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TableParser.cs
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1602 lines (1345 loc) · 76.8 KB
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using System.Diagnostics;
using System.Xml;
using System.Xml.Serialization;
using M2dXmlGenerator;
using Maple2.File.IO;
using Maple2.File.Parser.Enum;
using Maple2.File.Parser.Tools;
using Maple2.File.Parser.Xml.String;
using Maple2.File.Parser.Xml.Table;
namespace Maple2.File.Parser;
public class TableParser {
private readonly M2dReader xmlReader;
private readonly XmlSerializer nameSerializer;
private readonly XmlSerializer bankTypeSerializer;
private readonly XmlSerializer chatStickerSerializer;
private readonly XmlSerializer defaultItemsSerializer;
private readonly XmlSerializer dungeonRoomSerializer;
private readonly XmlSerializer dungeonMissionSerializer;
private readonly XmlSerializer dungeonRoundDataSerializer;
private readonly XmlSerializer dungeonRankRewardSerializer;
private readonly XmlSerializer dungeonConfigSerializer;
private readonly XmlSerializer enchantScrollSerializer;
private readonly XmlSerializer fishSerializer;
private readonly XmlSerializer fishHabitatSerializer;
private readonly XmlSerializer fishingRodSerializer;
private readonly XmlSerializer fishingSpotSerializer;
private readonly XmlSerializer guildBuffSerializer;
private readonly XmlSerializer guildContributionSerializer;
private readonly XmlSerializer guildEventSerializer;
private readonly XmlSerializer guildExpSerializer;
private readonly XmlSerializer guildHouseSerializer;
private readonly XmlSerializer guildNpcSerializer;
private readonly XmlSerializer guildPropertySerializer;
private readonly XmlSerializer guildQuestRewardFactorSerializer;
private readonly XmlSerializer instrumentCategoryInfoSerializer;
private readonly XmlSerializer instrumentInfoSerializer;
private readonly XmlSerializer interactObjectSerializer;
private readonly XmlSerializer itemBreakIngredientSerializer;
private readonly XmlSerializer itemExchangeScrollSerializer;
private readonly XmlSerializer itemExtractionSerializer;
private readonly XmlSerializer itemGemstoneUpgradeSerializer;
private readonly XmlSerializer itemLapenshardUpgradeSerializer;
private readonly XmlSerializer itemRemakeScrollSerializer;
private readonly XmlSerializer itemRepackingScrollSerializer;
private readonly XmlSerializer itemSocketSerializer;
private readonly XmlSerializer itemSocketScrollSerializer;
private readonly XmlSerializer jobSerializer;
private readonly XmlSerializer jobNewSerializer;
private readonly XmlSerializer magicPathSerializer;
private readonly XmlSerializer mapSpawnTagSerializer;
private readonly XmlSerializer masteryRecipeSerializer;
private readonly XmlSerializer masteryRewardSerializer;
private readonly XmlSerializer paletteSerializer;
private readonly XmlSerializer petExpSerializer;
private readonly XmlSerializer petPropertySerializer;
private readonly XmlSerializer petSpawnInfoSerializer;
private readonly XmlSerializer premiumClubEffectSerializer;
private readonly XmlSerializer premiumClubItemSerializer;
private readonly XmlSerializer premiumClubPackageSerializer;
private readonly XmlSerializer setItemInfoSerializer;
private readonly XmlSerializer setItemOptionSerializer;
private readonly XmlSerializer setItemOptionNewSerializer;
private readonly XmlSerializer titleTagSerializer;
private readonly XmlSerializer individualItemDropSerializer;
private readonly XmlSerializer individualItemDropNewSerializer;
private readonly XmlSerializer gachaInfoSerializer;
private readonly XmlSerializer shopBeautyCouponSerializer;
private readonly XmlSerializer shopFurnishingSerializer;
private readonly XmlSerializer meretmarketCategorySerializer;
private readonly XmlSerializer expBaseSerializer;
private readonly XmlSerializer nextExpSerializer;
private readonly XmlSerializer adventureLevelAbilitySerializer;
private readonly XmlSerializer adventureLevelMissionSerializer;
private readonly XmlSerializer adventureLevelRewardSerializer;
private readonly XmlSerializer ugcDesignSerializer;
private readonly XmlSerializer masteryUgcHousingSerializer;
private readonly XmlSerializer ugcHousingPointRewardSerializer;
private readonly XmlSerializer bannerSerializer;
private readonly XmlSerializer nameTagSymbolSerializer;
private readonly XmlSerializer commonExpSerializer;
private readonly XmlSerializer chapterBookSerializer;
private readonly XmlSerializer learningQuestSerializer;
private readonly XmlSerializer masteryDifferentialFactorSerializer;
private readonly XmlSerializer rewardContentSerializer;
private readonly XmlSerializer rewardContentItemSerializer;
private readonly XmlSerializer rewardContentExpStaticSerializer;
private readonly XmlSerializer rewardContentMesoSerializer;
