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fix: Fix condition, skip only seeded states
1 parent 3b16a3c commit 6fe4722

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Lines changed: 1 addition & 1 deletion

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lib/Core/TargetManager.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -169,7 +169,7 @@ void TargetManager::updateReached(ExecutionState &state) {
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}
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void TargetManager::updateTargets(ExecutionState &state) {
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if (!state.isSeeded) {
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if (state.isSeeded) {
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return;
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}
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if (guidance == Interpreter::GuidanceKind::CoverageGuidance) {

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