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docs/src/tutorials/algae.md

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```@meta
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EditURL = "../../../../VirtualPlantLab/test/algae.jl"
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```
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# Algae growth
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Alejandro Morales

docs/src/tutorials/context.md

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```@meta
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EditURL = "../../../../VirtualPlantLab/test/context.jl"
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```
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# Context sensitive rules
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docs/src/tutorials/forest.md

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```@meta
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EditURL = "../../../../VirtualPlantLab/test/forest.jl"
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```
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# Forest
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````julia
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forest = vec(create_tree.(origins, growths, budbreaks, orientations));
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````
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By vectorizing `create_tree()` over the different arrays, we end up with an array
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````julia
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newforest = [simulate(tree, getInternode, 2) for tree in forest];
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````
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And we can render the forest with the function `render` as in the binary tree
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````julia
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scene = Scene(newforest);
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````
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We can create the soil tile directly, without having to create a graph. The simplest approach is two use

docs/src/tutorials/growthforest.md

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```@meta
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EditURL = "../../../../VirtualPlantLab/test/growthforest.jl"
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```
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# Growth forest
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histogram(vec(orientations))
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origins = [Vec(i,j,0) for i = 1:2.0:20.0, j = 1:2.0:20.0];
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````
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The following initalizes a tree based on the origin, orientation and RGR:

docs/src/tutorials/raytracedforest.md

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```@meta
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EditURL = "../../../../VirtualPlantLab/test/raytracedforest.jl"
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```
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# Ray-traced forest
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histogram(vec(orientations))
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origins = [Vec(i,j,0) for i = 1:2.0:20.0, j = 1:2.0:20.0];
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````
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The following initalizes a tree based on the origin, orientation and RUE:

docs/src/tutorials/relationalqueries.md

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```@meta
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EditURL = "../../../../VirtualPlantLab/test/relationalqueries.jl"
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```
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# Relational queries
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docs/src/tutorials/snowflakes.md

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```@meta
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EditURL = "../../../../VirtualPlantLab/test/snowflakes.jl"
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```
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# The Koch snowflake
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docs/src/tutorials/tree.md

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```@meta
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EditURL = "../../../../VirtualPlantLab/test/tree.jl"
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```
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# Tree
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