private readonly XmlSerializer rewardContentMesoStaticSerializer;
private readonly XmlSerializer survivalLevelSerializer;
private readonly XmlSerializer survivalLevelRewardSerializer;
private readonly XmlSerializer blackMarketSerializer;
private readonly XmlSerializer changeJobSerializer;
private readonly XmlSerializer fieldMissionSerializer;
private readonly XmlSerializer worldMapSerializer;
private readonly XmlSerializer mapleSurvivalSkinInfoSerializer;
private readonly XmlSerializer weddingExpSerializer;
private readonly XmlSerializer weddingPackageSerializer;
private readonly XmlSerializer weddingRewardSerializer;
private readonly XmlSerializer weddingSkillSerializer;
private readonly XmlSerializer smartPushSerializer;
private readonly XmlSerializer seasonDataSerializer;
private readonly XmlSerializer statStringSerializer;
private readonly XmlSerializer autoActionPricePackageSerializer;
private readonly XmlSerializer pvpRankingDuelModeSerializer;
private readonly XmlSerializer questGroupSerializer;
private readonly XmlSerializer darkStreamSerializer;
private readonly string locale;
private readonly string language;
public TableParser(M2dReader xmlReader, string language) {
this.xmlReader = xmlReader;
nameSerializer = new XmlSerializer(typeof(StringMapping));
bankTypeSerializer = new XmlSerializer(typeof(BankTypeRoot));
chatStickerSerializer = new XmlSerializer(typeof(ChatStickerRoot));
defaultItemsSerializer = new XmlSerializer(typeof(DefaultItems));
dungeonRoomSerializer = new XmlSerializer(typeof(DungeonRoomRoot));
dungeonMissionSerializer = new XmlSerializer(typeof(DungeonMissionRoot));
dungeonRoundDataSerializer = new XmlSerializer(typeof(DungeonRoundDataRoot));
dungeonRankRewardSerializer = new XmlSerializer(typeof(DungeonRankRewardRoot));
dungeonConfigSerializer = new XmlSerializer(typeof(DungeonConfigRoot));
enchantScrollSerializer = new XmlSerializer(typeof(EnchantScrollRoot));
fishSerializer = new XmlSerializer(typeof(FishRoot));
fishHabitatSerializer = new XmlSerializer(typeof(FishHabitatRoot));
fishingRodSerializer = new XmlSerializer(typeof(FishingRodRoot));
fishingSpotSerializer = new XmlSerializer(typeof(FishingSpotRoot));
guildBuffSerializer = new XmlSerializer(typeof(GuildBuffRoot));
guildContributionSerializer = new XmlSerializer(typeof(GuildContributionRoot));
guildEventSerializer = new XmlSerializer(typeof(GuildEventRoot));
guildExpSerializer = new XmlSerializer(typeof(GuildExpRoot));
guildHouseSerializer = new XmlSerializer(typeof(GuildHouseRoot));
guildNpcSerializer = new XmlSerializer(typeof(GuildNpcRoot));
guildPropertySerializer = new XmlSerializer(typeof(GuildPropertyRoot));
guildQuestRewardFactorSerializer = new XmlSerializer(typeof(GuildQuestRewardFactorRoot));
instrumentCategoryInfoSerializer = new XmlSerializer(typeof(InstrumentCategoryInfoRoot));
instrumentInfoSerializer = new XmlSerializer(typeof(InstrumentInfoRoot));
interactObjectSerializer = new XmlSerializer(typeof(InteractObjectRoot));
itemBreakIngredientSerializer = new XmlSerializer(typeof(ItemBreakIngredientRoot));
itemExchangeScrollSerializer = new XmlSerializer(typeof(ItemExchangeScrollRoot));
itemExtractionSerializer = new XmlSerializer(typeof(ItemExtractionRoot));
itemGemstoneUpgradeSerializer = new XmlSerializer(typeof(ItemGemstoneUpgradeRoot));
itemLapenshardUpgradeSerializer = new XmlSerializer(typeof(ItemLapenshardUpgradeRoot));
itemRemakeScrollSerializer = new XmlSerializer(typeof(ItemRemakeScrollRoot));
itemRepackingScrollSerializer = new XmlSerializer(typeof(ItemRepackingScrollRoot));
itemSocketSerializer = new XmlSerializer(typeof(ItemSocketRoot));
itemSocketScrollSerializer = new XmlSerializer(typeof(ItemSocketScrollRoot));
jobSerializer = new XmlSerializer(typeof(JobRoot));
jobNewSerializer = new XmlSerializer(typeof(JobRootNew));
magicPathSerializer = new XmlSerializer(typeof(MagicPath));
mapSpawnTagSerializer = new XmlSerializer(typeof(MapSpawnTag));
masteryRecipeSerializer = new XmlSerializer(typeof(MasteryRecipeRoot));
masteryRewardSerializer = new XmlSerializer(typeof(MasteryRewardRoot));
paletteSerializer = new XmlSerializer(typeof(ColorPaletteRoot));
petExpSerializer = new XmlSerializer(typeof(PetExpRoot));
petPropertySerializer = new XmlSerializer(typeof(PetPropertyRoot));
petSpawnInfoSerializer = new XmlSerializer(typeof(PetSpawnInfoRoot));
premiumClubEffectSerializer = new XmlSerializer(typeof(PremiumClubEffectRoot));
premiumClubItemSerializer = new XmlSerializer(typeof(PremiumClubItemRoot));
premiumClubPackageSerializer = new XmlSerializer(typeof(PremiumClubPackageRoot));
setItemInfoSerializer = new XmlSerializer(typeof(SetItemInfoRoot));
setItemOptionSerializer = new XmlSerializer(typeof(SetItemOptionRoot));
setItemOptionNewSerializer = new XmlSerializer(typeof(SetItemOptionRootNew));
