenta = __FOREGROUND_BLUE | __FOREGROUND_RED | __FOREGROUND_INTENSITY,
white = __FOREGROUND_BLUE | __FOREGROUND_GREEN | __FOREGROUND_RED | __FOREGROUND_INTENSITY,
gray = __FOREGROUND_BLUE | __FOREGROUND_GREEN | __FOREGROUND_RED,
darkgray = __FOREGROUND_INTENSITY,
black = 0x1F,
on_red = __BACKGROUND_RED,//| __BACKGROUND_INTENSITY
on_yellow = __BACKGROUND_GREEN | __BACKGROUND_RED | __BACKGROUND_INTENSITY,
on_green = __BACKGROUND_GREEN,//| __BACKGROUND_INTENSITY,
on_cyan = __BACKGROUND_BLUE | __BACKGROUND_GREEN,//| __BACKGROUND_INTENSITY,
on_blue = __BACKGROUND_BLUE,//| __BACKGROUND_INTENSITY
on_magenta = __BACKGROUND_BLUE | __BACKGROUND_RED,//| __BACKGROUND_INTENSITY
on_white = __BACKGROUND_BLUE | __BACKGROUND_GREEN | __BACKGROUND_RED | __BACKGROUND_INTENSITY,
on_gray = __BACKGROUND_BLUE | __BACKGROUND_GREEN | __BACKGROUND_RED,
on_darkgray = __BACKGROUND_INTENSITY,
on_black = 0xF1,
reset = 0xFF,
};
#if defined(_WIN32)
namespace colored_cout_impl {
# ifndef WINBASEAPI
extern "C" {
struct CONSOLE_SCREEN_BUFFER_INFO {
int16_t dwSize_X, dwSize_Y;
int16_t dwCursorPosition_X, dwCursorPosition_Y;
uint16_t wAttributes;
int16_t srWindow_Left, srWindow_Top, srWindow_Right, srWindow_Bottom;
int16_t dwMaximumWindowSize_X, dwMaximumWindowSize_Y;
};
static_assert(sizeof(CONSOLE_SCREEN_BUFFER_INFO) == 22, "");
//NOTE: Don't include `colored_cout.h` before `Windows.h`!
extern void* __stdcall GetStdHandle(uint32_t nStdHandle);
extern int32_t __stdcall GetConsoleScreenBufferInfo(void* hConsoleOutput,
CONSOLE_SCREEN_BUFFER_INFO* lpConsoleScreenBufferInfo);
extern int32_t __stdcall SetConsoleTextAttribute(void* hConsoleOutput, uint32_t wAttributes);
} // extern "C"
# endif // WINADVAPI
inline uint16_t getConsoleTextAttr() {
# ifndef WINBASEAPI
constexpr uint32_t STD_OUTPUT_HANDLE = -11;
# endif // WINBASEAPI
CONSOLE_SCREEN_BUFFER_INFO buffer_info;
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &buffer_info);
return buffer_info.wAttributes;
}
inline void setConsoleTextAttr(const uint16_t attr) {
# ifndef WINBASEAPI
constexpr uint32_t STD_OUTPUT_HANDLE = -11;
# endif // WINBASEAPI
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), attr);
}
} // namespace colored_cout_impl
#endif
template <typename type>
type& operator<<(type& ostream, const clr color) {
# if defined(_WIN32)
//static const uint16_t initial_attributes = colored_cout_impl::getConsoleTextAttr();
static const uint16_t initial_attributes = static_cast<uint16_t>(clr::gray);
static uint16_t background = initial_attributes & 0x00F0;
static uint16_t foreground = initial_attributes & 0x000F;
# endif
if (color == clr::reset) {
# if defined(_WIN32)
ostream.flush();
colored_cout_impl::setConsoleTextAttr(initial_attributes);
background = initial_attributes & 0x00F0;
foreground = initial_attributes & 0x000F;
# elif defined(__unix__) || defined(__APPLE__)
ostream << "\033[m";
# endif
}
else {
# if defined(_WIN32)
const uint16_t colorCode = static_cast<uint16_t>(color);
if (color == clr::on_black) {
background = 0;
}
else if (color == clr::black) {
foreground = 0;
}
else if (colorCode & 0x00F0) {
background = colorCode;
}
else if (colorCode & 0x000F) {
foreground = colorCode;
}
ostream.flush();
colored_cout_impl::setConsoleTextAttr(background | foreground);
# elif defined(__unix__) || defined(__APPLE__)
ostream << "\033[" << static_cast<uint32_t>(color) << "m";
# endif
}
return ostream;
}
#endif // COLORED_COUT_H