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Update bumper prefab to world space.
1 parent c205ea4 commit 8878bec

1 file changed

Lines changed: 15 additions & 6 deletions

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Assets/Resources/Prefabs/Bumper.prefab

Lines changed: 15 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -26,9 +26,10 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 642515788050218447}
29-
m_LocalRotation: {x: 0, y: 0, z: 0.08000981, w: 0.9967941}
30-
m_LocalPosition: {x: 500, y: 1250, z: 0}
29+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
30+
m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
32+
m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 465850821971645549}
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- {fileID: 185446249956010489}
@@ -118,6 +119,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
122+
m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8936098568141045026}
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m_RootOrder: 2
@@ -129,7 +131,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2782857395794746971}
132-
m_Mesh: {fileID: 4300000, guid: 23cba34ca423ac64598eb00a6c49c21d, type: 2}
134+
m_Mesh: {fileID: -1371981956913550468, guid: 2704e7232a1c60943bfb7d5656bef9f5, type: 3}
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--- !u!23 &8557801633222693968
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MeshRenderer:
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m_ObjectHideFlags: 0
@@ -141,6 +143,7 @@ MeshRenderer:
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
146+
m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
@@ -200,6 +203,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8936098568141045026}
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m_RootOrder: 1
@@ -225,7 +229,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4831611243493218810}
228-
m_Mesh: {fileID: 4300000, guid: 9ab275eadf37d214e9b19f950656e126, type: 2}
232+
m_Mesh: {fileID: -3060937963219804426, guid: 2704e7232a1c60943bfb7d5656bef9f5, type: 3}
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--- !u!23 &2116278473410869078
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MeshRenderer:
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m_ObjectHideFlags: 0
@@ -237,6 +241,7 @@ MeshRenderer:
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
244+
m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
@@ -296,6 +301,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
304+
m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8936098568141045026}
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m_RootOrder: 3
@@ -319,7 +325,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5455811174752170985}
322-
m_Mesh: {fileID: 4300000, guid: 1c6eae054101b3d48b5866f6672ff86b, type: 2}
328+
m_Mesh: {fileID: -6693571814186033521, guid: 2704e7232a1c60943bfb7d5656bef9f5, type: 3}
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--- !u!23 &4142735908450955278
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MeshRenderer:
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m_ObjectHideFlags: 0
@@ -331,6 +337,7 @@ MeshRenderer:
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
@@ -389,6 +396,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8936098568141045026}
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m_RootOrder: 0
@@ -400,7 +408,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5797145664016368702}
403-
m_Mesh: {fileID: 4300000, guid: 126ef1edc4ca89d438ecf6fcc62d59fe, type: 2}
411+
m_Mesh: {fileID: 8041013622440123555, guid: 2704e7232a1c60943bfb7d5656bef9f5, type: 3}
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--- !u!23 &2855870074223701206
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MeshRenderer:
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m_ObjectHideFlags: 0
@@ -412,6 +420,7 @@ MeshRenderer:
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1

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