titleTagSerializer = new XmlSerializer(typeof(TitleTagRoot));
individualItemDropSerializer = new XmlSerializer(typeof(IndividualItemDropRoot));
individualItemDropNewSerializer = new XmlSerializer(typeof(IndividualItemDropRootNew));
gachaInfoSerializer = new XmlSerializer(typeof(GachaInfoRoot));
shopBeautyCouponSerializer = new XmlSerializer(typeof(ShopBeautyCouponRoot));
shopFurnishingSerializer = new XmlSerializer(typeof(ShopFurnishingRoot));
meretmarketCategorySerializer = new XmlSerializer(typeof(MeretMarketCategoryRoot));
expBaseSerializer = new XmlSerializer(typeof(ExpBaseRoot));
nextExpSerializer = new XmlSerializer(typeof(NextExpRoot));
adventureLevelAbilitySerializer = new XmlSerializer(typeof(AdventureLevelAbilityRoot));
adventureLevelMissionSerializer = new XmlSerializer(typeof(AdventureLevelMissionRoot));
adventureLevelRewardSerializer = new XmlSerializer(typeof(AdventureLevelRewardRoot));
ugcDesignSerializer = new XmlSerializer(typeof(UgcDesignRoot));
masteryUgcHousingSerializer = new XmlSerializer(typeof(MasteryUgcHousingRoot));
ugcHousingPointRewardSerializer = new XmlSerializer(typeof(UgcHousingPointRewardRoot));
bannerSerializer = new XmlSerializer(typeof(BannerRoot));
nameTagSymbolSerializer = new XmlSerializer(typeof(NameTagSymbolRoot));
commonExpSerializer = new XmlSerializer(typeof(CommonExpRoot));
chapterBookSerializer = new XmlSerializer(typeof(ChapterBookRoot));
learningQuestSerializer = new XmlSerializer(typeof(LearningQuestRoot));
masteryDifferentialFactorSerializer = new XmlSerializer(typeof(MasteryDifferentialFactorRoot));
rewardContentSerializer = new XmlSerializer(typeof(RewardContentRoot));
rewardContentItemSerializer = new XmlSerializer(typeof(RewardContentItemRoot));
rewardContentExpStaticSerializer = new XmlSerializer(typeof(RewardContentExpStaticRoot));
rewardContentMesoSerializer = new XmlSerializer(typeof(RewardContentMesoRoot));
rewardContentMesoStaticSerializer = new XmlSerializer(typeof(RewardContentMesoStaticRoot));
survivalLevelSerializer = new XmlSerializer(typeof(SurvivalLevelRoot));
survivalLevelRewardSerializer = new XmlSerializer(typeof(SurvivalLevelRewardRoot));
blackMarketSerializer = new XmlSerializer(typeof(BlackMarketRoot));
changeJobSerializer = new XmlSerializer(typeof(ChangeJobRoot));
fieldMissionSerializer = new XmlSerializer(typeof(FieldMissionRoot));
worldMapSerializer = new XmlSerializer(typeof(WorldMapRoot));
mapleSurvivalSkinInfoSerializer = new XmlSerializer(typeof(MapleSurvivalSkinInfoRoot));
weddingExpSerializer = new XmlSerializer(typeof(WeddingExpRoot));
weddingPackageSerializer = new XmlSerializer(typeof(WeddingPackageRoot));
weddingRewardSerializer = new XmlSerializer(typeof(WeddingRewardRoot));
weddingSkillSerializer = new XmlSerializer(typeof(WeddingSkillRoot));
smartPushSerializer = new XmlSerializer(typeof(SmartPushRoot));
seasonDataSerializer = new XmlSerializer(typeof(SeasonDataRoot));
statStringSerializer = new XmlSerializer(typeof(StatStringRoot));
autoActionPricePackageSerializer = new XmlSerializer(typeof(AutoActionPricePackageRoot));
pvpRankingDuelModeSerializer = new XmlSerializer(typeof(PvpRankingDuelModeRoot));
questGroupSerializer = new XmlSerializer(typeof(QuestGroupRoot));
darkStreamSerializer = new XmlSerializer(typeof(DarkStreamRoot));
locale = FeatureLocaleFilter.Locale.ToLower();
this.language = language;
// var seen = new HashSet<string>();
// this.bankTypeSerializer.UnknownAttribute += (sender, args) => {
// if (!seen.Contains(args.Attr.Name)) {
// Console.WriteLine($"Missing {args.Attr.Name}={args.Attr.Value}");
// seen.Add(args.Attr.Name);
// }
// };
}
public IEnumerable<(int Id, BankType BankType)> ParseBankType() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/banktype.xml"));
var data = bankTypeSerializer.Deserialize(reader) as BankTypeRoot;
Debug.Assert(data != null);
foreach (BankType type in data.bankType) {
yield return (type.id, type);
}
}
public IEnumerable<(int Id, ChatSticker ChatSticker)> ParseChatSticker() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/chatemoticon.xml"));
var data = chatStickerSerializer.Deserialize(reader) as ChatStickerRoot;
Debug.Assert(data != null);
foreach (ChatSticker sticker in data.chatEmoticon) {
yield return (sticker.id, sticker);
}
}
public IEnumerable<(int Id, ColorPalette Palette)> ParseColorPalette() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/colorpalette.xml"));
var data = paletteSerializer.Deserialize(reader) as ColorPaletteRoot;
Debug.Assert(data != null);
foreach (ColorPalette palette in data.colorPalette) {
yield return (palette.id, palette);
}
}
public IEnumerable<(int Id, ColorPalette Palette)> ParseColorPaletteAchieve() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry($"table/{locale}/colorpalette_achieve.xml"));
