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README.md

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@@ -6,41 +6,52 @@ A mod that 'loops' time by using the Motion Capture Mod.
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*Motion Capture mod by mt1006. Inspired by [this Tombino video](https://www.youtube.com/watch?v=i602-oh0a0c). Original datapack by Penguin Mafia. Fabric version by Luigi & VLTNO.*
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# Installation
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**Requires Motion Capture 1.4 Alpha 8 and Minecraft 1.21.1**
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**Requires Motion Capture 1.4 Alpha 8**
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[Mocap 1.4 Alpha 8 - Fabric](https://modrinth.com/mod/motion-capture/version/1.4-alpha-8-fabric-1.21.1)
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[Mocap 1.4 Alpha 8 - 1.21.1 - Fabric](https://modrinth.com/mod/motion-capture/version/1.4-alpha-8-fabric-1.21.1)
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[Mocap 1.4 Alpha 8 - NeoForge](https://modrinth.com/mod/motion-capture/version/1.4-alpha-8-neoforge-1.21.1)
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[Mocap 1.4 Alpha 8 - 1.21.1 - NeoForge](https://modrinth.com/mod/motion-capture/version/1.4-alpha-8-neoforge-1.21.1)
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[Mocap 1.4 Alpha 8 - 1.21.4 - Fabric](https://modrinth.com/mod/motion-capture/version/1.4-alpha-8-fabric-1.21.4)
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[Mocap 1.4 Alpha 8 - 1.21.4 - NeoForge](https://modrinth.com/mod/motion-capture/version/1.4-alpha-8-neoforge-1.21.4)
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The mod works in singleplayer and multiplayer.
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# Usage
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Simply use commands to configure the loop.
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**/loop**
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- `start` - Start the loop.
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- `stop` - Stop the loop.
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- `reset` - Reset the loop and go back to the first recording. **This doesn't delete the recordings as of yet but it's being worked on.**
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- `status` - Shows the status of the loop in chat.
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- **settings**
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- `setLoopType [TICK]` - Sets the type of loop.
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- `setLength [6000]` - Set the duration / length of the loop in ticks (6000 ticks is 5 mins).
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- `maxLoops [0]` - Set the maximum amount of loops. 0 is infinite.
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- `setTimeOfDay [13000]` - Sets the time of day to loop at (same as minecraft so 13000 is night).
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- `modifyPlayer [target_player] [nickname] [skin]` - Changes a looped player's nickname and skin.
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- **toggles**
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- `trackTimeOfDay [true]` - Toggles tracking the time of day during loops.
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- `trackItems [false]` - Toggles tracking items during loops.
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- `showLoopInfo [true]` - Toggles a bar at the top of the screen showing the amount of ticks/time left until the next loop.
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- `displayTimeInTicks [false]` - Displays the ticks instead of HH:MM:SS on the info bar.
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- `trackChat [false]` - Toggles tracking chat during loops.
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- `hurtLoopedPlayers [false]` - Toggles being able to hit looped players.
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# LoopType Options
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- `TICK` (Loops every `setLength` ticks)
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- `TIME_OF_DAY` (Loops when the time reaches `setTimeOfDay`)
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- `SLEEP` (Loops when you sleep)
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- `DEATH` (Loops when you die)
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- `start` - Start the loop.
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- `skip` - Skip the loop and advance to the next iteration.
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- `stop` - Stop the loop.
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- `reset` - Reset the loop and go back to the first recording. **This doesn't delete the recordings as of yet but it's being worked on.**
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- `status` - Shows the status of the loop in chat.
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- **settings**
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- `maxLoops [0]` - Sets the maximum amount of loops. 0 is infinite.
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- `setLength [6000]` - Set the duration / length of the loop in ticks (6000 ticks is 5 mins).
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- `setTimeOfDay [13000]` - Sets the time of day to loop at (same as minecraft so 13000 is night).
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- `setLoopType [TICK]` - Sets the type of loop.
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- `modifyPlayer [target_player] [nickname] [skin]` - Changes a looped player's nickname and skin.
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- `setRewindType [NONE]` - Sets the rewind type.
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- **toggles**
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- `trackTimeOfDay [true]` - Toggles tracking the time of day during loops.
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- `trackItems [false]` - Toggles tracking items during loops.
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- `showLoopInfo [true]` - Toggles a bar at the top of the screen showing the amount of ticks/time left until the next loop.
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- `displayTimeInTicks [false]` - Displays the ticks instead of HH:MM:SS on the info bar.
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- `trackChat [false]` - Toggles tracking chat during loops.
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- `hurtLoopedPlayers [false]` - Toggles being able to hit looped players.
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# Loop Types
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- `TICK` (Loops every `setLength` ticks)
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- `TIME_OF_DAY` (Loops when the time reaches `setTimeOfDay`)
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- `SLEEP` (Loops when you sleep)
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- `DEATH` (Loops when you die)
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# Rewind Types
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- `NONE` (Doesn't rewind)
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- `START_POSITION` (Rewinds players to their position at the start of the loop)
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- `JOIN_POSITION` (Rewinds players to their position when they joined)
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# Known Issues
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- You can see spectators' held item and worn armour

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