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[Idea] Change model's render layer #561

Description

@sockeye-d

Is your feature request related to a problem? Please describe.

I want to make this trident model with a hole in the middle:

Image

I can't, because tridents' entity models are hard-coded to use RenderTypes::entitySolid, which don't discard pixels that fail an alpha test.

Describe the solution you'd like

I'd like to be able to change the render layer of a model as part of the JEM file.

Does OptiFine do this

Not as far as I know

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