var data = paletteSerializer.Deserialize(reader) as ColorPaletteRoot;
Debug.Assert(data != null);
foreach (ColorPalette palette in data.colorPalette) {
yield return (palette.id, palette);
}
}
public IEnumerable<(int JobCode, string Slot, IList<DefaultItems.Item> Items)> ParseDefaultItems() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/defaultitems.xml"));
var data = defaultItemsSerializer.Deserialize(reader) as DefaultItems;
Debug.Assert(data != null);
foreach (DefaultItems.Key key in data.key) {
foreach (DefaultItems.Slot slot in key.slot) {
yield return (key.jobCode, slot.name, slot.item);
}
}
}
public IEnumerable<(int Id, DungeonRoom Dungeon)> ParseDungeonRoom() {
string filename = $"table/{locale}/dungeonroom.xml";
if (xmlReader.Files.All(f => f.Name != filename)) {
filename = "table/dungeonroom.xml";
}
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry(filename));
var data = dungeonRoomSerializer.Deserialize(reader) as DungeonRoomRoot;
Debug.Assert(data != null);
foreach (DungeonRoom dungeon in data.dungeonRoom) {
yield return (dungeon.dungeonRoomID, dungeon);
}
}
public IEnumerable<(int Id, DungeonRoundGroup RoundData)> ParseDungeonRoundData() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/dungeonrounddata.xml"));
var data = dungeonRoundDataSerializer.Deserialize(reader) as DungeonRoundDataRoot;
Debug.Assert(data != null);
foreach (DungeonRoundGroup round in data.DungeonRoundGroup) {
yield return (round.id, round);
}
}
public IEnumerable<(int Id, DungeonRankReward Reward)> ParseDungeonRankReward() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/dungeonrankreward.xml"));
var data = dungeonRankRewardSerializer.Deserialize(reader) as DungeonRankRewardRoot;
Debug.Assert(data != null);
foreach (DungeonRankReward reward in data.DungeonRankReward) {
yield return (reward.rewardID, reward);
}
}
public IEnumerable<(int Id, DungeonMission Mission)> ParseDungeonMission() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/dungeonmission.xml"));
var data = dungeonMissionSerializer.Deserialize(reader) as DungeonMissionRoot;
Debug.Assert(data != null);
foreach (DungeonMission mission in data.DungeonMission) {
yield return (mission.id, mission);
}
}
public IEnumerable<DungeonConfig> ParseDungeonConfig() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry($"table/{locale}/dungeonconfig.xml"));
var data = dungeonConfigSerializer.Deserialize(reader) as DungeonConfigRoot;
Debug.Assert(data != null);
foreach (DungeonConfig config in data.DungeonConfig) {
yield return config;
}
}
public IEnumerable<ReverseRaidConfig> ParseReverseRaidConfig() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry($"table/{locale}/dungeonconfig.xml"));
var data = dungeonConfigSerializer.Deserialize(reader) as DungeonConfigRoot;
Debug.Assert(data != null);
foreach (ReverseRaidConfig config in data.ReverseRaidConfig) {
yield return config;
}
}
public IEnumerable<UnitedWeeklyReward> ParseUnitedWeeklyReward() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry($"table/{locale}/dungeonconfig.xml"));
var data = dungeonConfigSerializer.Deserialize(reader) as DungeonConfigRoot;
Debug.Assert(data != null);
foreach (UnitedWeeklyReward config in data.UnitedWeeklyReward) {
yield return config;
}
}
public IEnumerable<(int Id, EnchantScroll Scroll)> ParseEnchantScroll() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/enchantscroll.xml"));
var data = enchantScrollSerializer.Deserialize(reader) as EnchantScrollRoot;
Debug.Assert(data != null);
foreach (EnchantScroll scroll in data.scroll) {
yield return (scroll.id, scroll);
}
}
public IEnumerable<(int Id, string Name, Fish Fish)> ParseFish() {
XmlReader nameReader = xmlReader.GetXmlReader(xmlReader.GetEntry($"{language}/stringfishname.xml"));
var mapping = nameSerializer.Deserialize(nameReader) as StringMapping;
Debug.Assert(mapping != null);
Dictionary<int, string> fishNames = mapping.key.ToDictionary(key => int.Parse(key.id), key => key.name);
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/fish.xml"));
var data = fishSerializer.Deserialize(reader) as FishRoot;
Debug.Assert(data != null);
foreach (Fish fish in data.fish) {
yield return (fish.id, fishNames.GetValueOrDefault(fish.id, string.Empty), fish);
}
}
public IEnumerable<(int Id, FishHabitat Habitat)> ParseFishHabitat() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/fishhabitat.xml"));
var data = fishHabitatSerializer.Deserialize(reader) as FishHabitatRoot;
Debug.Assert(data != null);
foreach (FishHabitat habitat in data.fish) {
yield return (habitat.id, habitat);
}
}
public IEnumerable<(int Id, FishingRod Rod)> ParseFishingRod() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/fishingrod.xml"));
var data = fishingRodSerializer.Deserialize(reader) as FishingRodRoot;
Debug.Assert(data != null);
foreach (FishingRod rod in data.rod) {
