Skip to content

Commit f755ea3

Browse files
Destroy player when touching downward spikes
1 parent 3666698 commit f755ea3

4 files changed

Lines changed: 4 additions & 1 deletion

File tree

.github/makecode/blocks.png

11.6 KB
Loading

.github/makecode/blocksdiff.png

-304 KB
Loading

main.blocks

Lines changed: 1 addition & 1 deletion
Large diffs are not rendered by default.

main.ts

Lines changed: 3 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -97,6 +97,9 @@ function make_player () {
9797
sprite_player_cam.setFlag(SpriteFlag.Ghost, true)
9898
scene.cameraFollowSprite(sprite_player_cam)
9999
}
100+
scene.onOverlapTile(SpriteKind.Player, myTiles.tile7, function (sprite, location) {
101+
sprite.destroy(effects.disintegrate, 100)
102+
})
100103
function jump (sprite: Sprite, gravity: number, tiles2: number) {
101104
if (jumps < constants_max_jumps) {
102105
sprite.vy = 0 - Math.sqrt(2 * (gravity * (tiles2 * tiles.tileWidth())))

0 commit comments

Comments
 (0)