yield return (rod.rodCode, rod);
}
}
public IEnumerable<(int Id, FishingSpot Spot)> ParseFishingSpot() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/fishingspot.xml"));
var data = fishingSpotSerializer.Deserialize(reader) as FishingSpotRoot;
Debug.Assert(data != null);
foreach (FishingSpot spot in data.spot) {
yield return (spot.id, spot);
}
}
public IEnumerable<(int Id, IEnumerable<GuildBuff> Buffs)> ParseGuildBuff() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/guildbuff.xml"));
var data = guildBuffSerializer.Deserialize(reader) as GuildBuffRoot;
Debug.Assert(data != null);
foreach (IGrouping<int, GuildBuff> group in data.guildBuff.GroupBy(guildBuff => guildBuff.id)) {
yield return (group.Key, group);
}
}
public IEnumerable<(GuildContributionType Type, GuildContribution Contribution)> ParseGuildContribution() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/guildcontribution.xml"));
var data = guildContributionSerializer.Deserialize(reader) as GuildContributionRoot;
Debug.Assert(data != null);
foreach (GuildContribution contribution in data.contribution) {
yield return (contribution.type, contribution);
}
}
public IEnumerable<(int Id, GuildEvent Event)> ParseGuildEvent() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/guildevent.xml"));
var data = guildEventSerializer.Deserialize(reader) as GuildEventRoot;
Debug.Assert(data != null);
foreach (GuildEvent @event in data.guildEvent) {
yield return (@event.id, @event);
}
}
public IEnumerable<(int Id, GuildExp Exp)> ParseGuildExp() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/guildexp.xml"));
var data = guildExpSerializer.Deserialize(reader) as GuildExpRoot;
Debug.Assert(data != null);
foreach (GuildExp exp in data.guildExp) {
yield return (exp.level, exp);
}
}
public IEnumerable<(int Id, IEnumerable<GuildHouse> Houses)> ParseGuildHouse() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/guildhouse.xml"));
var data = guildHouseSerializer.Deserialize(reader) as GuildHouseRoot;
Debug.Assert(data != null);
foreach (IGrouping<int, GuildHouse> group in data.guildHouse.GroupBy(guildHouse => guildHouse.level)) {
yield return (group.Key, group);
}
}
public IEnumerable<(GuildNpcType Type, IEnumerable<GuildNpc> Npcs)> ParseGuildNpc() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/guildnpc.xml"));
var data = guildNpcSerializer.Deserialize(reader) as GuildNpcRoot;
Debug.Assert(data != null);
foreach (IGrouping<GuildNpcType, GuildNpc> group in data.npc.GroupBy(guildNpc => guildNpc.type)) {
yield return (group.Key, group);
}
}
public IEnumerable<(int Id, GuildProperty Property)> ParseGuildProperty() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/guildproperty.xml"));
var data = guildPropertySerializer.Deserialize(reader) as GuildPropertyRoot;
Debug.Assert(data != null);
foreach (GuildProperty property in data.property) {
yield return (property.level, property);
}
}
public IEnumerable<(int Id, GuildQuestRewardFactor Factor)> ParseGuildQuestRewardFactor() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/guildquestrewardfactor.xml"));
var data = guildQuestRewardFactorSerializer.Deserialize(reader) as GuildQuestRewardFactorRoot;
Debug.Assert(data != null);
foreach (GuildQuestRewardFactor factor in data.guildNpc) {
yield return (factor.level, factor);
}
}
public IEnumerable<(int Id, InstrumentCategoryInfo Info)> ParseInstrumentCategoryInfo() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/instrumentcategoryinfo.xml"));
var data = instrumentCategoryInfoSerializer.Deserialize(reader) as InstrumentCategoryInfoRoot;
Debug.Assert(data != null);
foreach (InstrumentCategoryInfo instrument in data.category) {
yield return (instrument.id, instrument);
}
}
public IEnumerable<(int Id, InstrumentInfo Info)> ParseInstrumentInfo() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/instrumentinfo.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = instrumentInfoSerializer.Deserialize(reader) as InstrumentInfoRoot;
Debug.Assert(data != null);
foreach (InstrumentInfo instrument in data.instrument) {
yield return (instrument.id, instrument);
}
}
public IEnumerable<(int Id, string Name, InteractObject Info)> ParseInteractObject() {
XmlReader nameReader = xmlReader.GetXmlReader(xmlReader.GetEntry($"{language}/interactname.xml"));
var mapping = nameSerializer.Deserialize(nameReader) as StringMapping;
Debug.Assert(mapping != null);
Dictionary<int, string> interactNames = mapping.key.ToDictionary(key => int.Parse(key.id), key => key.name);
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/interactobject.xml")));
var reader = XmlReader.Create(new StringReader(xml));
var data = interactObjectSerializer.Deserialize(reader) as InteractObjectRoot;
Debug.Assert(data != null);
foreach (InteractObject interact in data.interact) {
yield return (interact.id, interactNames.GetValueOrDefault(interact.id, string.Empty), interact);
}
}
public IEnumerable<(int Id, InteractObject Info)> ParseInteractObjectMastery() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/interactobject_mastery.xml")));
var reader = XmlReader.Create(new StringReader(xml));
var data = interactObjectSerializer.Deserialize(reader) as InteractObjectRoot;
Debug.Assert(data != null);
foreach (InteractObject interact in data.interact) {
yield return (interact.id, interact);
}
}
public IEnumerable<(int ItemId, ItemBreakIngredient Item)> ParseItemBreakIngredient() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/itembreakingredient.xml")));
var reader = XmlReader.Create(new StringReader(xml));
var data = itemBreakIngredientSerializer.Deserialize(reader) as ItemBreakIngredientRoot;
Debug.Assert(data != null);
foreach (ItemBreakIngredient item in data.item) {
yield return (item.ItemID, item);
}
}
public IEnumerable<(int ExchangeId, ItemExchangeScroll ScrollExchange)> ParseItemExchangeScroll() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/itemexchangescrolltable.xml")));
var reader = XmlReader.Create(new StringReader(xml));
var data = itemExchangeScrollSerializer.Deserialize(reader) as ItemExchangeScrollRoot;
Debug.Assert(data != null);
foreach (ItemExchangeScroll item in data.exchange) {
yield return (item.id, item);
}
}
public IEnumerable<(int Id, ItemExtraction Extraction)> ParseItemExtraction() {
string fileName = $"table/{locale}/itemextraction.xml";
if (xmlReader.Files.All(f => f.Name != fileName)) {
fileName = "table/itemextraction.xml";
}
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry(fileName)));
var reader = XmlReader.Create(new StringReader(xml));
var data = itemExtractionSerializer.Deserialize(reader) as ItemExtractionRoot;
Debug.Assert(data != null);
foreach (ItemExtraction item in data.key) {
yield return (item.TargetItemID, item);
}
}
public IEnumerable<(int ItemId, ItemGemstoneUpgrade Item)> ParseItemGemstoneUpgrade() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry($"table/{locale}/itemgemstoneupgrade.xml")));
var reader = XmlReader.Create(new StringReader(xml));
var data = itemGemstoneUpgradeSerializer.Deserialize(reader) as ItemGemstoneUpgradeRoot;
Debug.Assert(data != null);
foreach (ItemGemstoneUpgrade key in data.key) {
yield return (key.ItemId, key);
}
}
public IEnumerable<(int ItemId, ItemLapenshardUpgrade Item)> ParseItemLapenshardUpgrade() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry($"table/{locale}/itemlapenshardupgrade.xml")));
var reader = XmlReader.Create(new StringReader(xml));
var data = itemLapenshardUpgradeSerializer.Deserialize(reader) as ItemLapenshardUpgradeRoot;
Debug.Assert(data != null);
foreach (ItemLapenshardUpgrade key in data.key) {
yield return (key.ItemId, key);
}
}
public IEnumerable<(int Id, ItemRemakeScroll Scroll)> ParseItemRemakeScroll() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/itemremakescroll.xml"));
var data = itemRemakeScrollSerializer.Deserialize(reader) as ItemRemakeScrollRoot;
Debug.Assert(data != null);
foreach (ItemRemakeScroll scroll in data.remakeScroll) {
yield return (scroll.id, scroll);
}
}
public IEnumerable<(int Id, ItemRepackingScroll Scroll)> ParseItemRepackingScroll() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/itemrepackingscroll.xml"));
var data = itemRepackingScrollSerializer.Deserialize(reader) as ItemRepackingScrollRoot;
Debug.Assert(data != null);
foreach (ItemRepackingScroll scroll in data.rePackingScroll) {
yield return (scroll.id, scroll);
}
}
public IEnumerable<(int Id, ItemSocket Socket)> ParseItemSocket() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/itemsocket.xml"));
var data = itemSocketSerializer.Deserialize(reader) as ItemSocketRoot;
Debug.Assert(data != null);
foreach (ItemSocket socket in data.itemSocket) {
yield return (socket.id, socket);
}
}
public IEnumerable<(int Id, ItemSocketScroll Scroll)> ParseItemSocketScroll() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/itemsocketscroll.xml"));
var data = itemSocketScrollSerializer.Deserialize(reader) as ItemSocketScrollRoot;
Debug.Assert(data != null);
foreach (ItemSocketScroll scroll in data.scroll) {
yield return (scroll.id, scroll);
}
}
public IEnumerable<JobTable> ParseJobTable() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/job.xml")));
var reader = XmlReader.Create(new StringReader(xml));
var data = jobSerializer.Deserialize(reader) as JobRoot;
Debug.Assert(data != null);
foreach (JobTable job in data.job) {
yield return job;
}
}
public IEnumerable<JobTableNew> ParseJobTableNew() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/job.xml")));
var reader = XmlReader.Create(new StringReader(xml));
var data = jobNewSerializer.Deserialize(reader) as JobRootNew;
Debug.Assert(data != null);
foreach (JobTableNew job in data.job) {
yield return job;
}
}
public IEnumerable<(long Id, MagicType Type)> ParseMagicPath() {
string sanitized = Sanitizer.SanitizeMagicPath(xmlReader.GetString(xmlReader.GetEntry("table/magicpath.xml")));
var data = magicPathSerializer.Deserialize(XmlReader.Create(new StringReader(sanitized))) as MagicPath;
Debug.Assert(data != null);
foreach (MagicType type in data.type) {
yield return (type.id, type);
}
}
public IEnumerable<(int MapId, IEnumerable<MapSpawnTag.Region> Region)> ParseMapSpawnTag() {
string sanitized = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/mapspawntag.xml")));
var data = mapSpawnTagSerializer.Deserialize(XmlReader.Create(new StringReader(sanitized))) as MapSpawnTag;
Debug.Assert(data != null);
foreach (IGrouping<int, MapSpawnTag.Region> group in data.region.GroupBy(region => region.mapCode)) {
yield return (group.Key, group);
}
}
public IEnumerable<(int Id, MasteryRecipe Recipe)> ParseMasteryRecipe() {
string sanitized = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/masteryreceipe.xml")));
var data = masteryRecipeSerializer.Deserialize(XmlReader.Create(new StringReader(sanitized))) as MasteryRecipeRoot;
Debug.Assert(data != null);
foreach (MasteryRecipe recipe in data.receipe) {
yield return (recipe.id, recipe);
}
}
public IEnumerable<(MasteryType Type, MasteryReward Reward)> ParseMasteryReward() {
string sanitized = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/mastery.xml")));
var data = masteryRewardSerializer.Deserialize(XmlReader.Create(new StringReader(sanitized))) as MasteryRewardRoot;
Debug.Assert(data != null);
foreach (MasteryReward reward in data.mastery) {
yield return (reward.type, reward);
}
}
public IEnumerable<(short Level, PetExp Exp)> ParsePetExp() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/petexp.xml"));
var data = petExpSerializer.Deserialize(reader) as PetExpRoot;
Debug.Assert(data != null);
foreach (PetExp exp in data.exp) {
yield return (exp.level, exp);
}
}
public IEnumerable<(int Id, PetProperty Property)> ParsePetProperty() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/petproperty.xml"));
var data = petPropertySerializer.Deserialize(reader) as PetPropertyRoot;
Debug.Assert(data != null);
foreach (PetProperty property in data.pets) {
yield return (property.code, property);
}
}
public IEnumerable<(int FieldId, IEnumerable<PetSpawnInfo> Info)> ParsePetSpawnInfo() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/petspawninfo.xml"));
var data = petSpawnInfoSerializer.Deserialize(reader) as PetSpawnInfoRoot;
Debug.Assert(data != null);
foreach (IGrouping<int, PetSpawnInfo> group in data.SpawnInfo.GroupBy(spawnInfo => spawnInfo.fieldID)) {
yield return (group.Key, group);
}
}
public IEnumerable<(int Id, PremiumClubEffect Effect)> ParsePremiumClubEffect() {
string sanitized = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/vipbenefiteffecttable.xml")));
var data = premiumClubEffectSerializer.Deserialize(XmlReader.Create(new StringReader(sanitized))) as PremiumClubEffectRoot;
Debug.Assert(data != null);
foreach (PremiumClubEffect effect in data.benefit) {
yield return (effect.effectID, effect);
}
}
public IEnumerable<(int Id, PremiumClubItem Item)> ParsePremiumClubItem() {
string sanitized = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/vipbenefititemtable.xml")));
var data = premiumClubItemSerializer.Deserialize(XmlReader.Create(new StringReader(sanitized))) as PremiumClubItemRoot;
Debug.Assert(data != null);
foreach (PremiumClubItem item in data.benefit) {
yield return (item.id, item);
}
}
public IEnumerable<(int Id, PremiumClubPackage Package)> ParsePremiumClubPackage() {
string sanitized = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/vipgoodstable.xml")));
var data = premiumClubPackageSerializer.Deserialize(XmlReader.Create(new StringReader(sanitized))) as PremiumClubPackageRoot;
Debug.Assert(data != null);
foreach (PremiumClubPackage package in data.goods) {
yield return (package.id, package);
}
}
public IEnumerable<(int Id, string Name, SetItemInfo Info)> ParseSetItemInfo() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry($"{language}/setitemname.xml"));
var mapping = nameSerializer.Deserialize(reader) as StringMapping;
Debug.Assert(mapping != null);
Dictionary<int, string> setNames = mapping.key.ToDictionary(key => int.Parse(key.id), key => key.name);
string sanitized = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/setiteminfo.xml")));
var data = setItemInfoSerializer.Deserialize(XmlReader.Create(new StringReader(sanitized))) as SetItemInfoRoot;
Debug.Assert(data != null);
foreach (SetItemInfo info in data.set) {
yield return (info.id, setNames.GetValueOrDefault(info.id, string.Empty), info);
}
}
public IEnumerable<(int Id, SetItemOption Option)> ParseSetItemOption() {
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/setitemoption.xml"));
var data = setItemOptionSerializer.Deserialize(reader) as SetItemOptionRoot;
Debug.Assert(data != null);
foreach (SetItemOption option in data.option) {
yield return (option.id, option);
}
}
public IEnumerable<(int Id, string Name, SetItemOptionNew Option)> ParseSetItemOptionNew() {
XmlReader nameXmlReader = xmlReader.GetXmlReader(xmlReader.GetEntry($"{language}/setitemname.xml"));
var mapping = nameSerializer.Deserialize(nameXmlReader) as StringMapping;
Debug.Assert(mapping != null);
Dictionary<int, string> setNames = mapping.key.ToDictionary(key => int.Parse(key.id), key => key.name);
IO.Crypto.Common.PackFileEntry entry = xmlReader.GetEntry("table/setiteminfo.xml");
XmlReader reader = xmlReader.GetXmlReader(entry);
var data = setItemOptionNewSerializer.Deserialize(reader) as SetItemOptionRootNew;
Debug.Assert(data != null);
foreach (SetItemOptionNew option in data.option) {
yield return (option.id, setNames.GetValueOrDefault(option.id, string.Empty), option);
}
}
public IEnumerable<(int Id, string Name, TitleTag TitleTag)> ParseTitleTag() {
XmlReader nameReader = xmlReader.GetXmlReader(xmlReader.GetEntry("en/titlename.xml"));
var mapping = nameSerializer.Deserialize(nameReader) as StringMapping;
Debug.Assert(mapping != null);
Dictionary<int, string> titleNames = mapping.key.ToDictionary(key => int.Parse(key.id), key => key.name);
XmlReader reader = xmlReader.GetXmlReader(xmlReader.GetEntry("table/titletag.xml"));
var data = titleTagSerializer.Deserialize(reader) as TitleTagRoot;
Debug.Assert(data != null);
foreach (TitleTag title in data.key) {
yield return (title.id, titleNames.GetValueOrDefault(title.id, string.Empty), title);
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDrop() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(individualItemDrop => new {
individualItemDrop.individualDropBoxID,
individualItemDrop.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDropItem>>)> ParseIndividualItemDropFinal() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop_final.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropNewSerializer.Deserialize(reader) as IndividualItemDropRootNew;
Debug.Assert(data != null);
foreach (IndividualItemDropBox dropBox in data.DropBoxes) {
yield return (dropBox.DropBoxID, dropBox.Groups
.GroupBy(g => (byte) g.DropGroupID)
.ToDictionary(
g => g.Key,
g => g.SelectMany(grp => grp.Items).ToList()
));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDropCharge() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop_charge.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDropEvent() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop_event.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDropEventNpc() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop_eventnpc.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDropNewGacha() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop_newgacha.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDropPet() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop_pet.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDropQuestObj() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop_quest_obj.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDropQuestMob() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/individualitemdrop_quest_mob.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemDropGacha() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry($"table/{locale}/individualitemdrop_gacha.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, IDictionary<byte, List<IndividualItemDrop>>)> ParseIndividualItemGearBox() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry($"table/{locale}/individualitemdrop_gearbox.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = individualItemDropSerializer.Deserialize(reader) as IndividualItemDropRoot;
Debug.Assert(data != null);
var groups = data.individualDropBox.GroupBy(dropbox => new {
dropbox.individualDropBoxID,
dropbox.dropGroup
})
.ToDictionary(group => group.Key, group => group.ToList());
foreach (var group in groups) {
yield return (group.Key.individualDropBoxID, group.Value.GroupBy(drop => drop.dropGroup).ToDictionary(drop => drop.Key, drop => drop.ToList()));
}
}
public IEnumerable<(int Id, GachaInfo Info)> ParseGachaInfo() {
string xml = Sanitizer.RemoveEmpty(xmlReader.GetString(xmlReader.GetEntry("table/gacha_info.xml")));
xml = Sanitizer.SanitizeBool(xml);
var reader = XmlReader.Create(new StringReader(xml));
var data = gachaInfoSerializer.Deserialize(reader) as GachaInfoRoot;
Debug.Assert(data != null);
foreach (GachaInfo gachaInfo in data.randomBox) {
yield return (gachaInfo.randomBoxID, gachaInfo);